Difference between revisions of "Graveyard"

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(Where Monsters Fear to Tread: kinda just stalking Onox)
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==Levels==
 
==Levels==
 
===Where Monsters Fear to Tread===
 
===Where Monsters Fear to Tread===
(Note: There are actually several variations of this level; they are all titled the same.)
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Graveyards only exist as a statusless level, and are not preset. (They are constructed from random modules upon being entered)
  
 
'''Monsters'''
 
'''Monsters'''

Revision as of 16:37, 1 May 2013

- moved to better umbrella name (so "area" vs. "level" isn't as confusing)

Graveyards are levels found only on randomized floors, alongside Treasure Vaults. They are filled entirely with Zombie enemies, are full of graves, and their only Treasure boxes are moderately often found behind Energy Gates. Graveyards are also the sole hunting ground of Phantoms, which is generally why some Knights dread encountering a Graveyard. However, Graveyards can be extraordinarily profitable crown-wise, if all Zombies in the level are destroyed.

Description

Graveyards are an unnatural place, a world between worlds where lost souls gather, hungry for the life of any live soul that must pass through. You must hurry and find the exit as fast as possible before the phantoms will awaken and stalk you!

Levels

Where Monsters Fear to Tread

Graveyards only exist as a statusless level, and are not preset. (They are constructed from random modules upon being entered)

Monsters

Phantoms will appear a few minutes after Knights have activated the Party Button at the entrance to every Graveyard, usually prompting a mad dash through in order to avoid attracting their ire. Alongside this fact, Graveyards tend to be strewn with blocks and gates specifically meant to slow any exploring Knights down, allowing the Phantoms to catch any Knights and/or slay them. Take note that as a result of a recent patch, some Graveyards now have Grim Totems.

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