Difference between revisions of "Boss"

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m (Undo revision 139224 by Katmint (Talk))
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*{{Mat|Trojan Horseshoe}}
 
*{{Mat|Trojan Horseshoe}}
 
*{{Mat|Red Shard}}
 
*{{Mat|Red Shard}}
 +
*{{Mat|Sinful Brew}}
 
|description= The final mini boss of [[Mission|Heart of Ice]]. A mysterious Frozen Trojan intending to freeze Cradle with Everfrost's power resource. The boss consists of three phases, during every phase [[Chromalisk|Tundralisks]] will spawn. He uses a mace like [[Vanaduke|Lord Vanaduke]] that will create a trail of breakable ice, causing the Freeze status to anyone who gets in the path of it. His attack buff also knocks back knights and creates blocks of ice. He is supported by a lot of cold monsters.
 
|description= The final mini boss of [[Mission|Heart of Ice]]. A mysterious Frozen Trojan intending to freeze Cradle with Everfrost's power resource. The boss consists of three phases, during every phase [[Chromalisk|Tundralisks]] will spawn. He uses a mace like [[Vanaduke|Lord Vanaduke]] that will create a trail of breakable ice, causing the Freeze status to anyone who gets in the path of it. His attack buff also knocks back knights and creates blocks of ice. He is supported by a lot of cold monsters.
 
*In the first phase he spawns two invincible [[Wolver|Perma-Frostifur]]. When he's dealt enough damage, Maulos will surround himself with a block of ice, will not move and will be very easy to hit.  
 
*In the first phase he spawns two invincible [[Wolver|Perma-Frostifur]]. When he's dealt enough damage, Maulos will surround himself with a block of ice, will not move and will be very easy to hit.  

Revision as of 13:10, 8 September 2013

A Boss is an unusual creature unlike the monsters encountered in the Clockworks. Bosses are much stronger than normal monsters and often require specific tactics to defeat them. Most bosses share the same weaknesses and resistances as their monster family, and can be made significantly easier with the right equipment.

There are four main bosses which appear at the end of a Tier in both the Arcade and Missions. These bosses drop Tokens which can be exchanged for rewards with Brinks. More powerful versions of the four main bosses await at the end of Shadow Lairs and drop more tokens than usual.

In addition, there are several Mission exclusive minibosses which do not drop tokens. While not as strong as the main bosses, they still pose a significant threat and should not be taken lightly.

There are currently 15 bosses in total, which are described in detail below, however, there's always a possibility that more new bosses may be on the way.

Main Bosses

Shadow Lair Bosses

Minibosses

Event Bosses

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