Difference between revisions of "Aura"
From SpiralKnights
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== Available Styles == | == Available Styles == | ||
{{Accessorytable/start}} | {{Accessorytable/start}} | ||
+ | {{Accessorytable/row|Baleful|Aura}} | ||
{{Accessorytable/row|Fall Leafy|Aura}} | {{Accessorytable/row|Fall Leafy|Aura}} | ||
{{Accessorytable/row|Flame|Aura}} | {{Accessorytable/row|Flame|Aura}} |
Revision as of 14:48, 28 February 2014
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Description
A ticket for an accessory that can be attached to select armors. Accessory tickets can be redeemed at the Accessorizor in the Haven Bazaar. — Tooltip An Aura is an accessory that attaches to an armor aura. It is a visual overlay adding a mist, sparkles, flames or insect swarm to a knight.
Available Styles
Template:Accessorytable/start Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row |}
Notes
- Twilight is Prismatic by default.
- Love Aura was available by purchasing a $5 USD pack of Energy from February 14th to February 19th.[1]
- Sprinkle Aura had a 1% chance of being awarded when purchasing a $9.95 USD pack of Energy from April 4th to April 10th.
- Sunshine and Snowfall Auras both had a 2.5% chance of dropping from a Solstice Lockbox, which were awarded to a player for every 9.95$ spent on Energy, from 20 June to 25 June 2012.
- Green Leafy Aura had a 1% chance being dropped, during the Hunter Prize Box promotion (10:00 AM PDT August 9th, 2012 to 10:00 AM PDT August 20th, 2012)[2]. Players would have receive a "prize box" gift with purchases of $9.95 or more.
Trivia
- According to Nick, the unclean aura is an reference to the game Deadly Premonition; the main character would attract flies if he did not change his suit for a period of time. In spiral there seems to be a set amount of flies around, but in the aforementioned game, the main character would start off with one, and then it could grow into a swarm. [3]
Bugs
- Twilight is designed as a trail, but currently only one firefly is not locked to the player's movement.