Difference between revisions of "Devilite"

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m (I'm pretty sure if I'm not mistaken from nick's thread in the past they were called Devilites.)
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*All-Tier: Small, purplish Devilites.
 
*All-Tier: Small, purplish Devilites.
 
|attacks=
 
|attacks=
*Toss Supplies {{attack|normal}}
+
*Toss Supplies {{attack|shadow}}
 
|drop=
 
|drop=
 
*{{Mat|Brimstone}}
 
*{{Mat|Brimstone}}
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*All-Tier: Small, purplish-pink, fiery eyed Devilites.
 
*All-Tier: Small, purplish-pink, fiery eyed Devilites.
 
|attacks=
 
|attacks=
*Throw Pitchfork {{attack|normal}} {{status|stun}}
+
*Throw Pitchfork {{attack|shadow}} {{status|stun}}
*Axe Slash {{attack|normal}} {{status|stun}}
+
*Axe Slash {{attack|shadow}} {{status|stun}}
 
|drop=
 
|drop=
 
*{{Mat|Brimstone}}
 
*{{Mat|Brimstone}}
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*All-Tier: Small, yellow Devilites.
 
*All-Tier: Small, yellow Devilites.
 
|attacks=
 
|attacks=
*Toss Motherboard {{attack|normal}} {{status|shock}}
+
*Toss Motherboard {{attack|shadow}} {{status|shock}}
 
|drop=
 
|drop=
 
*{{Mat|Brimstone}}
 
*{{Mat|Brimstone}}
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*All-Tier: Small, yellow, fiery eyed, blue tipped horn Devilites.
 
*All-Tier: Small, yellow, fiery eyed, blue tipped horn Devilites.
 
|attacks=
 
|attacks=
*Throw Pitchfork {{attack|normal}} {{status|stun}} {{status|shock}}
+
*Throw Pitchfork {{attack|shadow}} {{status|stun}} {{status|shock}}
*Axe Slash {{attack|normal}} {{status|stun}} {{status|shock}}
+
*Axe Slash {{attack|shadow}} {{status|stun}} {{status|shock}}
 
|drop=
 
|drop=
 
*{{Mat|Brimstone}}
 
*{{Mat|Brimstone}}
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*All-Tier: Small, tan and brown, stern faced Devilites.
 
*All-Tier: Small, tan and brown, stern faced Devilites.
 
|attacks=
 
|attacks=
*Toss Trash {{attack|normal}} {{status|poison}}
+
*Toss Trash {{attack|shadow}} {{status|poison}}
 
|drop=
 
|drop=
 
*{{Mat|Brimstone}}
 
*{{Mat|Brimstone}}
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*All-Tier: Small, tan and brown, fiery eyed, stern faced Devilites
 
*All-Tier: Small, tan and brown, fiery eyed, stern faced Devilites
 
|attacks=
 
|attacks=
*Throw Pitchfork {{attack|normal}} {{status|stun}} {{status|poison}}
+
*Throw Pitchfork {{attack|shadow}} {{status|stun}} {{status|poison}}
*Axe Slash {{attack|normal}} {{status|stun}} {{status|poison}}
+
*Axe Slash {{attack|shadow}} {{status|stun}} {{status|poison}}
 
|drop=
 
|drop=
 
*{{Mat|Brimstone}}
 
*{{Mat|Brimstone}}
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Think fast! Devilite projectiles travel very quickly and trying to dodge may prove ineffective at a short distance, so try to guard as fast as possible when a Devilite readies a projectile.
 
Think fast! Devilite projectiles travel very quickly and trying to dodge may prove ineffective at a short distance, so try to guard as fast as possible when a Devilite readies a projectile.
  
Devilites will fling anything and everything they can at knights. They can also evade shots fired from your guns, so the best strategy would be to attack close and defend.(I learned using a gun at devilites are useless...i shot a few with auto gun but they dodged at incredible speeds.)
+
Devilites will fling anything and everything they can at knights. They can also evade shots fired from your guns, so the best strategy would be to attack close and defend.(I learned using a gun at devilites are useless...i shot a few with auto gun but they dodged at incredible speeds.)
  
 
If you see a Pit Boss surrounded by Devilites, it should be either the first, or the last thing you attack depending on what it does. Pit Bosses have no attacks of their own, so they are not much of a threat. However, if you see a Pit Boss transform a Devilite into an Overtimer, that Pit Boss should become your highest priority, or else your life will become very difficult. If a Pit Boss transforms a Devilite into a Yesman, you are free to concentrate on other threats, since like the Pit Bosses, Yesmen have no attacks. It may actually be beneficial to allow a Pit Boss offering "promotions" to transform all the Devilites into Yesmen before attacking. Keep in mind, though, that if you kill the Pit Boss when he's surrounded by Yesmen, they will all turn into Overtimers.
 
If you see a Pit Boss surrounded by Devilites, it should be either the first, or the last thing you attack depending on what it does. Pit Bosses have no attacks of their own, so they are not much of a threat. However, if you see a Pit Boss transform a Devilite into an Overtimer, that Pit Boss should become your highest priority, or else your life will become very difficult. If a Pit Boss transforms a Devilite into a Yesman, you are free to concentrate on other threats, since like the Pit Bosses, Yesmen have no attacks. It may actually be beneficial to allow a Pit Boss offering "promotions" to transform all the Devilites into Yesmen before attacking. Keep in mind, though, that if you kill the Pit Boss when he's surrounded by Yesmen, they will all turn into Overtimers.

Revision as of 20:35, 14 June 2011

Fiend
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Devilites are a type of monster found in the Clockworks.

Traits

Devilites are diminutive members of the underworld who resemble small devils with somewhat somber demeanors. They tend to dislike their jobs and make for poor warriors. Some are said to break away from their ranks and start small businesses within the clockworks.

Devilites inflict shadow damage.

Types

Grunt



Firebrander



Devil-IT



Layoafer



Blarful



Pit Boss


Yesman


Strategy

Think fast! Devilite projectiles travel very quickly and trying to dodge may prove ineffective at a short distance, so try to guard as fast as possible when a Devilite readies a projectile.

Devilites will fling anything and everything they can at knights. They can also evade shots fired from your guns, so the best strategy would be to attack close and defend.(I learned using a gun at devilites are useless...i shot a few with auto gun but they dodged at incredible speeds.)

If you see a Pit Boss surrounded by Devilites, it should be either the first, or the last thing you attack depending on what it does. Pit Bosses have no attacks of their own, so they are not much of a threat. However, if you see a Pit Boss transform a Devilite into an Overtimer, that Pit Boss should become your highest priority, or else your life will become very difficult. If a Pit Boss transforms a Devilite into a Yesman, you are free to concentrate on other threats, since like the Pit Bosses, Yesmen have no attacks. It may actually be beneficial to allow a Pit Boss offering "promotions" to transform all the Devilites into Yesmen before attacking. Keep in mind, though, that if you kill the Pit Boss when he's surrounded by Yesmen, they will all turn into Overtimers.

A good strategy while soloing would be to plant a bomb close to them, then run away while keeping your shield up. They will stay in their spots trying to target you, letting the bomb do its job.

Notable Devilites

See Also

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