Difference between revisions of "Lichen"

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(Types: reorganized lichens, added obsolete section for slooms)
Line 206: Line 206:
 
*{{Mat|Light Shard}}
 
*{{Mat|Light Shard}}
 
*{{Mat|Gel Drop}}
 
*{{Mat|Gel Drop}}
}}
 
 
{{Hidden header|Void Gel}}
 
{{Monster
 
|name=Void Gel
 
|tier1=Shadow Lair
 
|image2=
 
|image3=
 
|location=*[[Shadow Lair]]: [[Unknown Passage]]
 
|description= This dark monster is '''[[Swarm]]-Infested''', so it offers absolutely no [[Crowns]], [[Heat]], [[Materials]], or [[Vials]], and seemingly never stops spawning. Its defenses are enhanced on a [[The Swarm#Swarm_Seed|Swarm Seed]].
 
|abilities=
 
*Tackle {{attack|piercing}} {{status|poison}}
 
*Spin Attack {{attack|piercing}} {{status|poison}}
 
|drop= ''Void'' (absolutely nothing)
 
}}
 
 
{{Hidden header|Sloom}}
 
{{Monster
 
|name=Sloom
 
|image2=
 
|location=*These monsters used to be found through [[exploration|Monster Cages]]. They no longer exist in-game any more.
 
|description=This oozing Lichen can put players to sleep if they let their guard down.
 
* Tier 1: It looks like a Lichen marked with a Z. 
 
* Tier 3: Acquires several spikes around its body, and can use a Spin Attack to release them and deal damage at long range. Spikes have a chance to inflict sleep.
 
|abilities=
 
*Tackle {{attack|piercing}} {{status|sleep}}
 
*Spin Attack {{attack|piercing}} {{status|sleep}}
 
|drop=*{{Mat|Gel Drop}}
 
*{{Mat|Gel Core}}
 
*{{Mat|Sharp Fang}}
 
*{{Mat|Zee Core}}
 
 
}}
 
 
{{Monster
 
|name=Sloombargo
 
|image2=
 
|location=*These monsters used to be found through [[exploration|Monster Cages]]. They no longer exist ingame any more.
 
|description=This oozing Lichen can put players to sleep if they let their guard down.
 
|description= What makes this Sloom different to its smaller cousin is the mist surrounding the Sloombargo. The mist inflicts sleep on knights and remains for a short period after the Sloombargo's defeat.
 
|abilities=
 
*Tackle {{attack|normal}} {{status|sleep}}
 
*Spin Attack {{attack|piercing}} {{status|sleep}}
 
*Sleep Mist {{status|sleep}}
 
|drop=*{{Mat|Green Shard}}
 
 
}}
 
}}
  
Line 313: Line 268:
 
* Increased elemental resistance while [[Fire|burned]]
 
* Increased elemental resistance while [[Fire|burned]]
 
* Stops flaming when [[Freeze|frozen]]
 
* Stops flaming when [[Freeze|frozen]]
 +
}}
 +
 +
{{Hidden header|Void Gel}}
 +
{{Monster
 +
|name=Void Gel
 +
|tier1=Shadow Lair
 +
|image2=
 +
|image3=
 +
|location=*[[Shadow Lair]]: [[Unknown Passage]]
 +
|description= This dark monster is '''[[Swarm]]-Infested''', so it offers absolutely no [[Crowns]], [[Heat]], [[Materials]], or [[Vials]], and seemingly never stops spawning. Its defenses are enhanced on a [[The Swarm#Swarm_Seed|Swarm Seed]].
 +
|abilities=
 +
*Tackle {{attack|piercing}} {{status|poison}}
 +
*Spin Attack {{attack|piercing}} {{status|poison}}
 +
|drop= ''Void'' (absolutely nothing)
 +
}}
 +
 +
 +
= Obsolete Lichens =
 +
{{obsolete}}
 +
{{Hidden header|Sloom}}
 +
{{Monster
 +
|name=Sloom
 +
|image2=
 +
|location=*These monsters used to be found through [[exploration|Monster Cages]] and in [[Shrine of Slumber]] levels. They currently do not exist in-game.
 +
|description=This oozing Lichen can put players to sleep if they let their guard down.
 +
* Tier 1: An aqua-blue lichen with the letter Z marked near its core. 
 +
* Tier 3: Acquires several spikes around its body and can use a Spin Attack to release them and deal damage at long range. Spikes have a chance to inflict sleep.
 +
|abilities=
 +
*Tackle {{attack|piercing}} {{status|sleep}}
 +
*Spin Attack {{attack|piercing}} {{status|sleep}}
 +
|drop=*{{Mat|Gel Drop}}
 +
*{{Mat|Gel Core}}
 +
*{{Mat|Sharp Fang}}
 +
*{{Mat|Zee Core}}
 +
 +
}}
 +
 +
{{Monster
 +
|name=Sloombargo
 +
|image2=
 +
|location=*These monsters used to be found through [[exploration|Monster Cages]] and in [[Starlight Cradle]] levels. They currently do not exist in-game.
 +
|description=This oozing Lichen can put players to sleep if they let their guard down.
 +
|description= What makes this Sloom different to its smaller cousin is the mist surrounding the Sloombargo. The mist inflicts sleep on knights and remains for a short period after the Sloombargo's defeat.
 +
|abilities=
 +
*Tackle {{attack|normal}} {{status|sleep}}
 +
*Spin Attack {{attack|piercing}} {{status|sleep}}
 +
*Sleep Mist {{status|sleep}}
 +
|drop=*{{Mat|Green Shard}}
 
}}
 
}}
  

Revision as of 03:43, 4 December 2013

Slime
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Lichen are a type of enemy encountered in the Clockworks.

Traits

Unlike its cubic cousins, Lichens tend to ooze along towards the player. They also move faster than Jelly Cubes, and some Lichens develop a projectile attack in later tiers.

Lichens can inflict normal and piercing damage.

Types

Lichen


Lichen Colony


Giant Lichen Colony


Oiler


Quicksilver


Toxigel


Toxilargo


Toxoil


Giant Toxoil


Void Gel


Obsolete Lichens

Official-Exit Elevator.png The subject of this article is obsolete and no longer present in the game.
Information presented here may no longer apply to the current game. It is retained primarily for historical interest.

Sloom



Strategy

  • Defeating non-elemental Lichens is very simple, but you must keep in mind that when they merge:
    • The resulting Lichen has full health and is cured of status effects
    • The bigger they get, the harder they hit you
    • For more skilled players, it may be beneficial to let them form into giant colonies before attacking so you will get increased heat
  • Don't let Red Rovers take notice of you when there are Oilers or Toxoils around, and don't use weapons that inflict fire or they will be set aflame.
  • Oilers slide around for a bit after they stop moving, meaning they can charge up an attack and still hit you as you run away.
  • A frozen Oiler or Toxoil will lose its "aflame" status, and elemental damage will do normal damage to it instead of reduced damage. They can be relit quite easily however from fire traps, shadow fire, red rovers and other lit oilers.
  • If a Quicksilver has been shocked, it can damage or kill other enemies (including other Quicksilvers, which can be useful when there are a large number of Quicksilvers in the vicinity) but will heal itself.

Notable Lichens

Soul Jelly



Trivia

  • According to the Rank Mission: Alien Ooze, Lichens are an alien species of the slime family thought to have come to the Clockworks via a meteor that crashed on to the surface of Cradle. A specific Scenario Room shows a meteor crashed into the Clockworks with some Lichens nearby.
  • The Prestige Mission: A Pinch of Salt states that Lichens hate Rock Salt; this material makes them dissolve.
  • Toxoils and Giant Toxoils were created by Herex but apparently formed an intelligence well beyond the scope of a standard bio-toxin. Herex ordered the facility destroyed seeing that those experiments could endanger the Order.
  • The Starlight Cradle levels were accidentally added on the second Depth of the Iron Bishop Gate on 10/26/13. This included the Slooms and Sloombargos. This bug was fixed on 10/28/2013.

See also

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