Difference between revisions of "Gaming Knights (Guild)/Event Week"

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Before the start of the event, up to 4 knights in the party will split themselves into two teams:
 
Before the start of the event, up to 4 knights in the party will split themselves into two teams:
  
*The first team '''(Team 1)''' will consist of the Host, who will be playing as the "Patient", whereby another party member will assume the role of the "Paramedic", who will be 'treating' the "Patient" of injuries. Both roles are present to '''record the time taken, and awards Team 2 accordingly.'''
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*The first team '''(Team 1)''' will consist of the "Patient"/Host, and the "Paramedic". Both roles are present to '''record the time taken, and awards Team 2 accordingly.'''
  
*The second team '''(Team 2)''' will consist of two party members, who will assume the roles of the "Guards". They will be '''attempting the Time Trial challenge, for the fastest time possible.'''
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*The second team '''(Team 2)''' will consist of the other two party members. They will be '''attempting the Time Trial challenge, for the fastest time possible.'''
  
 
Once the teams have been assembled, the "Patient"/Host will begin the mission and fight his/her way to the 2nd depth. During this time, '''the "Paramedic" must prepare the Stopwatch, to record the time record during the boss fight (Links are provided above).''' Once the "Patient"/Host reaches the beginning of the 2nd depth, the Host will invite the other party members into the depth. The party must then reach the elevator to the last depth, whereby Snarby resides.
 
Once the teams have been assembled, the "Patient"/Host will begin the mission and fight his/her way to the 2nd depth. During this time, '''the "Paramedic" must prepare the Stopwatch, to record the time record during the boss fight (Links are provided above).''' Once the "Patient"/Host reaches the beginning of the 2nd depth, the Host will invite the other party members into the depth. The party must then reach the elevator to the last depth, whereby Snarby resides.
  
 
Once the party have reached the final depth, the "Patient"/Host must kill him/herself '''(twice, due to the new Revival system)''' in order to proceed with the event. At this time, all party members are to be refrained from the party button until the "Patient"/Host kills himself, and the "Paramedic" readies the Stopwatch. Once the party button has been pressed, the event begins, and '''the "Paramedic" must start the Stopwatch to record the time taken.'''
 
Once the party have reached the final depth, the "Patient"/Host must kill him/herself '''(twice, due to the new Revival system)''' in order to proceed with the event. At this time, all party members are to be refrained from the party button until the "Patient"/Host kills himself, and the "Paramedic" readies the Stopwatch. Once the party button has been pressed, the event begins, and '''the "Paramedic" must start the Stopwatch to record the time taken.'''
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*During the Snarby battle, using your Emergency Revives after dying is allowed.
  
 
*Once the final hit has been made to the defeating Snarbolax (explosions), the "Paramedic" will stop recording the Stopwatch, and concludes the results of the Time Trial challenge. After announcing the results, the "Patient"/Host will reward Team 2 accordingly.
 
*Once the final hit has been made to the defeating Snarbolax (explosions), the "Paramedic" will stop recording the Stopwatch, and concludes the results of the Time Trial challenge. After announcing the results, the "Patient"/Host will reward Team 2 accordingly.
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= '''How the Heist Event goes...''' =
 
= '''How the Heist Event goes...''' =
  
*The party (up to 4 Knights) will meet up at the Mission Lobby of "The Sovereign Slime", before venturing out to Royal Jelly Palace.
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*The party (up to 4 Knights) will meet up at the Mission Lobby of "The Sovereign Slime", before venturing out to Royal Jelly Palace. The party must then fight their way through the Royal Jelly Palace, to the final depth where the Jelly King resides. Emergency Revives are allowed.
 
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*If any of the Party members dies, that rescuer is out, but you can stay and help your fellow Knights fight. If all of the Rescuers die in the first 2 depths however, the event is over, and the party will return to Haven with no rewards. If the Rescuers last until the boss fight, they can only rev once per person.
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*'''Bonus Reward!''' If you manage to retrieve a Mecha Knight Kit and bring it to the final elevator, you will receive a Bonus from the disheveled Mecha Knight.
 
*'''Bonus Reward!''' If you manage to retrieve a Mecha Knight Kit and bring it to the final elevator, you will receive a Bonus from the disheveled Mecha Knight.

Revision as of 15:28, 5 August 2013

Event Week!

There has been some changes made to the order of events at the beginning of the month. We are changing the Attendance Check and other guild events from the first of the every month to the first week of every month. It will be referred to as, "Event Week" (If anyone has any better names please let us know).

We will also try to conduct the Attendance Check throughout this week so if you can't be on during Monday and Tuesday you will still be checked of as being active. However the main days we will have it are Monday and Tuesday. If you are not familiar with these events, please refer to the boxes below. Also if anyone has any ideas on guild events please refer to either Head GM, Gamer-Troopa or Head Officer, Cool-Knight.

Sadly, some people can't be on during this time so if you can't let the Head Officers or GMs know and we will arrange for you a small Event Week for you, it will be purposed to be just for you but if others can't be on during regular Event Week or you just want to join for more fun you may join as well! We can't leave anybody behind so expect Event Week to come to everybody!

We have decided that there will be 2 times for you to do an event a day, Once with GM Gamer-Troopa (Gamer's group should start around 4:00pm SGT) and once with GM Jonbottron (Jon's group should start around 7:00pm EST). There is no set time that we start a certain event, as long as there's 3 people that want to do it, we will start. If you do not make it in time for the signing up period, sorry better luck next time, the only other time you will be able to do an event not on the event day is on ACHF (Anything could happen Friday). Below is a link to convert our time zones into your time zone: http://www.timeanddate.com/worldclock/converter.html

Any guildies that have a friend that may want to join tell them come on! We don't discriminate here, so ALL people are allowed to join in the festivities.

Due to the changes made during the "Battle Sprites" update, as of 30th July, there will be changes made to the guild missions hosted, to accommodate the new changes made in the update.

We try to make Event Week a fun and festive time for everyone in the guild and in the community so be excited when the first of the month comes! :D

Credits

The guild page has been edited by:

  • Gamer-Troopa (Guild Master)
  • Jonbottron (2nd Guild Master)

If anyone has any ideas on anything to add to this wiki, feel free to ask either Gamer, Jon, or Cool for permission and if we approve you may edit the page. Also let any of us if we are online to review the changes and if we aren't online then tell any of the other Officers or wait until we do get online. You must be at least a Veteran to be able to edit the guild page!

Thanks,

~ The Editing Team

Link to the main page: Gaming Knights (Guild)

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