Difference between revisions of "Angels from Antiquity/Gate Map"

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(missed out the CT)
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|floor depth = 2
 
|floor depth = 2
 
|floor name  = End of the Line
 
|floor name  = End of the Line
|floor area  = An area similar to <br> ''[[Clockwork Tunnels|Haunted Passage]].''
+
|floor area  = An area similar to <br> ''[[Clockwork Tunnels|Clockwork Tunnels: Haunted Passage]].''
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>

Revision as of 16:03, 31 July 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Restless Railroad
Depth: 1

A special area reminiscent of Moorcroft Manor.


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: End of the Line
Depth: 2

An area similar to
Clockwork Tunnels: Haunted Passage.


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