Difference between revisions of "Release/latest"

From SpiralKnights

Jump to: navigation, search
Line 1: Line 1:
 
This page contains the five latest sets of release notes.  All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]].  
 
This page contains the five latest sets of release notes.  All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]].  
 +
 +
==2012-09-13==
 +
{{:Release Notes 2012-09-13}}
  
 
==2012-09-12==
 
==2012-09-12==
Line 12: Line 15:
 
==2012-08-22==
 
==2012-08-22==
 
{{:Release Notes 2012-08-22}}
 
{{:Release Notes 2012-08-22}}
 
==2012-08-08==
 
{{:Release Notes 2012-08-08}}
 
 
  
 
[[Category:Releases|*]]
 
[[Category:Releases|*]]

Revision as of 18:59, 13 September 2012

This page contains the five latest sets of release notes. All release notes are available on a single page at release/all (warning, the page is long). You can also view the release notes in calendar format.

2012-09-13

From the Release Notes:
Bugfixes
  • Spectate mode game list has been fixed to allow scrolling.
  • Emotes from spectators will not be visible to players.
  • Spectators can no longer trade with players.
  • Fixed the display name of the Hacked Aura.
  • Blocked Static Souls from the exit elevator area in Ghosts in the Machine.
  • Fixed an issue with trade windows not closing properly.

2012-09-12

From the Release Notes:
New Danger Mission: Ghosts in the Machine

Spiral HQ has received a distress call from a derelict facility deep within the Clockworks.

The distress call came in the form of a digital message saying only 'save us.' Believing it to be a potential trap, Spiral HQ has deployed Desna's Recon Rangers to investigate the facility and assist anyone who may have sent the message.

Ghosts in the Machine is a new Danger Mission, intended for skilled players. It is available in the Prestige Mission section of the Mission interface.

New monsters are featured in Ghosts in the Machine and their official names are:

  • Static Soul
  • Surging Bombie
  • Static Deadnaught
  • The Big Iron

As a special launch celebration, Ghosts in the Machine will be available daily for a week! Following that it will be added to the the Danger Mission rotation.

Spectator Mode

You can now watch any live Coliseum game with Spectator Mode! To access, open the Coliseum and press the 'Spectate' button. Then just select the game you want to watch and enjoy!

  • Press the arrows at the top of the screen to change between players, or use the arrow keys
  • Spectators cannot see invisible players (Lockdown)
  • Spectators can chat with other spectators during the match
  • Spectators cannot chat with players until the end of the match
  • Players cannot see spectator chat during a match
Bugfixes
  • Minor changes to handling chat commands: if a command is typo'd the line of text won't clear.

2012-09-05

From the Release Notes:
Art changes
  • Eyes are now visible on the Spiral Pith Helmet.
  • Snipes settle down and scatter about Haven like flocks of pigeons.
  • Wegner's model has been updated.

2012-08-23

From the Release Notes:
Bugfixes
  • Fixed an issue preventing some bullets from being visible in Lockdown.
  • Removed one last heart power up from Blast Network.

2012-08-22

From the Release Notes:

Hall of Heroes

  • Desna has been added to the Hall of Heroes Vanguard celebration.

Notifications

  • Direct party invitations can now be closed.

Bugfixes

  • Fixed issues resulting in double Vanaduke masks in the Vanaduke boss fight.
  • Shard bomb shards no longer collide with players in Lockdown.
  • Shard bomb shards no longer pass through certain force barriers.
  • Heart power ups no longer spawn in Blast Network - Rockets.
  • Fixed a Steam bug causing issues if your friends were 'looking to trade' or looking to play.'
  • Fixed a few mission text typos.
  • Fixed issues where wolvers were spawning outside the playfield.
  • Loadout summary now displays correct movement speed.
  • Swapping out a cursed weapon no longer shows an error message.
  • Dying while in conversation no longer freezes the UI.
Personal tools