Difference between revisions of "Houyhnhnm (Guild)"

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(Created Guild Page for Houyhnhnm Guild)
 
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Guild Members
 
Guild Members
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{{showhide|<Veterans>|content=<Veteran1, Veteran2, Veteran3, Unlimited Veterans>}}
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'''Other Things to Add'''
 
'''Other Things to Add'''

Revision as of 04:38, 9 September 2012

GuildName
GuildLogo-GuildName.png

Motto: "Try not to be a Yahoo."

Guild Founder: Karhea
Approx. Population: #
Guild Master(s):

(optional)

  • MasterName
  • MasterName
  • MasterName
Guild Officer(s):

(optional)

  • OfficerName
  • OfficerName
  • OfficerName
Website: http://www.google.com (Coming soon)

Guild Summary

- What is the purpose of the guild's existence?

This guild is predicated on the concept that its member will aspire to be, or to become, good quality players. A Good Quality Player, is something we expect ourselves, and our guildmates to work at.

The guild name, Houyhnhnm, is borrowed from the species encountered by Lemuel Gulliver in his travels. Gulliver learned much about the nature of man from the Houyhnhnm, and also learned that any man may aspire to greatness, and any man may fall. The Houyhnhnm are an ideal to be sought by all, but few if any will achieve.

The point, is we aspire to become greater than we are, but never forget our humble roots.

There is only one founding guild master, and that is Karhea. Karhea may appoint an acting guild master if he goes on extended leave, but he will always keep an eye on things. Nobody knows how he does it, but he does.

Karhea is too old to be bothered with all of it, so he expects each member of this guild is responsible for their actions, and to participate in self-regulating this guild. The rules are simple, if you take the time to understand them. Just try to be a human being, not a Yahoo.

How To Join To join, you can approach any Officer, or Karhea if can you find him. He is sometimes found in Rescue Camp, and sometimes in Haven. The rest of the time, we think he goes off wandering the clockworks alone.

How To Leave Of course, anyone may leave at any time, but we would like to make nice and keep you as our friend. If you are unhappy about something, come talk to the officers about it, and we will try to make you happy if we can.

Before kicking anyone, we will talk to them. We will warn them and try to get them to follow the guild principles. If they won't play nice, or if the infraction is serious enough, then we will start the count.

Nobody, not even Karhea will kick a player alone. The Officers must vote, and any involved players will also vote. If Officers abuse their power to kick, then Karhea will kick them instead.

The time limits for activity are very long. If you say nothing for one month, we will start watching your slot. If you say nothing and do not play for two months, then we may offer your slot to a player who is active. You are always welcome back if there is a slot available when you return. Juat reapply.

Cost of membership For now, the cost is zero. When three Rings upgraded the guild halls to include guild banks, and other premium items, then this guild may start charging maintenance fees to pay your share of the guild hall upkeep. It would be fair, whatever it is. We don't know yet how that will work yet. We will learn how that works in October or November 2012 perhaps.

How To Get Promoted

  • Everyone starts out as a recruit, and everyone gets one month as a recruit to make friends in the guild. There is NO skill requirement. You will not be asked to leave before then unless you behave badly.
  • To become a member, you must have other members sponsor you. Run with them, be nice to them, impress them... and you will be fine.
  • To become a Veteran, you must become a Vanguard. Veterans are the life blood of the guild, and we hope to develop many Veterans.
  • To become an Officer, a position must become vacant.

Most people will not be promoted above Member or Veteran.


- People are always asking, might as well write it down. If a guild is not recruiting, this is also a good place to say so.


Guild Members


Other Things to Add

Make the guild page informative. Think of headings to add to make your page easy to view and informative to a reader. Popular section are:

Guild Summary

- What is the purpose of the guild's existence?

How To Join

- People are always asking, might as well write it down. If a guild is not recruiting, this is also a good place to say so.

Guild Rules

- How people get promoted and how a knight is expected to conduct oneself within the guild.

Guild Roster

- A simple listing of the current knights in the guild. use of the Showhide Template is expected here.

[edit]

Other Ideas

You can also look at other guild pages and click on the "edit" tab to see what kind of code they use to get what you see on the page (just don't change things & hit save, you can just hit back or close the window after looking for what you need without changing a page by unintentionally).

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