Difference between revisions of "Gaming Knights (Guild)/Event Week"
From SpiralKnights
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'''For the "Patient"/Host...''' | '''For the "Patient"/Host...''' | ||
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+ | *A stopwatch (Paramedic), to record the time taken to defeat Snarby (Just in case). If you don't own a Stopwatch, it's alright; you can use an online stopwatch by following this link: [http://www.online-stopwatch.com/ Online Stopwatch] | ||
*Crowns to pay the Assistants after the event. | *Crowns to pay the Assistants after the event. | ||
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= '''Snarby Event Rewards!!!''' = | = '''Snarby Event Rewards!!!''' = | ||
− | + | A note for those reading this: The rewards are unconfirmed, so there will be changes until the rewards are confirmed. | |
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+ | *'''0:00 ~ 4:59''' - 3,000 crowns (1,500 cr for each contestant) | ||
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+ | *'''5:00 ~ 9:59''' - 2,000 crowns (1,000 cr for each contestant) | ||
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+ | *'''10:00 ~ 14:59''' - 1,000 crowns (500 cr for each contestant)</div></div></div> | ||
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Revision as of 07:51, 26 July 2013
Contents
Event Week!
There has been some changes made to the order of events at the beginning of the month. We are changing the Attendance Check and other guild events from the first of the every month to the first week of every month. It will be referred to as, "Event Week" (If anyone has any better names please let us know).
- During Mondays of "Event Week", we will conduct our first set of events called "Guild Meetings", whereby we cover the important issues during the years of "Gaming Knights". During the events, the higher Officers and GMs will gain the power to demote and kick the inactive knights.
- During Tuesdays to Thursdays of "Event Week", we will have our second set of events called "Guild Missions", whereby guildies of "Gaming Knights" can play guild events hosted by the higher guildies. Outsiders, including relatives of the guild are also allowed to participate.
- During Fridays of "Event Week", we will have our last set of events called "Misc. Events", whereby we take a break from the events hosted during "Event Week".
- If you do not own one of the requirements in the boxes below and you cannot obtain them within the time for the event, we will allow you to wear armor or helms that resemble or are equal in stats in place of the required items. This will not be a reoccurring thing so please gather the requirements as soon as possible!
We will also try to conduct the Attendance Check throughout this week so if you can't be on during Monday and Tuesday you will still be checked of as being active. However the main days we will have it are Monday and Tuesday. If you are not familiar with these events, please refer to the boxes below. Also if anyone has any ideas on guild events please refer to either Head GM, Gamer-Troopa or Head Officer, Cool-Knight.
Sadly, some people can't be on during this time so if you can't let the Head Officers or GMs know and we will arrange for you a small Event Week for you, it will be purposed to be just for you but if others can't be on during regular Event Week or you just want to join for more fun you may join as well! We can't leave anybody behind so expect Event Week to come to everybody!
We have decided that there will be 2 times for you to do an event a day, Once with GM Gamer-Troopa (Gamer's group should start around 4:00pm SGT) and once with GM Jonbottron (Jon's group should start around 7:00pm EST). There is no set time that we start a certain event, as long as there's 3 people that want to do it, we will start. If you do not make it in time for the signing up period, sorry better luck next time, the only other time you will be able to do an event not on the event day is on ACHF (Anything could happen Friday). Below is a link to convert our time zones into your time zone: http://www.timeanddate.com/worldclock/converter.html
Any guildies that have a friend that may want to join tell them come on! We don't discriminate here, so ALL people are allowed to join in the festivities.
We try to make Event Week a fun and festive time for everyone in the guild and in the community so be excited when the first of the month comes! :D
A meeting for Officers and Guild Masters, whereby we discuss everything that has happened in Gaming Knights the past month and SK in general so make sure you attend!
- Venue(s): "Gaming Knights" guild hall; Meeting Room
An attendance check that allows us to take records of the majority of GK, as well as meeting each other in the day of the check. It is also the event that allows us Officers and Guild Masters to demote/kick those who are inactive for a few months or so. The event will take place the first week of a new month, so be sure to attend and introduce yourself to the guild.
- Venue(s): "Gaming Knights" guild hall
Guild Missions regulations...
- Reward payouts must be worth either below or at least 5k per playthrough; no payouts exceeding the payout limit.
- Guild Missions are only playable once per day.
"Recently, we have overheard that the Guild Master (Gamer-Troopa) adores the Snarbolax very much, to the point that he made frequent visits to the Gloaming Wildwoods just to see "Snarby", as he affectionately refers to. But one day, we have received a call from the Guild Master himself, requesting assistance because he had "babysitting mishaps". Heeding his help, we set off to assist." (Jonbottron)
- Suggested by: Gamer-Troopa
Snarby Event Descriptions...
The "Babysitting Mishap" mission is an "Time Trial" challenge, whereby the main goal is to defeat the Snarbolax as fast as possible, using only Proto equipments.
Application Venue(s): "Gaming Knights" guild hall
Event Venue(s): Gloaming Wildwoods; Shadow of the Beast (Rank 3-2) mission
Snarby Event Requirements...
- Squire Rank (Rank 3-2) and above.
- Proto equipments (Proto Helm/Armor/Shield/Sword/Gun/Bomb).
For the "Patient"/Host...
- A stopwatch (Paramedic), to record the time taken to defeat Snarby (Just in case). If you don't own a Stopwatch, it's alright; you can use an online stopwatch by following this link: Online Stopwatch
- Crowns to pay the Assistants after the event.
- 30 mist for playing through the entire mission.
For the "Paramedic" and "Guards"...
- A stopwatch (Paramedic), to record the time taken to defeat Snarby. If you don't own a Stopwatch, it's alright; you can use an online stopwatch by following this link: Online Stopwatch
You can even download the many timers for free, for you to use on your desktop. Download link: Online Stopwatch (Downloadables)
- 20 mist for playing through the 2nd and last depth of the mission.
How the Snarby Event goes...
Before the start of the event, up to 4 knights in the party will split themselves into two teams:
- The first team (Team 1) will consist of the Host, who will be playing as the "Patient", whereby another party member will assume the role of the "Paramedic", who will be 'treating' the "Patient" of injuries. Both roles are present to record the time taken, and awards Team 2 accordingly.
- The second team (Team 2) will consist of two party members, who will assume the roles of the "Guards". They will be attempting the Time Trial challenge, for the fastest time possible.
Once the teams have been assembled, the "Patient"/Host will begin the mission and fight his/her way to the 2nd depth. During this time, the "Paramedic" must prepare the Stopwatch, to record the time record during the boss fight (Links are provided above). Once the "Patient"/Host reaches the beginning of the 2nd depth, the Host will invite the other party members into the depth.
The party must then finish the 2nd depth and reach the elevator to the last depth, whereby Snarby resides. If one of the party member is down, that member is "out" until the party reaches the elevator, or the other members are down. If all the party members are down during the 2nd depth, the party will return to Haven with no rewards.
Once the party ("Patient"/Host, "Paramedic", 2 "Guards") have reached the final depth, the "Patient"/Host must drop his/her items in his/her inventory, before killing him/herself in order to proceed with the event. At this time, all party members are to be refrained from the party button until the "Patient"/Host kills himself, and the "Paramedic" readies the Stopwatch. Once the party button has been pressed, the event begins, and the "Paramedic" must start the Stopwatch to record the time taken.
- If one of the "Guards" dies during the Time Trial, that contestant is "out" until the end of the event. If both "Guards" are down, the event ends, and the party will return to Haven, with no rewards.
- Once the final hit has been made to the defeating Snarbolax, the "Paramedic" will stop recording the Stopwatch, and concludes the results of the Time Trial challenge. After announcing the results, the "Patient"/Host will reward Team 2 accordingly.
Snarby Event - Time Records!!!
This is the list of the top 10 Time Trial attempts, made by the contestants of the event.
There are no Time Trial records, currently.
Snarby Event Rewards!!!
A note for those reading this: The rewards are unconfirmed, so there will be changes until the rewards are confirmed.
- 0:00 ~ 4:59 - 3,000 crowns (1,500 cr for each contestant)
- 5:00 ~ 9:59 - 2,000 crowns (1,000 cr for each contestant)
- 10:00 ~ 14:59 - 1,000 crowns (500 cr for each contestant)
"A disheveled Mecha Bot stumbles into the Guild Hall. We helped him up and ask if he needs any help. He says, "Help, my brother, Goaty, has been captured by the Jelly King. You must help him; I'll give you any amount of crowns!" Being the knights that we are, we heed the friendly Mecha Bot's call, and set out to save out Guild Mascot and fighting buddy, Goaty the Robot." (Jonbottron)
- Suggested by: Jonbottron
Heist Event Descriptions...
It's a Tier 2 challenge, with the main goal to rescue Goaty from the slimy clutches of the Jelly King, in Royal Jelly Palace. The Host and other guildies will be playing as the "Rescuers".
- Application Venue(s): Gaming Knights guild hall
- Event Venue(s): Royal Jelly Palace
Heist Event Requirements...
- Any equipments at/under 2 stars.
- You must be a mission rank of 5-2 or above to do this event.
- 30 mist for playing through the entire mission.
How the Heist Event goes...
- The party (up to 4 rescuers) will meet up at the Mission Lobby of "The Sovereign Slime", before venturing out to Royal Jelly Palace.
- If any of the Rescuers dies, that rescuer is out, but you can stay and help your fellow Knights fight. If all of the Rescuers die in the first 2 depths however, the event is over, and the party will return to Haven with no rewards. If the Rescuers last until the boss fight, they can only rev once per person.
- Bonus Reward! If you manage to retrieve a Mecha Knight Kit and bring it to the final elevator, you will receive a Bonus from the disheveled Mecha Knight.
Heist Event Rewards!!!
- Survivors' Rewards: 1,000 crowns per knight
- Casualties' Rewards: 500 crowns per knight
- Bonus Reward: 500 crowns
Credits
The guild page has been edited by:
- Gamer-Troopa (Guild Master)
- Jonbottron (2nd Guild Master)
If anyone has any ideas on anything to add to this wiki, feel free to ask either Gamer, Jon, or Cool for permission and if we approve you may edit the page. Also let any of us if we are online to review the changes and if we aren't online then tell any of the other Officers or wait until we do get online. You must be at least a Veteran to be able to edit the guild page!
Thanks,
~ The Editing Team
Link to the main page: Gaming Knights (Guild)