Difference between revisions of "Abilities"

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(Ratings: updated table)
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Ability boosts are additive: two Lows will equal Medium, and one Medium and High will combine to Ultra. Boosts appear to cap at 6 (Maximum!).
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Ability boosts are additive: two Lows will equal Medium, and one Medium and High will combine to Ultra. Boosts appear to cap at 6 (Maximum!). On armors, the boosts can go up to a Maximum! (6) rating, although Ultra (5) cannot be obtained. For weapons, boosts can go up to a Very High (4) rating.  
  
 
[[Category:Equipment]]
 
[[Category:Equipment]]

Revision as of 21:57, 29 April 2011

Ratings

Abilities use only a descriptive word for rating. Unique variants and certain stats such as Attack Speed use these modifiers to determine bonuses given. Below is a list of ability ratings and the amount of "boosts" each descriptor gives.

Rating Total Boosts
Low 1
Medium 2
High 3
Very High 4
Ultra 5
Maximum! 6

Ability boosts are additive: two Lows will equal Medium, and one Medium and High will combine to Ultra. Boosts appear to cap at 6 (Maximum!). On armors, the boosts can go up to a Maximum! (6) rating, although Ultra (5) cannot be obtained. For weapons, boosts can go up to a Very High (4) rating.

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