Difference between revisions of "Pickups"
From SpiralKnights
(→Support: Added flavor text of the turret kits.) |
(Added Ability Boosters. I'm not exactly sure if this is the right place to put it since it's not physically put in the vial-belt.) |
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The Ranger Signal Flare will summon a Recon Ranger with an [[Autogun]] to appear and Deathmark one target, removing their defense completely for a split second. After which the Recon Ranger will attack for awhile then disappear.}} | The Ranger Signal Flare will summon a Recon Ranger with an [[Autogun]] to appear and Deathmark one target, removing their defense completely for a split second. After which the Recon Ranger will attack for awhile then disappear.}} | ||
+ | }} | ||
+ | |||
+ | == Ability Boosters == | ||
+ | '''Ability Boosters''' are unique and uncommon drops from [[Monsters]]. These items cannot be physically kept in your vial-belt and are instantly used when picked up. All abilities last 30 seconds and cannot be stacked. Picking up another one will however, reset the counter to 30 seconds. | ||
+ | |||
+ | {{SKWindow | ||
+ | | width = 100% | ||
+ | | title = Ability Boosters | ||
+ | | body = | ||
+ | {{SKCell|'''Ability'''}}{{SKCell|'''Ability Boosters'''}}{{SKCell|'''Description'''}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell|'''Attack Up!'''}} {{SKCell|[[Image:Item-Attack_Booster.png|40px]]}}{{SKCell|''Increases [[Damage]] for 30 Seconds. Cannot be stacked''.}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell|'''Defense Up!'''}} {{SKCell|[[Image:Item-Defense_Booster.png|40px]]}}{{SKCell|''Increases [[Defense]] for 30 Seconds. Cannot be stacked''.}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell|'''Movement Speed Up!'''}} {{SKCell|[[Image:Item-Speed_Booster.png|40px]]}}{{SKCell|''Increases Movement Speed for 30 Seconds. Cannot be stacked''.}} | ||
}} | }} | ||
Revision as of 22:07, 14 December 2013
Pickups are items that can be found in the Clockworks. Pickups are transient items, meaning that they will not be brought back to Haven with the player's knight.
Belt
Pickups are picked up by walking over them. They are added to your belt shown at the top of the screen. Press the numbers 1 - 4 to use a pickup. Vials are thrown and capsules are consumed on the spot. There is room for only 3 pickups per slot of the same item in the belt, and you can only have one slot of each type.Capsules
Capsules are used to affect your health or status. Press the numbers 1 - 4 to consume the capsule. Note: if you are interrupted or attacked while using them you won't be healed and the capsule won't be consumed.
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Vials
Vials are thrown to affect a target's status. Press the numbers 1 - 4 (as default) to ready a vial and click the ATTACK key to throw the vial in the direction your knight is facing. All vials come in a more powerful variation with the same color as the lesser vial, shown as a larger bottle marked with a star. If a knight takes damage while holding a vial in preparation to throw it, it will be broken and potentially wasted.
Vials will destroy projectiles in their path when thrown. Vials thrown at projectiles that leave ground effects (Gremlin's mines, Chromalisk's spit) will cause the projectile to fall where the collision occurred. Rockets from Rocket Puppies will detonate on impact with a thrown vial. Other projectiles such as bullets from Gun Puppies will simply vanish when hit. In all cases, the vial will NOT be destroyed upon intercepting a projectile.
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Barriers
Barrier summons two constantly rotating orbs around the user, akin to Drakon's Flame Barrier without the Defense Buff.
The duration of the orbs lasts approximately 8 seconds, inflicting a chance of Strong Status upon target. Barriers can also be used to open Treasure Boxes, hit Minerals, and destroy Blocks. It will not, however, stop incoming Rockets from Rocket Puppies along with other projectiles.
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Support
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Ability Boosters
Ability Boosters are unique and uncommon drops from Monsters. These items cannot be physically kept in your vial-belt and are instantly used when picked up. All abilities last 30 seconds and cannot be stacked. Picking up another one will however, reset the counter to 30 seconds.
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See Also
Other links
- Deutscher Artikel: Extras
- Artículo en español: Recolectable
- Article en français: Pickup