Difference between revisions of "Assassin Runners (Guild)"

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(Ranks)
(Ranks)
Line 22: Line 22:
  
 
'''RECRUIT'''
 
'''RECRUIT'''
 +
 
- 3 star
 
- 3 star
 
- understands the basics
 
- understands the basics
  
 
'''MEMBER'''
 
'''MEMBER'''
 +
 
- 4 star
 
- 4 star
 
- active
 
- active
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'''VETERAN'''
 
'''VETERAN'''
 +
 
- 5 star
 
- 5 star
 
- remains active
 
- remains active
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'''OFFICER (max 10)'''
 
'''OFFICER (max 10)'''
 +
 
- 5 star
 
- 5 star
 
- remains active
 
- remains active
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'''GUILD MASTER (max 3)'''
 
'''GUILD MASTER (max 3)'''
 +
 
- willing to help others
 
- willing to help others
 
- skillful in the art of derping around in the training hall
 
- skillful in the art of derping around in the training hall
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'''Other requirements'''
 
'''Other requirements'''
 +
 
- mature  
 
- mature  
 
- friendly
 
- friendly
Line 57: Line 63:
  
 
'''ACTIVE-NESS'''
 
'''ACTIVE-NESS'''
 +
 
- if inactive for a month, you will be demoted
 
- if inactive for a month, you will be demoted
 
- if inactive for 2 months, you will be kicked (unless you message a GM that you are busy)
 
- if inactive for 2 months, you will be kicked (unless you message a GM that you are busy)
 
- if active after being inactive, can be promoted again
 
- if active after being inactive, can be promoted again

Revision as of 07:22, 17 September 2012

Assassin Runners
GuildLogo-Assassin Runners.png

Those that call themselves pro, get killed. Those that don't get killed are pro.

Guild Founder: Stith
Approx. Population: +60
Guild Master(s):
  • Stith
  • Lolighost
Guild Officer(s):
  • Kidfable
  • Mcerne
  • Peiniar
  • Leorro
  • Xiflex


Guild Information

Ranks

RECRUIT

- 3 star - understands the basics

MEMBER

- 4 star - active - can handle JK or RT without much difficulty

VETERAN

- 5 star - remains active - decent combat skill - no negative feedback - at least rank 8-2

OFFICER (max 10)

- 5 star - remains active - can run FSC without much difficulty - no complaints - all missions completed (not including OCH) - must be voted by existing officer(s) and GM(s) - must be in with the guild for an extended amount of time (TBA)

GUILD MASTER (max 3)

- willing to help others - skillful in the art of derping around in the training hall - can kill things and parkour away

Other requirements

- mature - friendly - can keep calm in stressful situations (and does not insta-rev with ce)

ACTIVE-NESS

- if inactive for a month, you will be demoted - if inactive for 2 months, you will be kicked (unless you message a GM that you are busy) - if active after being inactive, can be promoted again

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