Difference between revisions of "Exalt (Guild)"

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(Guild Rules and Standards)
(Guild Promotions: combining Guild Promotions and Tests sections to form "Guild Promotions and Tests")
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If a member leaves Exalt on his or her own terms and did so in a nice manner (with no insults or raging), he or she is welcome to rejoin and take his rightful place at any time. If a long time has passed since then, he will rejoin as a Recruit or with a slightly higher ranking.
 
If a member leaves Exalt on his or her own terms and did so in a nice manner (with no insults or raging), he or she is welcome to rejoin and take his rightful place at any time. If a long time has passed since then, he will rejoin as a Recruit or with a slightly higher ranking.
  
== Guild Promotions ==  
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== Guild Promotions and Tests==  
  
'''Members''' are required to be in Exalt for a minimum of 1 week, have a full 3 star equipment set with at least one 4 star weapon and have proven them selves to be nice people, they need to know about the basic damage types ( which type of enemy is weak to which type of damage and which type of damage is their basic damage dealt, example: All fiends deal shadow as their basic damage and all fiends are weak to pierce damage ). They need to have done all tier 1 and tier 2 bosses. After meeting all the requirements a recruit can request to take his test and become a member by passing it, more details about the tests are given in the "Tests" section of the wiki. Member rank is respected in Exalt, being a member means you have proven yourself as being a nice person and that you can handle yourself in battle. Be proud of yourself, you have just became a member in a group of good people.
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All guild knights are required to fulfill the necessary prerequisites and pass a respective test in order to be promoted to a higher rank. Before taking any promotion test, it is expected of you to know exactly what you need to do so you don't waste the time of the Examiner, the higher-ranked person who will watch your progress. (The Examiner should be two ranks higher than the knight taking the test to conduct the test.) Therefore, before you ask for your promotion or when you are offered to take your test, make sure you read the appropriate section before you start the run to learn what you need to do. If after reading the explanations and reviewing the resources (videos and wiki pages) you still have some unanswered questions, please ask a higher-rank member in the guild to help you understand what you need to do. Please do this before you go on your promotion run. (The promotion test starts as soon as you make a party for that test and an appropriate Examiner is available.)
  
Recruits can take their test before the 7 day waiting period is over and if they pass it, the person who tested them needs to mail person in charge of promotions informing them about it. The recruit would still have to wait till the 7 day period is over to get promoted.
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Promotion tests follow the same procedure:
 +
*The knight starts the run and locks the party. (No other players are allowed to be present during the test.)
 +
*The knight navigates to the appropriate level of the test either solo or with the Examiner.
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*The knight invites the Examiner (if not in the party already).
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*The Examiner will then die and watch your progress. The knight must not revive the Examiner in order to watch the knight.
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*The knight completes the test, following all the given restrictions (e.g. no deaths, do specific areas a certain way, etc.).
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*If the knight passes the test, he or she is eligible for a promotion. (If the Examiner is a Veteran, the Veteran should immediately notify an Officer on the passing of a test.)
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*If the knight fails the test, the knight must wait a period up to 2 weeks before retaking the test.
  
 +
<!--MEMBER RANK-->
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{| class="collapsible collapsed" border="0" width=700 style="background:#E2E2EB; vertical-align:top; border: 1px solid black;" cellpadding=2
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|- style="background:#CD7F32; color: #000000"
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! Member Rank
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|-
 +
| A knight with a '''Member''' rank is respected in Exalt. Being a Member means you have proven yourself as a nice person that can handle yourself in battle. Be proud of yourself; you have just become a Member in a group of good people.
  
'''Veterans''' are required to be a Member rank in Exalt for a minimum of 4 weeks. Members wishing to take this test must be a Vanguard rank. More details about the tests are given in the "Tests" section of the wiki.
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<u>'''Prerequisites:'''</u>
Veterans are very skilled, well equipped, honored amongst the guild which makes them model guildies. Basically, they are cool, as cool as Exalt veteran sounds :)
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* Exalt Recruit for one week.
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* Full 3* equipment with at least one 4* weapon.
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* Know all the basic damage types (i.e. enemy offense, defense, and weaknesses).
 +
* Completed all Tier 1 and Tier 2 boss runs.
  
Veterans can also test members for their test and if the member passes the test all that the veteran is supposed to do is mail a officer or GM and inform them who passed their test and that officer or GM would take it over from there.
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<u>'''The Test:'''</u>
 +
* Complete a Tier 2 Battle Arena level of the Examiner’s choice.
 +
** Beast- and Fiend-themed arenas are not used unless there are no other arenas available.
  
 +
<u>'''Test Restrictions:'''</u>
 +
* No deaths.
 +
* In the third arena of the level...
 +
** The 8-Turret wave (Gun-Puppy or Polyp) must be spawned cleanly.
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*** This means only 0-1 other monsters are on the field when the 8 Turrets appear.
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** All 8 Turrets must be killed before another wave appears.
  
'''Officers''' An officer is chosen by the GM's. With the level of selection we apply to our members we end up with so many people that are good officer material that we end up raising the bar for officer very high. Officers are chosen when there is need for one, we need officers in different timezones so do not be surprised if a guild member quickly becomes an officer in a time zone where there aren't any officers active. To become an officer in Exalt there needs to be a need for a new officer, also, you must be well known and be a respected guild veteran in Exalt. Officers have a big knowledge of the game and they are able to transfer that knowledge to others, officers are very helpful, always willing to jump in and help anyone, they solve problems before or as they arise, they recruit regularly and take care of the guild web presentations regularly ( wiki, forum,  youtube channel ).
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<u>'''Resources:'''</u>
An Exalt officer is a servant of his fellow guildies, a protector, teacher and also, just another guildie, but a guildie that is working in their gaming hours to make sure other guildies have it good and that is why we honor our officers so much.
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* [http://www.youtube.com/watch?v=uGvRR1N7nC0 YouTube: Exalt tutorial - Members test]
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* [[Battle Arena]]
  
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The purpose of this test is to help those who have problems running the arenas. Passing this test will require knowledge of wave control in arenas, which many people do not know about. Learning the correct way to do an arena will make it easier on your fellow party members to complete Tier 3 arena levels with ease.
  
'''Guild Master''' A rank of a guild master is a supreme honor given to a distinctive few who have tried so hard and worked so much for this guild that they ended up caring more for the actual well-being of their guildies than the game it self.
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<u>Note:</u> A Veteran can test a Recruit if no other Officer or GM is available at the time. In such cases, if the Recruit passes the Member Test, you should notify an Officer or GM via private message or in-game mail stating that the Recruit has passed the test.
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|}
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<!--VETERAN RANK-->
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{| class="collapsible collapsed" border="0" width=700 style="background:#E2E2EB; vertical-align:top; border: 1px solid black;" cellpadding=2
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|- style="background:#C0C0C0; color: #000000"
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! Veteran Rank 
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|-
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| A '''Veteran''' is very skilled, well equipped, and honored amongst the Guild which makes them model guildmates. Basically, they are cool, as cool as an Exalt Veteran sounds. :)
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 +
<u>'''Prerequisites:'''</u>
 +
* Exalt Member for four weeks.
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* Must have a Vanguard rank (Rank 10-1).
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 +
<u>'''The Test:'''</u>
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* Defeat all monsters in all eight rooms and center lobby of Depth 25 of Firestorm Citadel ("Charred Court").
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 +
<u>'''Test Restrictions:'''</u>
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* No deaths.
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* In all rooms, you '''must not'''...
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** Use the white barriers as a shield to protect yourself from monster attacks.
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** Frequently leave a room before all monsters are dead to heal.
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** (Rocket Puppy Room) Fight Slag Walkers while the Rocket Puppy is continuously following and firing at you.
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* Defeating the Rocket Puppy and Wheel Launchers is optional.
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<u>'''Resources:'''</u>
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* [http://www.youtube.com/watch?v=zuNO48hviVE YouTube: Exalt tutorial - Veterans test]
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* [[Firestorm Citadel]]
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The following methods are the only acceptable methods in clearing the Rocket Puppy Room:
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* Killing the Rocket Puppy and then running passed it to the other side before it re-spawns.
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* Going backwards (i.e. clockwise) around the room by activating the ghost block via Shock Vials or Alchemers.
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* Perform a dash so the Rocket Puppy does not see you or no longer sees you, and therefore does not follow and fire at you.
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* Glitching the Rocket Puppy to look towards the white barrier and then doing the room. (This method is acceptable for those that do not carry the proper handgun or not enough Shock Vials to perform the above two methods. This method allows you to leave and re-enter the room a few times without disqualification. See video for more details.)
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Firestorm Citadel (FSC) is the level most guild members run. The purpose of this test is to show you are able to deal with all FSC monsters and be able to efficiently finish Depth 25 when in a party by splitting up the rooms. In addition, the Rocket Puppy room is the hardest room out of all the others and is sometimes skipped because people do not know how to do this room without death or losing a lot of health. This test will help you to learn the proper way of completing the level to make it easier for your party without losing out on health or rewards.
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|}
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<!--OFFICER RANK-->
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{| class="collapsible collapsed" border="0" width=700 style="background:#E2E2EB; vertical-align:top; border: 1px solid black;" cellpadding=2
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|- style="background:#FFD700; color: #000000"
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! Officer Rank 
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|-
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| An '''Officer''' is chosen by the Guild Masters if and when there is a need for one, whether there is a shortage of active Officers or we require Officers in different time zones. (Do not be surprised if a Veteran quickly becomes an Officer in a time zone where there aren't any active Officers online.) Because of the level of selection we apply to our members, we end up with so many people that are Officer-material. Therefore, we ended up having to raise the bar very high in order for a member to become an Officer.
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An Exalt Officer is a servant of his fellow guildmates, a protector, and teacher. He or she is also just another guildmate, but a guildmate that is working in their gaming hours to make sure other members enjoy being in Exalt for a long time. This is why we honor our Officers so much.
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<u>'''Prerequisites:'''</u>
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* Exalt is short on staff and is in need of Officers.
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* Well-known and respected Exalt Veteran.
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* Exceptionally helpful: always willing to jump in to help anyone and can solve problems before or as they arise.
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* Be able to recruit regularly and take care of the Guild’s resources regularly (wiki, forum, mist wells, storage, etc.).
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 +
<u>'''The Test:'''</u>
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* Complete all three arenas of Depth 26 of the Rank 9-2 Mission "The Gauntlet" ("Last Stand").
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<u>'''Test Restrictions:'''</u>
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* No deaths.
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* Only a Guild Master can be the Examiner for this test.
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<u>'''Resources:'''</u>
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* [http://www.youtube.com/watch?v=XYOpB4RpZ0c YouTube: Exalt tutorial - Officers test]
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* [[The Gauntlet]]
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Among other things, an Officer needs to be skillful and knowledgeable about all types of enemies. The purpose of this test is to show your skill level against all types of enemies in the most extreme of statuses and conditions.
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|}
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<!--GUILD MASTER RANK-->
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{| class="collapsible collapsed" border="0" width=700 style="background:#E2E2EB; vertical-align:top; border: 1px solid black;" cellpadding=2
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|- style="background:#E5E4E2; color: #000000"
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! Guild Master Rank 
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|-
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| '''Guild Masters''' are a supreme honor given to a distinct few who have tried so hard and worked so much for this Guild that they end up caring more for the actual well-being of their guildmates than the game itself.
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There is no test to become a Guild Master.
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|}
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<!--TEST NOTES-->
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{| class="collapsible collapsed" border="0" width=700 style="background:#E2E2EB; vertical-align:top; border: 1px solid black;" cellpadding=2
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|- style="background:#8080FF; color: #000000"
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! Additional Test Notes 
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|-
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| Note the following before taking any test.
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* Practice is advised before taking each of the tests. Do note that the more players there are in a party, the more difficult it is to take down monsters. Because of this, with an Examiner dead and watching you in your party, you will be fighting for two players. In other words, in these tests, the monsters will be nearly twice as difficult to defeat compared to solo runs.
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* As new and modified components are occasionally introduced into Spiral Knights--whether it be new attacking or defending abilities, new monsters, weapon stat adjustments, or anything related to the area you are testing in--it is best to assume that they are allowed while taking the test unless otherwise noted above. For example, the recent Shield Bash and Dash techniques are allowed in any test and are helpful to get out of a cornered situation. Above all, if you are unsure, don't hesitate to ask any questions prior to the test.
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|}
  
 
== Tests ==  
 
== Tests ==  

Revision as of 03:01, 28 July 2013

Exalt
GuildLogo-Exalt.png

Teamplay or no play

Guild Founder: Mytagforhalo
Approx. Population: 140
Guild Master(s):
Guild Officer(s):
Website: Steam , Radio , Forum , YouTube

About Exalt

Exalt is defined as an act of praise, glorify, honor, and dignity, as well as holding someone in very high regard. We at Exalt see ourselves as a group of friendly, devoted people. We mostly enjoy doing Clockworks runs, but a few of us also enjoy playing Lockdown and Blast Network regularly. (We also play Guild Lockdowns and Guild Blast Networks on rare occasions.)

Exalt is an active yet serious guild. Guild Masters and Officers are online regularly and so are most of the members. Ranks and promotions are awarded to those members that have earned them not just based on skill and equipment, but also by their personality, participation and dedication to the guild.

Exalt is populated by players all around the world: both guys and girls, both young and old, both skilled and in-training, both talkative and quiet. Overall, we all share the same kindness and warmth for each other: we are a little online family over one hundred strong.

We at Exalt are a helpful bunch. We always try to teach and support our friends in both battle and equipment selection. We also provide video tutorials on how to pass the tests and how to handle several monsters in the Clockworks.

Exalt occasionally hold events, contests and competitions within the guild--all organized amongst ourselves--and are typically great guild activities that we all enjoy. Not only do we play Spiral Knights, but we play many other games together. Games we have played in the past include Minecraft, Terraria, Team Fortress 2, Worms Revolution, and Portal 2.

Most importantly, we are all here for the fun of it: enjoying Spiral Knights with a friendly group of people. If you like what you read so far, and if you haven't found that perfect little commune for yourself, maybe Exalt is the answer. Read on about how to join!

How To Join

All nice and mature people are welcome to Exalt. Before you join, please read the Guild Rules and Standards below. Players that wish to join on their own should have or be close to having a full 5-star set of equipment. However, good friends of our guild members can join with any set of equipment.

In both cases, any player wanting to join Exalt should fill out the below application. (Please use a text editor to fill it out and save the application for future reference.) Then, send the application via an in-game mail to either 1) the proctor recruiting him or her, or 2) one or two of the following officers: Nordic-Oten Flag(Canada).png , Sir-Plumbledoor Flag(United Kingdom).png , Rhea Flag(Canada).png , Abatheguy Flag(USA).png. Please allow up to 24-48 hours for a reply. If there is no reply, try contacting the next person on the list or any other officer, or talk to anyone from Exalt in Haven.

Guild Rules and Standards

Please note the following guild rules and standards:

  • Exalt's #1 rule is to be nice to and respectful of your fellow guildmates and other Spiral Knights players. Do not do anything that can bring the Exalt name down or get the guild in trouble (e.g. insulting or making fun of others on runs or PVP, being rude, etc.). Act maturely and take note of the following rules and standards to ensure a healthy environment in our guild.
  • Our guild's main information source is this web page: the Exalt wiki page. Please bookmark and regularly visit this page for the latest guild news and activities. In addition, if you have any fan art or screenshots that you'll like to submit to our Wiki, please inform a GM or Officer to get it added! Our guild's wiki page's guild info box at the top has links to our other websites:
    • Exalt Forum is the place where we organize our events while also allowing you to post or reply to any discussion topics of interest. If you wish to organize an event (e.g. a challenge, a competition, or a get-together), you may use this forum. You may also want to consult a GM or Officer for advice or to post a notification on the Wiki about the event.
    • Exalt Steam Group is a private group where we regularly voice chat and sometimes play other Steam games with each other. Contact an Officer or Guild Master for an invitation once you join our guild!
    • Exalt Radio is our Plug.DJ room for anyone to party! You can listen to music by the active DJs, or show us your taste in music by being a DJ.
    • Exalt YouTube is the place where we post tutorial videos on our promotional tests and defeating tough monsters.
  • Guild Chat - Feel free to use the guild chat (using the guild chat command: /g) to present yourself when you join and for any topics that you would like to talk about. Please bear in mind that there are young peoples in the guild.
    If you have any questions on equipment, or if you want to request others to join your or their party or Lockdown/Blast Network team, or if their anything troubling you, feel free to ask via the guild chat or private chat. Be wary that the person or people you ask may or may not have enough experience to yield the best advice or best assistance in your Clockworks run. Typically, members with high guild ranks may help you more in your situations. (In case you are too weak to join a mission, but you were invited, you must warn the party leader that you are under-equipped so he or she can give you the green light to join. Please do not send out random invites to guildmates for runs unless you are sure they don't mind.)
  • Report Indecent Behaviour - If you feel that you were mistreated or if you witness someone acting indecent, please contact an Officer or Guild Master (via private chat or mail) and give a detailed explanation of what happened. Do not feel shy to ask for help. Help make your guild a better place.
  • Storage - Donating materials and equipment is always welcome. If you like to donate, please store the items in a Storage rather than putting them in the Treasury (as items in the Treasury cannot be removed). However, taking items from the storage is only allowed for personal use--for yourself and only yourself! Selling anything from our storage is strictly forbidden!!! If you take expensive materials (over 1K crowns in value) or a big lot of materials from the storage, please repay with a 20% discount. (Payment via crowns to the Treasury or other equipment/materials to Storage is accepted.)
  • Mist Well - Refilling your mist energy from the guild hall's mist wells is allowed, but has to be repaid from each batch immediately by mailing crowns to Oten-Mist (Nordic-Oten's alternate character). The amount of crowns to be mailed is calculated using the formula below. (× denotes multiplication. - denotes subtraction.) Please view the examples below. The current price for 1 CE will change over time, so please use the CURRENT market price in your calculations.
<Amount of mist taken> × 0.9 × <Current crowns price for 1 CE> - 100 (for mailing costs) = Crowns to Mail
If you take... ...and the market price is... ~ ME Taken × 0.9 × Crowns for 1 CE - 100 = Crowns to Mail
74 Mist Energy 7,000 crowns per 100 CE ~ 74 × 0.9 × 70.00 - 100 = 4,562
99 Mist Energy 7,420 crowns per 100 CE ~ 99 × 0.9 × 74.20 - 100 = 6,511
  • Guild Hall Design Mode - Every veteran or higher is allowed to use the design mode. Try out your ideas, make screenshots, and show your work to the Officers and GMs. When you are done, please make sure that you return everything back to where it was before you started.

For the remaining rules and standards and situations not listed here, please use your own discretion to take the best course of action. Keep in mind that we wish to maintain a friendly and mature atmosphere at Exalt and that everyone have a fun and enjoyable experience.

Membership Policies

Members who haven’t been online for a while might get removed if the Guild has no room for new Recruits. Lower-ranking, inactive players will be removed first. If you are a returning player and have been removed from the Guild, you should get in contact with someone from Exalt to get re-invited and we will do our best to make more room for you.

If a member leaves Exalt on his or her own terms and did so in a nice manner (with no insults or raging), he or she is welcome to rejoin and take his rightful place at any time. If a long time has passed since then, he will rejoin as a Recruit or with a slightly higher ranking.

Guild Promotions and Tests

All guild knights are required to fulfill the necessary prerequisites and pass a respective test in order to be promoted to a higher rank. Before taking any promotion test, it is expected of you to know exactly what you need to do so you don't waste the time of the Examiner, the higher-ranked person who will watch your progress. (The Examiner should be two ranks higher than the knight taking the test to conduct the test.) Therefore, before you ask for your promotion or when you are offered to take your test, make sure you read the appropriate section before you start the run to learn what you need to do. If after reading the explanations and reviewing the resources (videos and wiki pages) you still have some unanswered questions, please ask a higher-rank member in the guild to help you understand what you need to do. Please do this before you go on your promotion run. (The promotion test starts as soon as you make a party for that test and an appropriate Examiner is available.)

Promotion tests follow the same procedure:

  • The knight starts the run and locks the party. (No other players are allowed to be present during the test.)
  • The knight navigates to the appropriate level of the test either solo or with the Examiner.
  • The knight invites the Examiner (if not in the party already).
  • The Examiner will then die and watch your progress. The knight must not revive the Examiner in order to watch the knight.
  • The knight completes the test, following all the given restrictions (e.g. no deaths, do specific areas a certain way, etc.).
  • If the knight passes the test, he or she is eligible for a promotion. (If the Examiner is a Veteran, the Veteran should immediately notify an Officer on the passing of a test.)
  • If the knight fails the test, the knight must wait a period up to 2 weeks before retaking the test.

Tests

Members test - In this test the recruit needs to prove they are able to solo the T2 arena, spawn the 8 gun puppy wave clean and do all that without dieing. Spawning the 8 gun puppy wave clean means spawning those 8 gun puppies with no other enemies in the arena or with a maximum of one but, but if that one enemy is killed and it triggers a new wave of enemies while some of the gun puppies are alive the test will be a fail. This test is done in a T2 arena of the examiner's (Veteran/Officer/GM) choice. (Beast arena's are never used and fiend arenas are only used if no other good arenas are available). The recruit needs to finish the whole arena without dieing and they must to spawn the 8 gun puppy wave "clean"; if a recruit doesn't know how to do so, he/she should watch the Exalt tutorial - Members test video. Practice runs before the test is recommended. Death or failing to spawn the 8 gun puppy wave clean will result in failing the test and having to wait 2 weeks to retake it. During the test, both the recruit taking the test and the examiner are in the arena but the examiner will die at the start and watch the recruit while dead. If a recruit has difficulty passing an arena, he/she should ask for help from a higher ranking member, officer is suggested. The whole point of this test is to help those who have problems running the arenas. Passing this test will require them to learn about the wave control in arenas which many people do not know about. Learning the correct way to do an arena will make it easier on them to run T3 arenas and help them not to kill their fellow party members in arenas by spawning the 8 gun puppy wave during the time while other enemies are alive. Recruit is expected to read the wiki, watch the video and then ask questions if he or she has some but all that before he even starts working his way down towards the arena.


Veterans test - In this test, members are supposed to prove they are able to deal with all of firestorm's mobs. They need to be able to kill all enemies in each room without leaving the room. ( In some cases, leaving the room for a short time like using a pill and going back in may be allowed, but not if done often ). This test is done on D25 ( Depth 25 ) level of Firestorm Citadel. For the Member taking the test to pass this level, he/she needs to complete the level without dieing and all enemies on the level must be dead; the use of gates to protect against enemies in each room is NOT allowed. During the test, both the Member taking the test and the examiner (Officer/GM) are in the level, but the examiner will die at the start and watch the Member while dead. It's suggested to view the Exalt tutorial - Veterans test video before you attempt to do your test. Member is required to show they know how to do the puppy room correctly and cleanly:

  • Killing the gun puppy and running in front of it to the other side
  • Going backwards either using a shock vial or alchemer to open the walls
  • Glitching the puppy to look towards the door and then doing the room
    • ( The above method is only allowed to players who do not carry a elemental or normal type gun and didn't find enough vials to open the walls and go backwards.)
  • The member is NOT allowed to traverse the room and fight while the rocket puppy is following and firing; this will resolve in a FAIL.

Member is expected to read the wiki, watch the video and then ask questions if he or she has some but all that before he even starts working his way down.


Officers test - In this test, a veteran needs to prove what is his/her skill level with all types of enemies. This test is done in the arena level of "The Gauntlet" mission: "Last Stand". Veteran taking the test needs to complete "Last Stand" without dieing. During this test, the examiner (GM) will be dead and watching the Veteran taking the test. It is recommended to watch the Exalt tutorial - Officers test video. Veteran is expected to read the wiki, watch the video and then ask questions if he or she has some, but all that before he even starts working his way down.


Test notes

  • Practice is advised before taking each of the tests above. Do note that the more players there are in a party, the more difficult it is to take down monsters. Because of this, with an examiner dead and watching you in your party, you will be fighting for two players. In other words, in theSE tests, the monsters will be nearly twice as difficult to defeat compared to solo runs.
  • The player taking the test is responsible for 1) only having the examiner in his/her party (and no one else) and 2) locking the party (so no other players join in) before taking the test.
  • As new and modified components are occasionally introduced into Spiral Knights--whether it be new attacking or defending abilities, new monsters, weapon stat adjustments, or anything related to the area you are testing in--it is best to assume that they are allowed while taking the test unless otherwise noted above. For example, the new shield bash and dash techniques are allowed in any test and are helpful to get out of a cornered situation (along with Stun vials); the techniques can also be used in the puppy room of the Veterans Test, as long as the rocket puppy does not follow and fire at you continuously as you traverse around the room. Ask any questions before taking the test if you are unsure.

Exalt Roster

List of everyone who is currently in the guild.

Guild master :

Officers :

If you or someone else is not in the list or is in the wrong rank section, feel free to correct that by editing the page or notifying Abatheguy through mail.

Images and Fan Art


Events/Minigames

News

Apply for a free Shadow Lair run!!

Exalt minigames

Guild Poster

Finished Events

Guildies Area

Shaarmallama's FSC Project

Have you wondered which side pays more in depth 26 of FSC? The answer is in this text! Check the data we collected to get your answer.

Conspiracy Theory !

Spacemanz and the runaway trojan

Zee's expedition

Personal tools