Difference between revisions of "King Tinkinzar"

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== Introduction ==
 
== Introduction ==
King Tinkinzar is said to be a great ruler and the mechanical genius who is responsible for the vision of the [[Clockworks]].  He is never seen by common gremlins, rather his orders are carried out by his fearsome [[Crimson Order]], a zealous band of gremlins who alone share audience with the king. He is also known as the Architect, and the artifact retrieved from the shadow lair Ironclaw munitions factory implies that he may have had something to do with the creation of The [[Swarm]].
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King Tinkinzar is said to be a great ruler and the mechanical genius who is responsible for the vision of the [[Clockworks]].  He is never seen by common gremlins, rather his orders are carried out by his fearsome [[Crimson Order]], a zealous band of gremlins who alone share audience with the king. He is also known as the Architect, and the artifact retrieved from the [[Shadow Lair]]: Ironclaw Munitions Factory implies that he may have had something to do with the creation of The [[Swarm]].
  
 
== See Also ==
 
== See Also ==

Revision as of 02:32, 13 September 2012

"King Tinkinzar" is the King of the Gremlins. Very little is known about King Tinkinzar, but if his crimson order is representative of his true intentions, he is likely a despotic and maniacal being.

Introduction

King Tinkinzar is said to be a great ruler and the mechanical genius who is responsible for the vision of the Clockworks. He is never seen by common gremlins, rather his orders are carried out by his fearsome Crimson Order, a zealous band of gremlins who alone share audience with the king. He is also known as the Architect, and the artifact retrieved from the Shadow Lair: Ironclaw Munitions Factory implies that he may have had something to do with the creation of The Swarm.

See Also

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