Difference between revisions of "Vitapods"
From SpiralKnights
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− | [[Image:Consumable-Vitapods.png|right | + | [[Image:Consumable-Vitapods.png|right|thumb|A Vitapod and a Super Vitapod.]] |
− | Vitapods are items that simultaneously add | + | ===Types of Vitapods=== |
+ | '''Vitapods''' are items that simultaneously add one unit of health to the knight that picks it up and also heal them by one unit. Vitapods appear as white capsules with red markings. | ||
− | + | '''Super Vitapods''' add three units of health instead of only one. Super Vitapods appear as groups of three Vitapods with purple markings. | |
− | + | [[Image:Omegapods.png|right|thumb|A pair of Omegapods]] | |
+ | '''Omegapods''' completely max out a knight's current and maximum health to 20 units. Omegapods appear as large Vitapods with yellow markings, a halo, and angel wings. | ||
− | + | ===Picking up Vitapods=== | |
+ | Neither Vitapods nor Super Vitapods can raise a knight's maximum health above 20 units. A knight picking up a Vitapod when they're already at 20 units of health will merely heal them by one unit. A knight who already has 20 units of health and isn't injured won't pick up any type of Vitapod. | ||
+ | |||
+ | Vitapods are '''always''' used by the knight that picks them up whether the loot distribution of the party is set to free-for-all or round robin. |
Revision as of 19:12, 10 November 2010
Types of Vitapods
Vitapods are items that simultaneously add one unit of health to the knight that picks it up and also heal them by one unit. Vitapods appear as white capsules with red markings.
Super Vitapods add three units of health instead of only one. Super Vitapods appear as groups of three Vitapods with purple markings.
Omegapods completely max out a knight's current and maximum health to 20 units. Omegapods appear as large Vitapods with yellow markings, a halo, and angel wings.
Picking up Vitapods
Neither Vitapods nor Super Vitapods can raise a knight's maximum health above 20 units. A knight picking up a Vitapod when they're already at 20 units of health will merely heal them by one unit. A knight who already has 20 units of health and isn't injured won't pick up any type of Vitapod.
Vitapods are always used by the knight that picks them up whether the loot distribution of the party is set to free-for-all or round robin.