Difference between revisions of "Room (Guild Hall)"
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[[Image:Install_a_Room-card.png|thumb|right|Expand Guild Hall]] | [[Image:Install_a_Room-card.png|thumb|right|Expand Guild Hall]] | ||
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A '''{{PAGENAME}}''' is an area that can be installed in a [[Guild Hall]] if an [[Empty Room]] is available. "Wing" [[Expansion (Guild Hall)|expansions]] install two "Empty Rooms." | A '''{{PAGENAME}}''' is an area that can be installed in a [[Guild Hall]] if an [[Empty Room]] is available. "Wing" [[Expansion (Guild Hall)|expansions]] install two "Empty Rooms." | ||
==List of Rooms == | ==List of Rooms == | ||
− | {{ | + | {{GuildHallRooms/Start}} |
{{GuildHallRooms/row | {{GuildHallRooms/row | ||
− | |Empty Room|''An empty Guild Hall room with standard flooring and plenty of space for furniture!'' {{clear}} This is the kind of room that shows up when you install a | + | |Empty Room|''An empty Guild Hall room with standard flooring and plenty of space for furniture!'' {{clear}} This is the kind of room that shows up when you install a [[Expansion (Guild Hall)|Wing Expansion]] - each wing has 2 of them. |
|1F: Either Wing | |1F: Either Wing | ||
|0 Crowns | |0 Crowns | ||
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}} | }} | ||
{{GuildHallRooms/row | {{GuildHallRooms/row | ||
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|1F: Either Wing | |1F: Either Wing | ||
|14,500 Crowns | |14,500 Crowns | ||
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}} | }} | ||
{{GuildHallRooms/row | {{GuildHallRooms/row | ||
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|1F: Either Wing | |1F: Either Wing | ||
|14,500 Crowns | |14,500 Crowns | ||
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}} | }} | ||
{{GuildHallRooms/row | {{GuildHallRooms/row | ||
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|1F: Either Wing | |1F: Either Wing | ||
|14,500 Crowns | |14,500 Crowns | ||
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}} | }} | ||
{{GuildHallRooms/row | {{GuildHallRooms/row | ||
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|1F: Either Wing | |1F: Either Wing | ||
|14,500 Crowns | |14,500 Crowns | ||
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}} | }} | ||
{{GuildHallRooms/row | {{GuildHallRooms/row | ||
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|2F: Either Wing | |2F: Either Wing | ||
|98,000 Crowns | |98,000 Crowns | ||
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}} | }} | ||
{{GuildHallRooms/row | {{GuildHallRooms/row | ||
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|3F: Either Wing | |3F: Either Wing | ||
|325,000 Crowns | |325,000 Crowns | ||
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}} | }} | ||
{{GuildHallRooms/row | {{GuildHallRooms/row | ||
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|3F: Either Wing | |3F: Either Wing | ||
|295,000 Crowns | |295,000 Crowns | ||
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}} | }} | ||
{{GuildHallRooms/row | {{GuildHallRooms/row | ||
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|3F: Both Wings | |3F: Both Wings | ||
|475,000 Crowns | |475,000 Crowns | ||
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}} | }} | ||
{{GuildHallRooms/row | {{GuildHallRooms/row | ||
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|4F: Either Wing | |4F: Either Wing | ||
|725,000 Crowns | |725,000 Crowns | ||
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}} | }} | ||
{{GuildHallRooms/row | {{GuildHallRooms/row | ||
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|4F: Either Wing | |4F: Either Wing | ||
|980,000 Crowns | |980,000 Crowns | ||
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{{GuildHallRooms/row | {{GuildHallRooms/row | ||
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|5F: Either Wing | |5F: Either Wing | ||
|1,500,000 Crowns | |1,500,000 Crowns | ||
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}} | }} | ||
{{Table/End}} | {{Table/End}} |
Revision as of 20:22, 2 August 2014
A Room (Guild Hall) is an area that can be installed in a Guild Hall if an Empty Room is available. "Wing" expansions install two "Empty Rooms."
List of Rooms
Icon/Name | Description | Requires | Installation Cost | Visual |
Empty Room | An empty Guild Hall room with standard flooring and plenty of space for furniture! This is the kind of room that shows up when you install a Wing Expansion - each wing has 2 of them. | 1F: Either Wing | 0 Crowns | |
Empty Patchwork Room | An empty Guild Hall room with mixed flooring and plenty of space for furniture! | 1F: Either Wing | 14,500 Crowns | |
Empty Checkerboard Room | An empty Guild Hall room with a checkerboard pattern on the floor. | 1F: Either Wing | 14,500 Crowns | |
Empty Industrial Room | An empty Guild Hall room with industrial flooring and plenty of space for furniture! | 1F: Either Wing | 14,500 Crowns | |
Alchemy Room | A utilitarian room equipped with two Alchemy Machines and a General Goods Merchant (Vatel). | 1F: Either Wing | 14,500 Crowns | |
Auction Room | A businesslike room providing access to Haven Auction House. (It is not a private AH). | 2F: Either Wing | 98,000 Crowns | |
Bechamel's Makeover Studio | A trendy room where Bechamel can add or remove Accessories from your favorite equipment. | 3F: Either Wing | 325,000 Crowns | |
Coliseum Room | A lively room featuring a Coliseum ticket booth, a Coliseum Rewards Supervisor, and a Krogmo Alchemy Machine. | 3F: Either Wing | 295,000 Crowns | |
Hunter's Lodge | A monster hunting lodge curated by the great hunter, Armero. Contains a guild alchemy machine containing monster trophy recipes. Guild alchemy machines use resources from the Guild Treasury and deposit results into the Guild Treasury. | 3F: Both Wings | 475,000 Crowns | |
Punch & Vise's Workshop | A busy room where Punch and Vise can be called upon to unbind and rework your equipment. | 4F: Either Wing | 725,000 Crowns | |
Private Training Hall | A simple room providing access to a private guild training hall, perfect for learning new skills or keeping old ones current. | 4F: Either Wing | 980,000 Crowns | |
Tranquil Snipe Garden | A peaceful garden home to a number of Snipes. Perfect for both relaxing and spinning wildly in place. | 5F: Either Wing | 1,500,000 Crowns |
More Views
Notes
By default, all wing-type expansion rooms are Empty Rooms that can be filled with any furnishings that have stored in the Guild Treasury. They can also have a specific room installed in the Empty Room's location - these specific rooms also have places for furniture. Rooms do not have upkeep.
Adding Rooms
Rooms are added by modifying an existing Empty Room (or a previously installed room) while in Design Mode. Access the computer-like object that is on the left-hand side of the room's entrance.
This computer-like object displays the room's name when not in Design Mode, and is normally green. In Design Mode, it is blue.
Removing Rooms
When a room is installed, an installation fee is paid. Should the room be removed for any reason, the installation fee must be paid again to install the room again.
If an expansion is removed, any rooms, themes and environments, but not upgrades or furnishings, that were 'unlocked' as a result of installing the expansion are removed. As a rule of thumb, only items that are stored in the Treasury will be kept if the Guild Hall is returned to base size.