Difference between revisions of "Quick Strike Module"

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(Alchemy Path)
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== Alchemy Path ==
 
{{SKWindowsmall
 
| width = 50%
 
| title = {{PAGENAME}}'s alchemy path
 
| body = {{alchemy paths header}}
 
 
{{Alchemy path
 
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|stage1=
 
|stage2=
 
|stage3=
 
|stage4=Quick Strike Module
 
|stage5=Elite Quick Strike Module
 
}}
 
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Revision as of 18:16, 28 December 2012

Equipment-Quick Strike Module icon.png
Quick Strike Module ★★★★☆
Defenses:
Defense and Status resistance bars tell you different things. The number of segments don't represent the same low, medium, high, etc. values. See the Defense and Abilities pages for details.

  • This trinket does not provide any
    damage defenses or status resistances.
Abilities:
Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.

The Quick Strike Module is a 4-star trinket.

Description

(none)

Recipe

The alchemy cost for this 4-star item is 2,500 crowns. Below are the materials needed to make the Quick Strike Module.

Name Amount
Crafting-Blue Shard.png Blue Shard 15
Crafting-Scrap Metal.png Scrap Metal 4
Crafting-Swordstone.png Swordstone 3
Crafting-Bushy Tail.png Bushy Tail 2
Crafting-Mod Calibrator.png Mod Calibrator 1

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

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