Difference between revisions of "Stun Gun"
From SpiralKnights
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− | {{SKDamageRow|Basic Attack |10 - 11|11 - 10| 9 | + | {{SKDamageRow|Basic Attack |10-11|11-10| 9 | 8 | 8-7 | 7-6 }} |
− | {{SKDamageRow|Charge Attack| | + | {{SKDamageRow|Charge Attack|22-24|20-18|17-15|15-14|13-12|12-11}} |
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Revision as of 10:28, 20 August 2014
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The Stun Gun is a 0-star handgun.
Contents
Description
A Proto Gun modified to stun monsters. Stunned monsters move and attack slower than normal.
Attacks
Basic Attack
Fires a ball of energy up to 8 squares away and has a chance to Stun on hit. The projectiles move at medium speed and the user may fire up to 3 shots before reloading.
There is no recoil when using the basic attack and the user can move at approximately half speed while firing.
Charge Attack
Fires a bigger ball of energy that travels up to 9 squares and explodes on impact, harming anything within a radius of 0.5 square.
The projectile has the same speed as the basic attack, will knockback enemies, and has a chance to Stun on hit.
The recoil from the shot will push the user back 2/3 of a square.
Below table shows the approximate charge time in milliseconds:
None | Low | Medium | High | V. High | Ultra | Max | |
Stun Gun | 2600 | 2400 | 2200 | 2000 | 1800 | ? | ? |
Reward
- Mission 1-3 First Contact
Vendors
Vendors that sell this item:
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as the damage dealt on the first and last floor of each stratum.
Stun Gun's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Basic Attack | 10-11 | 11-10 | 9 | 8 | 8-7 | 7-6 |
Charge Attack | 22-24 | 20-18 | 17-15 | 15-14 | 13-12 | 12-11 |
Recipe
There is no recipe for this weapon.
Alchemy Path
Stun Gun's alchemy path | ||||||||||||
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See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)