Difference between revisions of "Deadnaught"

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(Types)
(Types)
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A huge, skeletal knight carrying shadow-powered gear.
 
A huge, skeletal knight carrying shadow-powered gear.
 
*Tier 1: Does not appear in Tier 1.
 
*Tier 1: Does not appear in Tier 1.
*Tier 2: Giant skeletal zombie wielding a [[Dread Skelly Shield|Dread Skelly]]-like shield and a spear.
+
*Tier 2: Giant dust zombie wielding a [[Dread Skelly Shield|Dread Skelly]]-like shield and a spear.
 
*Tier 3: See Tier 2.
 
*Tier 3: See Tier 2.
 
|abilities=
 
|abilities=
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|description= A rather ''shocking'' version of the deadnaught
 
|description= A rather ''shocking'' version of the deadnaught
 
*Tier 1: Does not appear in Tier 1.
 
*Tier 1: Does not appear in Tier 1.
*Tier 2: A dark grey deadnaught with electrical arcs flowing around on it. They can inflict shock when they hit a knight.
+
*Tier 2: A dark grey deadnaught with cyan highlights on its armor, similar to a beefed-up Frankenzom. They can inflict shock when they hit a knight.
 
*Tier 3: See Tier 2.
 
*Tier 3: See Tier 2.
 
|abilities=
 
|abilities=

Revision as of 17:15, 5 October 2012

Undead
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Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
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Deadnaughts are a type of monster found in the Clockworks.

Traits

Deadnaughts are giant, shielded undead brutes. Deadnaught attack by charging after knights with their spear, and they have the ability to revive Zombies and Bombies when they are near them, much like a Grim Totem. Unlike Grim Totems, the ability is not passive; they must "charge" the resurrection ability while they are standing still. Deadnaughts can only be damaged from the back, similar to Trojans. They were introduced in the Legion of Almire Danger Mission.

Types

Deadnaught

Static Deadnaught


Slag Guard


Cursed Deadnaught


Strategy

The typical strategy for these monsters is simply to always keep an eye on them. Unlike standard monsters who attack based on how close you are and your actions, these monsters will aggro any person and attack based on a timer instead of actions. The best method to taking down these tricky foes is to simply watch and wait for them to charge and then move out of their way and attack their back. After their charge misses, they will turn around to face their target quickly, which makes it tricky to land hits alone. You may need a teammate to help attack if you can't do it fast enough yourself. Note that their resurrection circle can be used as a warning sign that one is about to charge in from off-screen, so keep an eye on the floor.

Resurrection Circle Radius

Trivia

  • The Slag Guards are probably undead Almirian citizens, considering the backstory of the Firestorm Citadel.
  • Despite appearing to be beefed-up Slag Walkers, neither variety of the Slag Guard can inflict fire, and they can receive the fire status from weapons or vials.
  • Since Vanaduke does not spawn Slag Walkers in his fifth phase, the Slag Guard's Resurrection ability is not used.
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