Difference between revisions of "Boss"
From SpiralKnights
Knishtra52 (Talk | contribs) m (A bit more minor editing to boss descriptions.) |
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==Minibosses== | ==Minibosses== | ||
+ | {{Hidden header|Ironwood Sentinel}} | ||
+ | {{Monster | ||
+ | |name=Ironwood Sentinel | ||
+ | |tier1=Tier 1 | ||
+ | |image2= | ||
+ | |image3= | ||
+ | |location= *[[Crash Site]]: Waking in a New World | ||
+ | |description= | ||
+ | A big Lumber with fire in his head that uses an axe, it appears in the Crash Site as the first Mini Boss. It moves very slow and has a lot of health. Some [[Gun Puppy#Gun Puppy|Gun Puppies]] appear in the battle to support him. | ||
+ | *(Date of release: 12/11/2013) | ||
+ | |abilities= | ||
+ | *Smash {{attack|normal}} {{status|stun}} | ||
+ | |drop= | ||
+ | *None | ||
+ | }} | ||
{{Monster | {{Monster | ||
|name=Razwog | |name=Razwog | ||
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|image3= | |image3= | ||
|location= | |location= | ||
− | * | + | *[[Crossing the Chasm]]: The Journey to Haven |
|abilities= | |abilities= | ||
*Flamethrower {{attack|normal}} {{attack|elemental}} {{status|fire}} | *Flamethrower {{attack|normal}} {{attack|elemental}} {{status|fire}} | ||
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|image3= | |image3= | ||
|location= | |location= | ||
− | *[[ | + | *[[The Collector]]: Camp Crimson |
|description= | |description= | ||
The [[Collector]], a large construct created by [[Gremlin]]s. It collects and imprisons [[Battle Sprite]]s that have fallen into the Clockworks. | The [[Collector]], a large construct created by [[Gremlin]]s. It collects and imprisons [[Battle Sprite]]s that have fallen into the Clockworks. | ||
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|image2= | |image2= | ||
|image3= | |image3= | ||
− | |location=* | + | |location=*[[The Silent Legion]]: Cryptic Statuary |
|description=[[Arkus]], a fallen ex-knight of the Spiral Order. Despite the fact that he seems to have transformed into a [[Trojan]], he retains the attack style of a spiral knight. A few aspects differ him from a regular T3 Trojan: | |description=[[Arkus]], a fallen ex-knight of the Spiral Order. Despite the fact that he seems to have transformed into a [[Trojan]], he retains the attack style of a spiral knight. A few aspects differ him from a regular T3 Trojan: | ||
*Extraordinary weapon reach - this Trojan's attacks seem to be able to reach twice as far as any other's. | *Extraordinary weapon reach - this Trojan's attacks seem to be able to reach twice as far as any other's. | ||
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|image3= | |image3= | ||
|location= | |location= | ||
− | * [[ | + | * [[Heart of Ice]]: Amu-Sol |
|abilities= | |abilities= | ||
*Attack Buff {{attack|normal}} {{attack|shadow}} {{status|stun}} | *Attack Buff {{attack|normal}} {{attack|shadow}} {{status|stun}} | ||
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|image3= | |image3= | ||
|location= | |location= | ||
− | * [[ | + | * [[Ghosts in the Machine]]: Iron Hulk |
|abilities= | |abilities= | ||
*Beam {{attack|elemental}} {{status|shock}} | *Beam {{attack|elemental}} {{status|shock}} |
Revision as of 14:47, 12 December 2013
A Boss is an unusual creature unlike the monsters encountered in the Clockworks. Bosses are much stronger than normal monsters and often require specific tactics to defeat them. Most bosses share the same weaknesses and resistances as their monster family, and can be made significantly easier with the right equipment.
There are four main bosses which appear at the end of a Tier in both the Arcade and Missions. These bosses drop Tokens which can be exchanged for rewards with Brinks. More powerful versions of the four main bosses await at the end of Shadow Lairs and drop more tokens than usual.
In addition, there are several Mission exclusive minibosses which do not drop tokens. While not as strong as the main bosses, they still pose a significant threat and should not be taken lightly.
There are currently 15 bosses in total.
Main Bosses
Shadow Lair Bosses
Minibosses