Difference between revisions of "Fire"
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[[File:Icon_status_fire.png|right|]] | [[File:Icon_status_fire.png|right|]] | ||
− | Fire is a status condition that will cause continuous damage to the victim. | + | '''Fire''' is a status condition that will cause continuous damage to the victim. |
− | A unique characteristic of Fire is that it can be spread between players and monsters if the two stand in close proximity. | + | A unique characteristic of '''Fire''' is that it can be spread between players and monsters if the two stand in close proximity. |
{{Status_conditions}} | {{Status_conditions}} |
Revision as of 02:52, 15 October 2010
Fire is a status condition that will cause continuous damage to the victim.
A unique characteristic of Fire is that it can be spread between players and monsters if the two stand in close proximity.
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