Difference between revisions of "Release Notes 2013-05-22"
From SpiralKnights
(Created page with '{{Release notes/start}} ;Dash and Bash through the Clockworks! In order to help combat the ever-growing threat within the Clockworks, all Knights can now use two powerful abiliti…') |
(No difference)
|
Latest revision as of 17:10, 22 May 2013
From the Release Notes: |
---|
In order to help combat the ever-growing threat within the Clockworks, all Knights can now use two powerful abilities: the evasive dash and the stunning shield bash! Both abilities have default mappings in each control scheme or can be set in Custom Controls.
The dash provides a burst of speed and limited invulnerability, allowing a knight to evade the damage caused by enemy attacks but not damage from hazards and traps. After performing a dash, there is a cooldown that must be endured before it can be performed again. This cooldown can be seen just above the quickslot bar when a dash is performed. A knight dashes in the direction the knight is currently moving, or if standing still, the direction the knight is facing.
The shield bash is used to rush one or more enemies, doing a small amount of damage, knocking them back and stunning them for a limited time. A shield bash requires a shield with full power to perform. Additionally, after performing a shield bash, your shield is drained of some of its power. A shield bash is always executed in the direction you are facing.
As part of the continuing push to improve the visuals of Spiral Knights, item pills and icons have been updated to show much more detail.
|