Difference between revisions of "Fire"

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m (Themed Enemies: Scorchers/Rocket Puppies)
(Expanded)
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{{status conditions}}
 
{{status conditions}}
'''Fire''' is a status condition that will cause continuous [[Damage#Elemental Damage|elemental]] damage to the victim. Once alight, a player cannot avoid the damage, even if blocking, until it wears off, or a [[Pickup#Capsules|Remedy Capsule]] is used. Offensive [[Pickup#Vials|vials]] can be broken if a burned knight tries to toss one while taking '''fire''' damage, wasting them without managing to throw them.
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==Description==
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'''Fire''' is a status condition that will cause continuous damage to the victim. Attacks that can burn deal a portion of [[Damage#Elemental Damage|elemental damage]]; damage taken from '''fire''' status can only be reduced by fire-resistant armor. Once alight, a player cannot avoid the damage, even if blocking, until it wears off, or a [[Pickup#Capsules|Remedy Capsule]] is used. Offensive [[Pickup#Vials|vials]] can be broken if a burned knight tries to toss one while taking '''fire''' damage, wasting them without managing to throw them.
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===Oil Slicks===
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[[Image:Status-Oil slick.png|left|thumb|A field of pristine oil slicks.]]
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'''Oil slicks''' dropped by [[Lichen#Oiler|Oilers]] or Oil Jars can catch fire. They become a temporary [[Exploration#Map Hazard|floor hazard]] if set on fire, and burn up after several seconds. Oil slicks can be set on fire by...
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* Flamethrower attacks from enemies ([[Gremlin#Scorchers|Gremlin Scorchers]] and [[Gun Puppy#Red Rover|Red Rovers]])
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* A flaming Oiler's attack
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* Vapor from bombs in the [[Fiery Vaporizer]] series
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* Adjacent flaming oil slicks
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* A tick of fire damage on a player who was standing on the oil slick
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As such, an unprepared party can quickly be overwhelmed by a few Oilers and a Red Rover or misplaced bomb.
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===Map Hazards===
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{{main|Exploration#Map Hazards}}
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[[Exploration#Fire Grate|Fire Grates]] and [[Exploration#Fire Pit|Fire Pits]] are stationary hazards which can cause '''fire''' status.
  
 
==Themed Enemies==
 
==Themed Enemies==
[[Gate#Stratum Themes|Fire-themed]] enemies are '''immune''' to and may inflict '''fire''' status.
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[[Gate#Stratum Themes|Fire-themed]] enemies are ''immune'' to and may inflict '''fire''' status.
 
*[[Wolver#Ash Tail|Ash Tails]]
 
*[[Wolver#Ash Tail|Ash Tails]]
 
*[[Scuttlebot#Cinderbot|Cinderbots]]
 
*[[Scuttlebot#Cinderbot|Cinderbots]]
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**Scorchers are ''not immune to'' but can inflict '''fire'''.
 
**Scorchers are ''not immune to'' but can inflict '''fire'''.
 
*[[Lichen#Oiler|Oilers]]
 
*[[Lichen#Oiler|Oilers]]
**Oilers cannot spread '''fire''' without outside help, but drop oil slicks which can be lit up to create temporary floor hazards, and spread '''fire''' status by attacking when burned.
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**Oilers cannot spread '''fire''' without outside help, but drop oil slicks which can be lit up to create temporary floor hazards, and spread '''fire''' status by attacking and are healed when burned. [[Freeze]] douses their flame.
 
*[[Kat#Pepperkat|Pepperkats]]
 
*[[Kat#Pepperkat|Pepperkats]]
 
*[[Gun Puppy#Red Rover|Red Rovers]]
 
*[[Gun Puppy#Red Rover|Red Rovers]]
**[[Gun Puppy#Rocket Puppy|Rocket Puppies]] ''not immune to'' but can inflict '''fire'''.
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**[[Gun Puppy#Rocket Puppy|Rocket Puppies]] are ''not immune to'' but can inflict '''fire'''.
 
*[[Lumber#Redward|Redwards]]
 
*[[Lumber#Redward|Redwards]]
 
*[[Greaver#Ruby Greaver|Ruby Greavers]]
 
*[[Greaver#Ruby Greaver|Ruby Greavers]]

Revision as of 11:47, 11 April 2011

Status: Fire
Icon status fire.png
All Status Effects
Icon status stun.png Stun

Icon status poison.png Poison

Icon status fire.png Fire

Icon status freeze.png Freeze

Icon status shock.png Shock

Icon status curse.png Curse

Icon status sleep.png Sleep

Description

Fire is a status condition that will cause continuous damage to the victim. Attacks that can burn deal a portion of elemental damage; damage taken from fire status can only be reduced by fire-resistant armor. Once alight, a player cannot avoid the damage, even if blocking, until it wears off, or a Remedy Capsule is used. Offensive vials can be broken if a burned knight tries to toss one while taking fire damage, wasting them without managing to throw them.

Oil Slicks

A field of pristine oil slicks.

Oil slicks dropped by Oilers or Oil Jars can catch fire. They become a temporary floor hazard if set on fire, and burn up after several seconds. Oil slicks can be set on fire by...

  • Flamethrower attacks from enemies (Gremlin Scorchers and Red Rovers)
  • A flaming Oiler's attack
  • Vapor from bombs in the Fiery Vaporizer series
  • Adjacent flaming oil slicks
  • A tick of fire damage on a player who was standing on the oil slick

As such, an unprepared party can quickly be overwhelmed by a few Oilers and a Red Rover or misplaced bomb.

Map Hazards

Fire Grates and Fire Pits are stationary hazards which can cause fire status.

Themed Enemies

Fire-themed enemies are immune to and may inflict fire status.

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