Difference between revisions of "Gaming Knights (Guild)/Event Week"

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We have decided that there will be '''2 times for you to do an event a day''', '''Once with GM Gamer-Troopa (Gamer's group should start around 4:00pm SGT) and once with GM Jonbottron (Jon's group should start around 7:00pm EST).''' There is no '''set time''' that we start a certain event, as long as there's 3 people that want to do it, we will start. If you do not make it in time for the '''signing up''' period, sorry better luck next time, the only other time you will be able to do an event not on the event day is on ACHF (Anything could happen Friday).  
 
We have decided that there will be '''2 times for you to do an event a day''', '''Once with GM Gamer-Troopa (Gamer's group should start around 4:00pm SGT) and once with GM Jonbottron (Jon's group should start around 7:00pm EST).''' There is no '''set time''' that we start a certain event, as long as there's 3 people that want to do it, we will start. If you do not make it in time for the '''signing up''' period, sorry better luck next time, the only other time you will be able to do an event not on the event day is on ACHF (Anything could happen Friday).  
 
Below is a link to '''convert our time zones into your time zone''':
 
Below is a link to '''convert our time zones into your time zone''':
http://www.timeanddate.com/worldclock/converter.html  
+
http://www.timeanddate.com/worldclock/converter.html
  
 
'''Any guildies''' that have a friend that may want to join tell them come on! We don't discriminate here, so '''ALL''' people are allowed to join in the festivities.
 
'''Any guildies''' that have a friend that may want to join tell them come on! We don't discriminate here, so '''ALL''' people are allowed to join in the festivities.
 +
 +
Due to the changes made during the "Battle Sprites" update, as of 30th July, there will be changes made to the guild missions hosted, to accommodate the new changes made in the update.
  
 
We try to make Event Week a '''fun and festive time''' for '''everyone''' in the guild and in the community so be excited when the first of the month comes! :D  
 
We try to make Event Week a '''fun and festive time''' for '''everyone''' in the guild and in the community so be excited when the first of the month comes! :D  
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= '''Snarby Event Requirements...''' =
 
= '''Snarby Event Requirements...''' =
  
*Squire Rank (Rank 3-2) and above.
+
*At least Squire Rank (Rank 3-2) or above.
  
*Proto equipments (Proto Helm/Armor/Shield/Sword/Gun/Bomb).
+
'''For Team 1 - "Patient"/Host and "Paramedic"...'''
 
+
'''For the "Patient"/Host and "Paramedic"...'''
+
  
 
*A stopwatch, to record the time taken to defeat Snarby. If you don't own a Stopwatch, it's alright; you can use an online stopwatch by following this link: [http://www.online-stopwatch.com/ Online Stopwatch]
 
*A stopwatch, to record the time taken to defeat Snarby. If you don't own a Stopwatch, it's alright; you can use an online stopwatch by following this link: [http://www.online-stopwatch.com/ Online Stopwatch]
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*Crowns to pay the Assistants after the event.
 
*Crowns to pay the Assistants after the event.
  
*'''30 mist''' (20 mist for Paramedic) for playing through the entire mission.
+
'''For Team 2 - "Guards"...'''
 
+
'''For the "Guards"...'''
+
  
*'''20 mist''' for playing through the 2nd and last depth of the mission.
+
*Your equipments of choice, silly.
  
 
= '''How the Snarby Event goes...''' =
 
= '''How the Snarby Event goes...''' =
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*The second team (Team 2) will consist of two party members, who will assume the roles of the "Guards". They will be attempting the Time Trial challenge, for the fastest time possible.
 
*The second team (Team 2) will consist of two party members, who will assume the roles of the "Guards". They will be attempting the Time Trial challenge, for the fastest time possible.
  
Once the teams have been assembled, the "Patient"/Host will begin the mission and fight his/her way to the 2nd depth. During this time, the "Paramedic" must prepare the Stopwatch, to record the time record during the boss fight (Links are provided above). Once the "Patient"/Host reaches the beginning of the 2nd depth, the Host will invite the other party members into the depth.
+
Once the teams have been assembled, the "Patient"/Host will begin the mission and fight his/her way to the 2nd depth. During this time, the "Paramedic" must prepare the Stopwatch, to record the time record during the boss fight (Links are provided above). Once the "Patient"/Host reaches the beginning of the 2nd depth, the Host will invite the other party members into the depth. The party must then reach the elevator to the last depth, whereby Snarby resides.
  
The party must then finish the 2nd depth and reach the elevator to the last depth, whereby Snarby resides. If one of the party member is down, that member is "out" until the party reaches the elevator, or the other members are down. If all the party members are down during the 2nd depth, the party will return to Haven with no rewards.
+
Once the party ("Patient"/Host, "Paramedic", 2 "Guards") have reached the final depth, the "Patient"/Host must kill him/herself (twice, due to the new Revival system) in order to proceed with the event. At this time, all party members are to be refrained from the party button until the "Patient"/Host kills himself, and the "Paramedic" readies the Stopwatch. Once the party button has been pressed, the event begins, and the "Paramedic" must start the Stopwatch to record the time taken.
  
Once the party ("Patient"/Host, "Paramedic", 2 "Guards") have reached the final depth, the "Patient"/Host must drop his/her items in his/her inventory, before killing him/herself in order to proceed with the event. At this time, all party members are to be refrained from the party button until the "Patient"/Host kills himself, and the "Paramedic" readies the Stopwatch. Once the party button has been pressed, the event begins, and the "Paramedic" must start the Stopwatch to record the time taken.
+
*If one of the "Guards" dies during the Time Trial, that "Guard" is "out" until the end of the event. If both "Guards" are down, the event ends, and the party will return to Haven, with no rewards.
  
*If one of the "Guards" dies during the Time Trial, that contestant is "out" until the end of the event. If both "Guards" are down, the event ends, and the party will return to Haven, with no rewards.
+
*Once the final hit has been made to the defeating Snarbolax (explosions), the "Paramedic" will stop recording the Stopwatch, and concludes the results of the Time Trial challenge. After announcing the results, the "Patient"/Host will reward Team 2 accordingly.
 
+
*Once the final hit has been made to the defeating Snarbolax, the "Paramedic" will stop recording the Stopwatch, and concludes the results of the Time Trial challenge. After announcing the results, the "Patient"/Host will reward Team 2 accordingly.
+
  
 
= '''Snarby Event - Time Records!!!''' =
 
= '''Snarby Event - Time Records!!!''' =
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= '''Snarby Event Rewards!!!''' =
 
= '''Snarby Event Rewards!!!''' =
  
A note for those reading this: The rewards are unconfirmed, so there will be changes until the rewards are confirmed.
+
Note: The rewards are unconfirmed, so there will be changes until the rewards are confirmed.
  
 
*'''0:00 ~ 4:59''' - 3,000 crowns (1,500 cr for each contestant)
 
*'''0:00 ~ 4:59''' - 3,000 crowns (1,500 cr for each contestant)
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   <div style="text-align:left" class="NavHead">Metallic Heist at the Palace (Guild mission)</div>
 
   <div style="text-align:left" class="NavHead">Metallic Heist at the Palace (Guild mission)</div>
 
   <div style="text-align:left" class="NavContent">
 
   <div style="text-align:left" class="NavContent">
'''"A disheveled Mecha Bot stumbles into the Guild Hall. We helped him up and ask if he needs any help. He says, "Help, my brother, Goaty, has been captured by the Jelly King. You must help him; I'll give you any amount of crowns!" Being the knights that we are, we heed the friendly Mecha Bot's call, and set out to save out Guild Mascot and fighting buddy, Goaty the Robot."''' (Jonbottron)
+
'''"A disheveled Mecha Bot stumbles into the Guild Hall. We helped him up and ask if he needs any help. He says, "Help; my brother, Goaty, has been captured by the Jelly King. You must help him; I'll give you any amount of crowns!" Being the knights that we are, we heed the friendly Mecha Bot's call, and set out to save out Guild Mascot and fighting buddy, Goaty the Robot."''' (Jonbottron)
  
 
*'''Suggested by:''' Jonbottron
 
*'''Suggested by:''' Jonbottron
  
 
= '''Heist Event Descriptions...''' =
 
= '''Heist Event Descriptions...''' =
It's a Tier 2 challenge, with the main goal to rescue Goaty from the slimy clutches of the Jelly King, in Royal Jelly Palace. The Host and other guildies will be playing as the "Rescuers".
+
It's a Tier 2 challenge, whereby up to 4 Knights must work together to rescue Goaty, the guild's mascot, from the slimy clutches of the Jelly King, in Royal Jelly Palace.
  
 
*'''Application Venue(s):''' Gaming Knights guild hall
 
*'''Application Venue(s):''' Gaming Knights guild hall
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= '''Heist Event Requirements...''' =
 
= '''Heist Event Requirements...''' =
*Any equipments at/under 2 stars.
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*Your equipments of choice, silly.
  
*You must be a mission rank of 5-2 or above to do this event.
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*At least Knight Elite Rank (Rank 5-2) or above.
  
 
*'''30 mist''' for playing through the entire mission.
 
*'''30 mist''' for playing through the entire mission.
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= '''How the Heist Event goes...''' =
 
= '''How the Heist Event goes...''' =
  
*The party (up to 4 rescuers) will meet up at the Mission Lobby of "The Sovereign Slime", before venturing out to Royal Jelly Palace.
+
*The party (up to 4 Knights) will meet up at the Mission Lobby of "The Sovereign Slime", before venturing out to Royal Jelly Palace.
  
*If any of the Rescuers dies, that rescuer is out, but you can stay and help your fellow Knights fight. If all of the Rescuers die in the first 2 depths however, the event is over, and the party will return to Haven with no rewards. If the Rescuers last until the boss fight, they can only rev once per person.
+
*If any of the Party members dies, that rescuer is out, but you can stay and help your fellow Knights fight. If all of the Rescuers die in the first 2 depths however, the event is over, and the party will return to Haven with no rewards. If the Rescuers last until the boss fight, they can only rev once per person.
  
 
*'''Bonus Reward!''' If you manage to retrieve a Mecha Knight Kit and bring it to the final elevator, you will receive a Bonus from the disheveled Mecha Knight.
 
*'''Bonus Reward!''' If you manage to retrieve a Mecha Knight Kit and bring it to the final elevator, you will receive a Bonus from the disheveled Mecha Knight.
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   <div style="text-align:left" class="NavHead"> "Mining" our own Business (Guild mission)</div>
 
   <div style="text-align:left" class="NavHead"> "Mining" our own Business (Guild mission)</div>
 
   <div style="text-align:left" class="NavContent">
 
   <div style="text-align:left" class="NavContent">
'''"What seem to be another normal day in the halls of Gaming Knights, was interrupted as the Manager of the "Birdsong Mining Company" had called us, regarding a problem at their hands. The Manager requested that we have to get more minerals, as the other miners are too occupied in their duties. Turns out, Wegner's minerals have disintegrated during his recent experiment. Heeding his request, we don our mining helmets and set off to the clockworks, to mine."''' (Gamer-Troopa)
+
'''"What seem to be another normal day in the halls of Gaming Knights, was interrupted as the Manager of the "Birdsong Mining Company" had called us, regarding a problem at their hands. The Manager requested us to get more minerals, as the other miners are too occupied in their duties. Turns out, Wegner's minerals have disintegrated during his recent experiment. Heeding his request, we set off to the clockworks, to mine."''' (Gamer-Troopa)
  
 
= '''Mining Event description...''' =
 
= '''Mining Event description...''' =
  
The "Mining" our own Business event is a expedition, whereby up to 4 knights must fight through the clockworks, and '''farm as many minerals as possible''', </div></div></div></div></div></div>
+
The "Mining" our own Business event is an Arcade expedition, whereby up to 4 knights must fight through the clockworks, and '''farm as many minerals as possible'''.
 +
 
 +
</div></div></div></div></div></div>
  
 
<div style="width: {{{width|60em}}}">
 
<div style="width: {{{width|60em}}}">

Revision as of 15:15, 5 August 2013

Event Week!

There has been some changes made to the order of events at the beginning of the month. We are changing the Attendance Check and other guild events from the first of the every month to the first week of every month. It will be referred to as, "Event Week" (If anyone has any better names please let us know).

We will also try to conduct the Attendance Check throughout this week so if you can't be on during Monday and Tuesday you will still be checked of as being active. However the main days we will have it are Monday and Tuesday. If you are not familiar with these events, please refer to the boxes below. Also if anyone has any ideas on guild events please refer to either Head GM, Gamer-Troopa or Head Officer, Cool-Knight.

Sadly, some people can't be on during this time so if you can't let the Head Officers or GMs know and we will arrange for you a small Event Week for you, it will be purposed to be just for you but if others can't be on during regular Event Week or you just want to join for more fun you may join as well! We can't leave anybody behind so expect Event Week to come to everybody!

We have decided that there will be 2 times for you to do an event a day, Once with GM Gamer-Troopa (Gamer's group should start around 4:00pm SGT) and once with GM Jonbottron (Jon's group should start around 7:00pm EST). There is no set time that we start a certain event, as long as there's 3 people that want to do it, we will start. If you do not make it in time for the signing up period, sorry better luck next time, the only other time you will be able to do an event not on the event day is on ACHF (Anything could happen Friday). Below is a link to convert our time zones into your time zone: http://www.timeanddate.com/worldclock/converter.html

Any guildies that have a friend that may want to join tell them come on! We don't discriminate here, so ALL people are allowed to join in the festivities.

Due to the changes made during the "Battle Sprites" update, as of 30th July, there will be changes made to the guild missions hosted, to accommodate the new changes made in the update.

We try to make Event Week a fun and festive time for everyone in the guild and in the community so be excited when the first of the month comes! :D

Credits

The guild page has been edited by:

  • Gamer-Troopa (Guild Master)
  • Jonbottron (2nd Guild Master)

If anyone has any ideas on anything to add to this wiki, feel free to ask either Gamer, Jon, or Cool for permission and if we approve you may edit the page. Also let any of us if we are online to review the changes and if we aren't online then tell any of the other Officers or wait until we do get online. You must be at least a Veteran to be able to edit the guild page!

Thanks,

~ The Editing Team

Link to the main page: Gaming Knights (Guild)

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