Difference between revisions of "Hexing Haze"
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==Ultimate Upgrade== | ==Ultimate Upgrade== | ||
− | *'''Haunted Haze''': Any target that dies as a result of the damage caused by hexing haze will spawn a vengeful ghost that seeks out other targets and explodes on impact. | + | *'''[[Haunted Haze]]''': Any target that dies as a result of the damage caused by hexing haze will spawn a vengeful ghost that seeks out other targets and explodes on impact. |
− | *'''Chaotic Haze''': Targets damaged by hexing haze have a chance of receiving a random status condition. | + | *'''[[Chaotic Haze]]''': Targets damaged by hexing haze have a chance of receiving a random status condition. |
[[Category:Battle Sprites]] | [[Category:Battle Sprites]] |
Revision as of 12:37, 4 August 2013
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The {{{name}}} is the skill of a battle sprite from the [[{{{type}}}]] family. Its unlocked at level .
Hexing Haze is Maskeraith's third skill and is unlocked at level 50.
Description
Creates a miasma around you that hexes any target within. Each hex has a timer that deals heavy damage upon termination. For every target acquired by hexing haze, the duration of the miasma increases.
Augments
- Focus: Reduces skill cooldown.
- No Mercy: Increases the damage inflicted by hexing haze.
- Plentiful Pain: Increases the bonus duration of hexing haze as additional targets are acquired.
Ultimate Upgrade
- Haunted Haze: Any target that dies as a result of the damage caused by hexing haze will spawn a vengeful ghost that seeks out other targets and explodes on impact.
- Chaotic Haze: Targets damaged by hexing haze have a chance of receiving a random status condition.