Difference between revisions of "Lichen"

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m (Types)
(Types)
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When set on fire Oilers gain elemental resist
 
When set on fire Oilers gain elemental resist
 
*Tier 1: A normal oiler lichen.
 
*Tier 1: A normal oiler lichen.
*Tier 2: Has spikes around its body.
+
*Tier 2: Has short spikes around its body, causing it to resemble a lichen colony.
*Tier 3: Has spikes around its body.
+
*Tier 3: Has still more spikes around its body, causing it to resemble a giant lichen colony.
 
|abilities=
 
|abilities=
 
* Tackle {{attack|piercing}}
 
* Tackle {{attack|piercing}}
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{{Monster
 
{{Monster
 
|name=Sloom
 
|name=Sloom
|location=*These monsters could only be found through [[exploration|Monster Cages]]. However, they have since been removed from the Monster Cages..
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|location=*These monsters could only be found through [[exploration|Monster Cages]]. However, they have since been removed from the Monster Cages and consequently do not seem to exist anymore.
 
|description=This oozing lichen can put players to sleep if they let their guard down.
 
|description=This oozing lichen can put players to sleep if they let their guard down.
 
* Tier 1: It looks like a lichen with a Z  
 
* Tier 1: It looks like a lichen with a Z  

Revision as of 01:47, 11 June 2012

Slime
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Lichen are a type of enemy encountered in the Clockworks.

Traits

Unlike its cubic cousins, lichens tend to ooze along towards the player. They also move faster than jelly cubes, and some lichens develop a projectile attack in later tiers.

Lichens can inflict normal and piercing damage.

Types

Lichen


Lichen Colony


Giant Lichen Colony


Oiler


Quicksilver


Toxigel


Toxilargo


Void Gel


Sloom



Strategy

  • Defeating non-elemental Lichens is very simple, but you must keep in mind that when they merge:
    • The resulting lichen has full health and is cured of status effects
    • The bigger they get, the harder they hit you
    • For more skilled players: it may be beneficial to let them form into giant colonies before attacking so you will get increased heat
  • Don't let Red Rovers take notice of you when there are Oilers around, and don't use weapons that inflict fire or they will be set aflame.
  • Oilers slide around for a bit after they stop moving, meaning they can charge up an attack and still hit you as you run away.
  • A frozen oiler will lose its "aflame" status, and elemental damage will do normal damage to it instead of reduced damage. They can be relit quite easily however from fire traps, shadow fire, red rovers and other lit oilers.
  • If a Quicksilver has been shocked, it can damage or kill other enemies (including other Quicksilvers, which can be useful when there are a large number of Quicksilvers in the vicinity) but will heal itself.

Notable Lichens

Soul Jelly



See also

Personal tools