Difference between revisions of "Concrete Jungle"
From SpiralKnights
m (→Strategy) |
m (format tweaks, remove opinionated section for now.) |
||
Line 14: | Line 14: | ||
}} | }} | ||
− | ==Description== | + | == Description == |
− | + | {{Quote|This long forgotten city was reclaimed by nature and then by the legions of the undead. Now it is a vile nest of malady, home to all manners of toxic monsters, living and otherwise.|Gate Icons}} | |
− | == | + | == Characteristics == |
Each level map is fixed. | Each level map is fixed. | ||
Line 28: | Line 28: | ||
Levels are populated by multitudes of [[Droul]]s and a few [[Slime]]s. ''Briar Bone Barrage'' is the only place the [[Toxilargo]] monster can be encountered. | Levels are populated by multitudes of [[Droul]]s and a few [[Slime]]s. ''Briar Bone Barrage'' is the only place the [[Toxilargo]] monster can be encountered. | ||
+ | |||
+ | The background is a view of the Clockworks through a haze of noxious fumes. | ||
Similar urban terrain can be seen in the {{location|Dark City||1.2}} and {{location|Devilish Drudgery||1.2}}. | Similar urban terrain can be seen in the {{location|Dark City||1.2}} and {{location|Devilish Drudgery||1.2}}. | ||
− | ===History=== | + | == Notes == |
+ | The Zombie{{Module|Monstrous Codex|Monstrous Codex: Zombie}} only appears in the {{mission|The Rotting Metropolis}}, not the arcade. | ||
+ | |||
+ | === History === | ||
*{{release|2011-04-04}}: Levels of this region have been available for exploration since launch. | *{{release|2011-04-04}}: Levels of this region have been available for exploration since launch. | ||
*{{release|2011-06-22}}: Levels of this region can no longer appear in Tier 1. | *{{release|2011-06-22}}: Levels of this region can no longer appear in Tier 1. | ||
*{{release|2011-07-20}}: Monster balancing to better reflect stratum behavior. | *{{release|2011-07-20}}: Monster balancing to better reflect stratum behavior. | ||
− | + | == See Also == | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | ==See Also== | + | |
{{exploration see also}} | {{exploration see also}} |
Latest revision as of 23:42, 23 January 2016
| ||||
|
The Concrete Jungle is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.
Description
This long forgotten city was reclaimed by nature and then by the legions of the undead. Now it is a vile nest of malady, home to all manners of toxic monsters, living and otherwise. — Gate Icons
Characteristics
Each level map is fixed.
When accessible via the arcade, they are found in a rotation of 1-2 levels in the depth they occupy depending on the level. Rotation time seems to always be 3 minutes or less:
- Blight Boulevard levels are always found in a rotation of 2 with each other.
- Totem Trouble levels are always found in a rotation of 2 with each other.
- Briar Bone Barrage is exclusive to Tier 3 and is always the only level in the depth it occupies.
Compared to other regions, Concrete Jungle levels are a rare sight in arcade gates, with Briar Bone Barrage possibly being the rarest level in the arcade because the stratum combinations necessary for these levels do not often occur with enough room for the levels to generate in a cluster down through Tier 3 depths, which seems necessary for Briar Bone Barrage to appear.
Levels are populated by multitudes of Drouls and a few Slimes. Briar Bone Barrage is the only place the Toxilargo monster can be encountered.
The background is a view of the Clockworks through a haze of noxious fumes.
Similar urban terrain can be seen in the Dark City and Devilish Drudgery.
Notes
The ZombieMonstrous Codex only appears in the 8-2 Mission: The Rotting Metropolis, not the arcade.
History
- release 2011-04-04: Levels of this region have been available for exploration since launch.
- release 2011-06-22: Levels of this region can no longer appear in Tier 1.
- release 2011-07-20: Monster balancing to better reflect stratum behavior.