Difference between revisions of "A New Threat"

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m (Dialogue: finish Kora)
m (Second Floor: dialogue prep)
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File:Area-A New Threat-The Lab.png  | [[The Artifact]] is in jeopardy. [[Herex]] approaches.
 
File:Area-A New Threat-The Lab.png  | [[The Artifact]] is in jeopardy. [[Herex]] approaches.
 
</gallery>
 
</gallery>
 +
 +
====Dialogue====
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{{Showhide/Dialogue
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|title  = [[Herex]]
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|content =
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'''Map''':
 +
----
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<gallery heights = 347px widths = 347px perrow = 1>
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File:Map-A New Threat-The Lab-1A.png|Herex appears and speaks when the player reaches the back of the lab.
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</gallery>
 +
 +
'''Dialogue''':
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Herex:
 +
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[[File:Dialogue-Herex-A New Threat-1.png]]
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Player:
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*Not so fast, gremlin!
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Herex:
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[[File:Dialogue-Herex-A New Threat-2.png]]
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Player:
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*We'll see about that.
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Herex:
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[[File:Dialogue-Herex-A New Threat-3.png]]
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Player:
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*Hey wait-
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Narration:
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[[File:Dialogue-Herex-A New Threat-4.png]]
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Player:
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*Ugh, I'd better contact Kora.
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}}
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 +
{{Showhide/Dialogue
 +
|title  = [[Kora]]
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|content =
 +
'''Map''':
 +
----
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<gallery heights = 347px widths = 347px perrow = 1>
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File:Map-A New Threat-The Lab-1A.png|Kora speaks to the player after Herex takes The Artifact.
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</gallery>
 +
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'''Dialogue''':
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Kora:
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[[File:Dialogue-Kora-A New Threat-5.png]]
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Player:
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*There was an attack. The Artifact's been stolen!
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Kora:
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[[File:Dialogue-Kora-A New Threat-6.png]]
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Player:
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*Continue
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Kora:
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[[File:Dialogue-Kora-A New Threat-7.png]]
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Player:
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*Roger that, Kora.
 +
}}
  
 
==Notes==
 
==Notes==

Revision as of 16:36, 25 May 2015

Pencil.gif This article needs to be updated.
Parts of this article are inaccurate and/or no longer up to date. Please update it to reflect recent events, and remove this template when finished.

Reason(s): dialogue with NPCs needed


A New Threat
Mission-A New Threat.png
Mission List: Rank (Soldier)
Preceded By:

??? mission

Followed By:

??? mission

Important Stratum Themes:
  • Monsters: Gate Icon-Gremlin.png
  • Status: Icon status fire.png
Rewards:

A New Threat is a 4-2 rank mission.

Overview

Description:

Deadly forces are conspiring against Haven. Contact Intel Agent Kora and learn how you can help.

Objective:

Confront a dangerous new threat to Haven.

First Floor

Environment

Dialogue

- gradual format changes needed another template name, has been replaced with Template:Dialogue/Showhide - gradual format changes needed another template name, has been replaced with Template:Dialogue/Showhide - gradual format changes needed another template name, has been replaced with Template:Dialogue/Showhide

Second Floor

Monsters

  • Pending

Environment

Dialogue

- gradual format changes needed another template name, has been replaced with Template:Dialogue/Showhide - gradual format changes needed another template name, has been replaced with Template:Dialogue/Showhide

Notes

This mission was introduced with release 2014-05-21.

The player does not have to fight any enemies that spawn in this mission.

This mission serves to move the plot of Spiral Knights forward, as such, the player can do nothing to prevent the outcome.

See Also

External Links

The content of external links relies on individual parties. As such, parts might be inaccurate, especially if the game updates and the external source does not.

  • Pending
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