Difference between revisions of "Freeze"
From SpiralKnights
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[[File:Icon_status_freeze.png|right|]] | [[File:Icon_status_freeze.png|right|]] | ||
− | '''Freeze''' is a status condition that will cause the victim to become frozen in place. The victim will not be able to move or turn, but can still attack | + | '''Freeze''' is a status condition that will cause the victim to become frozen in place. The victim will not be able to move or turn, but can still attack. |
− | Other players can attack the frozen player to break away the ice, nullifying the '''Freeze''' condition and releasing the player | + | Other players can attack the frozen player to break away the ice, nullifying the '''Freeze''' condition and releasing the player. Likewise, attacking enemies will break them out of their ice as well. However, breaking the ice early will incur damage on the player, whether they were freed by an enemy or an ally. Enemies do not take extra damage for being freed from '''Freeze'''. |
{{Status_conditions}} | {{Status_conditions}} |
Revision as of 07:25, 27 March 2011
Freeze is a status condition that will cause the victim to become frozen in place. The victim will not be able to move or turn, but can still attack.
Other players can attack the frozen player to break away the ice, nullifying the Freeze condition and releasing the player. Likewise, attacking enemies will break them out of their ice as well. However, breaking the ice early will incur damage on the player, whether they were freed by an enemy or an ally. Enemies do not take extra damage for being freed from Freeze.
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