Difference between revisions of "Stun Gun"
From SpiralKnights
SK Tactics (Talk | contribs) m (Added charge times. Moved damage to new section.) |
SK Tactics (Talk | contribs) m (Removed "normal damage" row from damage table since it is redundant) |
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{{SKDamageRow|Basic Attack |10 - 11|10 - 11|?|?|?|?}} | {{SKDamageRow|Basic Attack |10 - 11|10 - 11|?|?|?|?}} | ||
{{SKDamageRow|Charge Attack|19 - 21|16 - 17|?|?|?|?}} | {{SKDamageRow|Charge Attack|19 - 21|16 - 17|?|?|?|?}} |
Revision as of 17:10, 27 July 2011
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The Stun Gun is a 0-star handgun.
Contents
Description
A Proto Gun modified to stun monsters. Stunned monsters move and attack slower than normal.
Attacks
Basic Attack
Fires a ball of energy up to 8 squares away. The projectiles move at medium speed and the user may fire up to 3 shots before reloading.
There is no recoil when using the basic attack and the user can move at approximately half speed while firing.
- Note: Shots from the basic attack will not stun enemies.
Charge Attack
Fires a bigger ball of energy that explodes on impact, harming anything within a radius of 0.5 square.
The projectile has the same speed and range as the basic attack, will knockback enemies, and has a chance to Stun on hit.
The recoil from the shot will push the user back 2/3 of a square.
None | Low | Medium | High | V. High | Ultra | Max | |
Stun Gun | 2600 | 2400 | 2200 | 2000 | ? | ? | ? |
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
Stun Gun's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Basic Attack | 10 - 11 | 10 - 11 | ? | ? | ? | ? |
Charge Attack | 19 - 21 | 16 - 17 | ? | ? | ? | ? |
Vendors
Vendors that sell this item:
Recipe
Unknown.
Alchemy Path
Stun Gun's alchemy path | ||||||||||||
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