Difference between revisions of "Achievement"
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{{achievement|First Steps|Successfully reach the Rescue Camp.|Exploration}} | {{achievement|First Steps|Successfully reach the Rescue Camp.|Exploration}} | ||
{{achievement|Welcome, Stranger|Cross the chasm into Haven.|Exploration}} | {{achievement|Welcome, Stranger|Cross the chasm into Haven.|Exploration}} | ||
+ | {{achievement|Mission Accomplished|Reach the first Clockworks Terminal.|Exploration}} | ||
+ | {{achievement|World of Moorcraft|Pay a visit to Moorcraft Manor.|Exploration}} | ||
+ | {{achievement|Spiral Spelunker|Earn clearance to explore Tier 2 of the Clockworks.|Exploration}} | ||
+ | {{achievement|An Emberlight in the Dark|Pay a visit to Emberlight, the town of gremlin outcasts.|Exploration}} | ||
+ | {{achievement|Go Deep|Earn clearance to explore Tier 3 of the Clockworks.|Exploration}} | ||
+ | {{achievement|Hardcore|Descend to the Core Terminal.|Exploration}} | ||
+ | {{achievement|Royal Pain|Defeat the Royal Jelly squatting in the Royal Jelly Palace.|Exploration}} | ||
+ | {{achievement|Free Spirit|Defeat Lord Vanaduke in the heart of the Firestorm Citadel.|Exploration}} | ||
+ | {{achievement|One-Star Smith|Alchemize a 1 star item.|Exploration}} | ||
+ | {{achievement|Two-Star Smith|Alchemize a 2 star item.|Exploration}} | ||
+ | {{achievement|Three-Star Smith|Alchemize a 3 star item.|Exploration}} | ||
+ | {{achievement|Four-Star Smith|Alchemize a 4 star item.|Exploration}} | ||
+ | {{achievement|Five-Star Smith|Alchemize a 5 star item.|Exploration}} | ||
+ | {{achievement|Apprentice Alchemist|Alchemize 5 Items.|Exploration}} | ||
+ | {{achievement|Adept Alchemist|Alchemize 10 Items.|Exploration}} | ||
+ | {{achievement|Accomplished Alchemist|Alchemize 25 items.|Exploration}} | ||
+ | {{achievement|Ascendant Alchemist|Alchemize 50 items.|Exploration}} | ||
+ | {{achievement|Swordsman|Amass 3 swords in your Arsenal.|Exploration}} | ||
+ | {{achievement|Expert Swordsman|Amass 5 swords in your Arsenal.|Exploration}} | ||
+ | {{achievement|Master Swordsman|Amass 10 swords in your Arsenal.|Exploration}} | ||
+ | {{achievement|Gunslinger|Amass 3 guns in your Arsenal.|Exploration}} | ||
+ | {{achievement|Expert Gunslinger|Amass 5 guns in your Arsenal.|Exploration}} | ||
+ | {{achievement|Master Gunslinger|Amass 10 guns in your Arsenal.|Exploration}} | ||
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{{Table/End}} | {{Table/End}} | ||
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;Bombardier | ;Bombardier |
Revision as of 03:21, 27 May 2011
Achievements mark the Knights' accomplishments on their adventure. There are 53 achievements to unlock. Knights can view them in the Accomplishments tab on the character panel.
Known Achievements
- Bombardier
- Amass 3 bombs in your Arsenal.
- Expert Bombardier
- Amass 5 bombs in your Arsenal.
- Master Bombardier
- Amass 10 bombs in your Arsenal.
- Hatter
- Amass 3 helmets in your Arsenal.
- Expert Hatter
- Amass 5 helmets in your Arsenal.
- Mad Hatter
- Amass 10 helmets in your Arsenal.
- Armorer
- Amass 3 armors in your Arsenal.
- Expert Armorer
- Amass 5 armors in your Arsenal.
- Master Armorer
- Amass 10 armors in your Arsenal.
- Shieldbearer
- Amass 3 shields in your Arsenal.
- Expert Shieldbearer
- Amass 5 shields in your Arsenal.
- Master Shieldbearer
- Amass 10 shields in your Arsenal.
- Stellar Set
- Amass an Arsenal that includes a 5 star helmet, armor, shield, gun and bomb.
- Applied Entropy
- Build an item to heat level 10.
- Minor Miner
- Deposit a single mineral into a gate.
- Moderate Miner
- Deposit 100 minerals into a gate.
- Major Miner
- Deposit 500 minerals into a gate.
- Marvelous Miner
- Deposit 2,500 minerals into a gate.
- Master Miner
- Deposit 10,000 minerals into a gate.
- Fully Loaded
- Unlock and fill every equipment slot.
- Jump Start
- Revive yourself.
- Helping Hand
- Revive a downed party member.
- Walk It Off
- Revive a downed party member, giving them only half a pip of health.
- Pharma Suitable
- Use 10 Health Capsules.
- Conditioned Response
- Use 10 Remedy Capsules.
- Energize!
- Power up a derelict Mecha Knight.
- Bronze Survivor
- Complete a Tier 1 expedition without having to revive.
- Silver Survivor
- Complete a Tier 2 expedition without having to revive.
- Gold Survivor
- Complete a Tier 3 expedition without having to revive.
- Cradle and All
- Travel the entire Clockworks from depth 0 to depth 29 in a single expedition.
- Dauntless Delver
- Travel the entire Clockworks from depth 0 to depth 29 in a single expedition without having to revive.
- Scout
- Complete 10 Clockworks levels.
- Explorer
- Complete 25 Clockworks levels.
- Adventurer
- Complete 100 Clockworks levels.
- Pathfinder
- Complete 500 Clockworks levels.
- Trailblazer
- Complete 1,000 Clockworks levels.
Known Issues and Solutions
- "First Steps" can be earned by having another Knight on the same account making it to the Rescue Camp. This is useful for Knights that have long left the camp.
- "Welcome, Stranger" can be earned by spawning in the Haven entrance.
- "Spiral Spelunker" and "Go Deep" can be earned similar to "First Steps" with a new Knight, however this is a very expensive work-around.
- The Achievements have not been counting since release, so many users may not actually earn an achievement even if they've already met the requirements. These have to be re-earned in some form.