Difference between revisions of "Phantom"
From SpiralKnights
m (→Strategy: Phantoms are vulnerable to elemental damage - get your alchemers ready!) |
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Reapers are a type of [[monsters|monster]] found in The Clockworks. | Reapers are a type of [[monsters|monster]] found in The Clockworks. | ||
==Traits== | ==Traits== | ||
− | Phantoms make a sound when they are about to make their appearance. They materialize from orb forms before they start to chase terrified knights. They cannot die, but they can be temporarily stopped if knights are brave enough to attack them. | + | Phantoms make a sound when they are about to make their appearance. They materialize from orb forms before they start to chase terrified knights. They cannot die, but they can be temporarily stopped if knights are brave enough to attack them. Phantoms are not restricted by physical objects, so they can walk through walls and on thin air. |
==Varieties== | ==Varieties== | ||
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|name=Phantom | |name=Phantom | ||
|location= | |location= | ||
− | * | + | *Graveyards |
|description= | |description= | ||
|attacks= | |attacks= | ||
− | | | + | *Slash {{attack|shadow}} |
− | | | + | *Charge attack {{attack|shadow}}{{status|curse}} |
− | | | + | |
}} | }} | ||
==Notable Phantoms== | ==Notable Phantoms== | ||
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You have to outrun it! This thing is immortal and can only be stunned for a short time after dealing damage. | You have to outrun it! This thing is immortal and can only be stunned for a short time after dealing damage. | ||
− | Alternatively, Phantoms are considered Undead and are vulnerable to [[damage#Damage_Types|elemental damage]]. | + | Alternatively, Phantoms are considered Undead and are vulnerable to [[damage#Damage_Types|elemental damage]], but immune to all [[:Category:Status conditions|status conditions]]. |
==Loot== | ==Loot== |
Revision as of 08:50, 27 March 2011
Reapers are a type of monster found in The Clockworks.
Traits
Phantoms make a sound when they are about to make their appearance. They materialize from orb forms before they start to chase terrified knights. They cannot die, but they can be temporarily stopped if knights are brave enough to attack them. Phantoms are not restricted by physical objects, so they can walk through walls and on thin air.
Varieties
Notable Phantoms
Strategy
You have to outrun it! This thing is immortal and can only be stunned for a short time after dealing damage.
Alternatively, Phantoms are considered Undead and are vulnerable to elemental damage, but immune to all status conditions.