Difference between revisions of "Gaming Knights (Guild)"

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*<strong>Deadline(s):</strong> 1st day of each month
 
*<strong>Deadline(s):</strong> 1st day of each month
  
*<strong>Venue(s):</strong> Gaming Knights guild hall</div></div></div>
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*<strong>Venue(s):</strong> Gaming Knights' guild hall</div></div></div>
  
 
<div style="width: {{{width|60em}}}">
 
<div style="width: {{{width|60em}}}">
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*<strong>Descriptions...</strong>
 
*<strong>Descriptions...</strong>
  
It's basically a boss challenge. All you have to do is to defeat Snarby, but here's a little twist; you can <strong>ONLY</strong> use your very starting equipments (Proto set)!
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It's basically a boss challenge. The main goal is to defeat Snarby, but here's a little twist; you can <strong>ONLY</strong> use your very starting equipments (Proto set)! One member will be the Invigilator, whereby the other 1 - 3 members will be contestants/baby-sitters.
  
 
*<strong>Application/Event Date(s):</strong> 1st week of each month
 
*<strong>Application/Event Date(s):</strong> 1st week of each month
  
<strong>Application Venue:</strong> Gaming Knights guild hall
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<strong>Application Venue(s):</strong> Gaming Knights' guild hall
  
<strong>Event Venue:</strong> Gloaming Wildwoods, 3rd depth
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<strong>Event Venue(s):</strong> Gloaming Wildwoods, 3rd depth
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*<strong>Requirements...</strong>
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- Contestants will need to use their Proto sets (Proto Helm/Armor/Shield/Sword/Gun) ONLY.
  
 
*<strong>How the Event goes...</strong>
 
*<strong>How the Event goes...</strong>
  
Once the party (1 Invigilator and 1 - 3 contestants) have reached the depth, the contestants will be asked to drop whatever they have in their Inventory Belt (including HP/Remedy Caps, Status Vials, Mecha Knight Kits, Vitapods). Afterwards, the Invigilator must then kill him/herself to watch the contestants perform the Event, before the boss fight.
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Once the party (1 Invigilator and 1 - 3 contestants/baby-sitter) have reached the depth, the contestants will be asked to drop whatever they have in their Inventory Belt (including HP/Remedy Caps, Status Vials, Mecha Knight Kits, Vitapods). Afterwards, the Invigilator must then kill him/herself to watch the contestants complete the mission, before the boss fight.
  
During the Event, the main goal is to defeat Snarby, there are a few rules...
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During the event, there are a few rules to note...
  
- If one of the contestants dies during the Event, that contestant is "out" and can't be revived until either Snarby is defeated or the other contestants dies. After the event, the "out" contestants will receive "Casualties" prizes.
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- If Snarby is defeated, the surviving contestants will be receive "Survivors" rewards after the event.
  
- If all of the contestants are out, the event is over, and everybody will return to the guild hall to receive their reward for their troubles.
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- If any of the contestants dies during the Event, that contestant is "out" and can't be revived (even if they did, either by intentional or accidental, they will still be "out" until the end of the event) until either Snarby is defeated or the other contestants dies. The "out" contestants will receive "Casualties" rewards afterwards.
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- If all of the contestants are "out", the event is over, and everybody will return to the guild hall to receive their reward for their troubles.
  
 
*<strong>Rewards</strong>
 
*<strong>Rewards</strong>
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<strong>(Casualties - 1,200 crowns)</strong></div></div></div>
 
<strong>(Casualties - 1,200 crowns)</strong></div></div></div>
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<div class="NavFrame collapsed">
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  <div style="text-align:left" class="NavHead">The VIP Escort (Guild mission)</div>
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  <div style="text-align:left" class="NavContent">
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Recently, we have received and welcomed a special, well-dressed guest in the guild, who requested a tour in the depths in Cradle, while offering wealthy rewards in return of kindness. Not wanting to lose our opportunity to retrieve our wealthy one-time rewards, we had to accept his offer, and it is up to you to secure his dangers in the tour.
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*<strong>Descriptions...</strong>
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It's a exhibition run, with the main goal to escort the <strong>VIP</strong> through the many depths of the clockworks and reaching one of the subtowns to take our well-deserved rest. One member will be playing as the VIP, whereby the other 1 - 3 members will be the VIP's bodyguards.
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*<strong>Application/Event Date(s):</strong> 2nd week of each month
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*<strong>Application Venue(s):</strong> Gaming Knights guild hall
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*<strong>Event Venue(s):</strong> Haven Arcade; Depth 1 - 8 of desired gate
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*<strong>Requirements...</strong>
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- Contestants will need to use their Proto sets (Proto Helm/Armor/Shield/Sword/Gun) ONLY.
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*<strong>How the Event goes...</strong>
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Once the party (1 VIP and 1 - 3 Body-guards) meet up at the Haven arcade, they will choose a gate to enter. Once chosen, they must escort the VIP safely through the many depths of the clockworks, and rest up at one of the sub-towns to win the event.
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During the event, there are a few rules to note...
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- The member playing as the VIP will be unarmed, with no weapons but his armor/helm. The members playing as the Body-guards however are armed to defend and keep the VIP alive during the trip.
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- If the party make it to the sub-town with the VIP alive, they win the full reward from the VIP.
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- If the VIP dies during the event however, the event is failed and the body-guards will receive partial rewards based on the number of depths covered.
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- If any of the Body-guards dies in the current depth, they are "out" (can't be revived) until the start of the next depth, whereby they will be revived to protect the VIP.
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*<strong>Rewards</strong>
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<strong>Tier 1 expedition:</strong>
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<strong>(Full reward - 6,000 crowns)</strong>
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<strong>(Partial reward - 1,000 crowns X depths covered)</strong> (excluding terminals and subtowns)
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</div></div></div>
  
 
= The many wise phrases of Gaming Knights =
 
= The many wise phrases of Gaming Knights =

Revision as of 13:30, 11 January 2013

This is the guild page of the infamous Gaming Knights.


Gaming Knights
GuildLogo-Gaming Knights.png

We're nerds yet guardians of SK?!

Guild Founder: Gamer-Troopa
Approx. Population: Around 30


Guild Officer(s):
  • Jonbottron (Head Officer)
  • Cool-Night (2nd Head Officer)
  • Gearless
  • Super-Misho

Guild Summary

Gaming Knights is a humble and laid-back guild made for guild-less players and friends of SK. We don't have any main objectives, as we just hang out, share our knowledge and opinions with each other, while having fun at the same time. Besides, we won't tolerate bad behavior or misconducts in Gaming Knights, you know. Also, we're not a competitive guild; we're not into playing Lockdown or Blast Network matches. XP

But the main thing about our guild is learning moral values, info sharing and having fun. It doesn't matter if we're a rich or a poor guild; our guildies is what matters most.

How to join Gaming Knights; the requirements

If you want to join our humble guild, you may feel free to do so. If you want to apply for signing up in our guild, be sure to PM (/tell) me in-game and tell me that you want to join our guild. If you do, we'll meet up and I'll ask you a few questions and even do a run or two for us to get to know each other better. Then, I'll decide whether or not to include you into the guild.

But there are a few specific requirements:

  • You must be active at most times (you can get kicked from being inactive without notice).
  • You must be friendly and kind to our mates.
  • You must have Tier 3 clearance (Complete Hall of Heroes 6-2). Lower Tier clearances are okay.
  • You must be willing to support and contribute your wealth for our guild.

Guild Ranking system

Like many guilds, our guild has a ranking system for you to follow. Here's the rundown of each guild ranks...

The many values of the guild

  • Security

Security is one of the major values for Spiral Knights Guardians, including the guild itself. Gaming Knights members will learn to have the sense of security. When traveling with other fellow members in the Clockworks, Gaming Knights members will also learn to risk our lives and put ourselves in the line of dangers and deaths, for your mates' safety.

  • Generosity

Be generous to share your stuffs to your guild mates and your friends (But not too generous, though!).

  • Kindness

Be kind to your fellow guild mates and help their problems out. Play it nice!

  • Honesty & Integrity

Be honest in telling the truth, even with your own actions.

  • Humility

In a competition, be humble in your victories, accept your defeats and move onwards.

Gaming Knights guild rules

Like other guilds, we have our own rules guild members must follow, in order to create a friendly environment in the guild. Failure to comply with the rules will result in temporary demotion or even being kicked out of the guild, so pay attention. Here are the many topics of GK's rules:

(Topic 1). The Golden Rules

  • The most important rule in any game, have FUN! Never ruin/spoil the fun or be rude with your mates.
  • Only 1 person speaks at the time; have respect in each other and don't interrupt rudely, unless it's urgent.

(Topic 2). Begging & Borrowing

  • Don't be a Drama Queen and beg; Simply ASK and we'll provide you what you need. However if it's begging for higher positions in the guild, don't even beg about it. -_-|||
  • If you want to borrow stuffs from us, Just ask and we'll let you borrow our stuffs, as long as you remember to return them afterwards.

(Topic 3). In-activity

  • If you're inactive for too long, you WILL be removed from the guild without notice, provided that you give us the reason for your absence (before you get kicked). Please report to either me or my Officers and state your reason of absence. If you do, I'll suspend your inactivity until you return online in SK.
  • As for the Officers, please report to me and state his/her reasons for his/her absence.

(Topic 4). Leaving the Guild

  • If you don't feel like staying in the guild or want to join other guilds instead, it's fine, as long as you provide us your reason. If you do, we'll allow you to rejoin back into the guild anytime you wish.
  • If you left the guild by accident, it's okay, people can make mistakes. ^-^

Guild Events!

The many wise phrases of Gaming Knights

  • "It doesn't matter if we're rich or not; but as long as we have the right attitude, personalities and moral values... the guildies themselves is what it matters." Gamer-Troopa
  • "Power in mind is always stronger than our numbers itself." Gamer-Troopa, Reglas
  • "If you made a mistake, it's okay; everybody makes mistakes. Besides, there's no such thing as Strict Perfections." Gamer-Troopa
  • "A good Knight doesn't need defenses; only skills." Lechery
  • "Reputation is not important to Knights but loyalty." Cool-Night
  • "Knights don't fight for money; but for loyalty and peace of their countries." Cool-Night
  • "All bad things are a storm, and storms never last; it would be all gone." Gearless
  • "Don't have negative thoughts; think positive." "That's what calms a storm." Gamer-Troopa & Gearless
  • "Farm 'till ya drop!" Jonbottron
  • "Life is too short to focus on the hating and such." Jonbottron & Metro-Rwiz

Guild Alliances!

[ Flame Guild ]

The past guild that I was in before I created Gaming Knights. Made friends with Jonbottron, who is now GK's Head Officer, along with Cool-Night as my 2nd Head Officer.

Known members:

  • Jonbottron (Flame Guild's GM; currently GK's Head Officer)
  • Kalmican (Flame Guild's GM)
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