Difference between revisions of "User:Hortumalx/Sword Guide"

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m (Start of guide. Will add a lot more information in the future.)
 
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==Fast Swords==
 
==Fast Swords==
10 combo swords, blah blah
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3 combo swords, blah blah
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==Very Fast Swords
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These swords have a smaller range and deal less damage per hit, but compensate with a blistering number of attacks dished out at a dizzying rate.  There are only two swords that have this combo type, Dread Venom Striker and Wild Hunting Blade TO BE CONTINUED
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 +
{{User:Hortumalx/SwordInfobox
 +
|name=Dread Venom Striker
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|damage=[[File:Attack_normal_icon.png|24px]][[File:Icon_status_poison.png|24px]]
 +
|combo=A 5 hit combo.  Each attack hits twice.  All attacks inflict poison.  Every attack after the first thrusts the player forward one block.
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|charge=A series of slashes that ends with a forward lunge.  It takes several seconds to complete.
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|description=This normal damage blade poisons enemies fairly frequently.
 +
|strengths=
 +
*Player can move fairly quickly when attacking, dodging some enemy attacks
 +
*Good DPS against some enemies, like Vanaduke's Mask
 +
|weaknesses=
 +
*The sword is hard to control, and can land a player in a pit of spikes if they are not careful
 +
*Attacks don't make the enemy flinch much, potentially resulting in getting damaged
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*Charge attack takes several seconds to complete and leaves the player vulnerable to attack
 +
}}
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 +
{{User:Hortumalx/SwordInfobox
 +
|name=Wild Hunting Blade
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|damage=[[File:Attack_normal_icon.png|24px]]
 +
|combo=A 5 hit combo.  Each attack hits twice.
 +
|charge=Several slashes before a final lunge that deals more damage.  It takes several seconds to complete.
 +
|description=This is identical to the Dread Venom Striker, trading in poison for [[File:Unique_variant_icon.png|20px|]] ''Damage Bonus vs Beasts: High''.  Besides that, it behaves essentially the same.
 +
|strengths=
 +
*Player can move fairly quickly when attacking, dodging some enemy attacks
 +
*Good DPS against some enemies, like Vanaduke's Mask
 +
|weaknesses=
 +
*The sword is hard to control, and can land a player in a pit of spikes if they are not careful
 +
*Attacks don't make the enemy flinch much, potentially resulting in getting damaged
 +
*Charge attack takes several seconds to complete and leaves the player vulnerable to attack
 +
}}
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=Choosing a Sword=
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==Acheron vs Gran Faust==
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==Dread Venom Striker vs Wild Hunting Blade==
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 +
==Combuster vs Glacius vs Voltedge==
 +
 
 +
==Sudaruska vs Triglav==
 +
 
 +
==Final Flourish vs Fearless Rigadoon vs Furious Flamberge==
  
 
=Armor and Shields=
 
=Armor and Shields=

Revision as of 23:05, 2 February 2014

Lorem Ipsum blah blah. Just my opinion on swords, this is placeholder text until I flesh out the rest of the page more.

Sword Analysis

Slow Swords

2 combo swords, blah blah

Divine Avenger

Equipment-Divine Avenger icon.png Divine Avenger Attack normal icon.pngAttack elemental icon.png

Combo: A normal 2-hit combo with average knockback.
Charge: A high-damage slash that produces three large sword projectiles. These travel out and to the sides of the player, knocking back enemies.

This sacred blade is a popular choice among players. It is excellent at crowd control, able to hold Constructs and Undead at bay with ease. However, crafting it requires recipes that can only be obtained from Basil.

Defense increased.png Strengths
  • Best crowd control elemental sword
  • Charge can knock back enemies very far, damage them several times
Defense decreased.png Potential Hazards:
  • Damage output isn't high unless you hit several enemies at once
  • Charge attack makes some enemies dodge/shield
  • Charge attack is very good at alerting Gun Puppies and Howlitzers

Gran Faust

Equipment-Gran Faust icon.png Gran Faust Attack normal icon.pngAttack shadow icon.pngIcon status curse.png

Combo: A normal 2-hit combo with average knockback. The second hit has a small chance of causing curse.
Charge: A high-damage slash that creates a very large sword projectile. It travels forward a few blocks, knocking back enemies and cursing them.

The shadow counterpart to the Divine Avenger, the Gran Faust occupies a similar niche. Great for crowd control, although it performs much better at that against Slimes than it does Gremlins. Crafting it requires recipes that can only be obtained from Basil.

Defense increased.png Strengths
  • Only crowd control shadow sword
  • Can deal the curse status, which damages enemies whenever they attack
Defense decreased.png Potential Hazards:
  • Damage output isn't high unless you hit several enemies at once
  • Charge attack has small potential of alerting turrets
  • Charge attack can curse the player, making it risky to use

Sudaruska

Equipment-Sudaruska icon.png Sudaruska

Combo: Combo
Charge: Charge

Sword Description

Defense increased.png Strengths

Strengths of this sword are pending.

Defense decreased.png Potential Hazards:

Weaknesses of this sword are pending.

Triglav

Equipment-Triglav icon.png Triglav

Combo: Combo
Charge: Charge

Sword Description

Defense increased.png Strengths

Strengths of this sword are pending.

Defense decreased.png Potential Hazards:

Weaknesses of this sword are pending.

Warmaster Rocket Hammer

Equipment-Warmaster Rocket Hammer icon.png Warmaster Rocket Hammer Attack elemental icon.png

Combo: An initial swing followed by a dash that can damage enemies 3 times, followed by a more damaging swipe.
Charge: The player lunges forward twice in succession, smashing down the hammer each time.

Only obtainable from Operation Crimson Hammer, this weapon occupies a unique niche. While its smaller range makes it a weaker option for crowd control, it is amazing at pulverizing stationary enemies. Howitzers and Gun Puppies can be taken out very quickly with the dash, and heavy enemies like Lumbers are also vulnerable, as are enemies pressed up against walls. In addition, the dash can be avoided if a player shield cancels when attacking.

Defense increased.png Strengths
  • Amazingly high DPS if all attacks hit
  • Charge can knock back enemies very far, damage them several times
  • The dash can be used to escape from a crowd of enemies
Defense decreased.png Potential Hazards:
  • It is possible to dash into traps or spikes by accident
  • Players attacking with the charge can move into traps or get hit easily
  • Can only really target one enemy at a time
  • Charge attack is very good at alerting Gun Puppies and Howlitzers

Medium Swords

3 combo swords, blah blah

Fast Swords

3 combo swords, blah blah

==Very Fast Swords These swords have a smaller range and deal less damage per hit, but compensate with a blistering number of attacks dished out at a dizzying rate. There are only two swords that have this combo type, Dread Venom Striker and Wild Hunting Blade TO BE CONTINUED

Dread Venom Striker

Equipment-Dread Venom Striker icon.png Dread Venom Striker Attack normal icon.pngIcon status poison.png

Combo: A 5 hit combo. Each attack hits twice. All attacks inflict poison. Every attack after the first thrusts the player forward one block.
Charge: A series of slashes that ends with a forward lunge. It takes several seconds to complete.

This normal damage blade poisons enemies fairly frequently.

Defense increased.png Strengths
  • Player can move fairly quickly when attacking, dodging some enemy attacks
  • Good DPS against some enemies, like Vanaduke's Mask
Defense decreased.png Potential Hazards:
  • The sword is hard to control, and can land a player in a pit of spikes if they are not careful
  • Attacks don't make the enemy flinch much, potentially resulting in getting damaged
  • Charge attack takes several seconds to complete and leaves the player vulnerable to attack

Wild Hunting Blade

Equipment-Wild Hunting Blade icon.png Wild Hunting Blade Attack normal icon.png

Combo: A 5 hit combo. Each attack hits twice.
Charge: Several slashes before a final lunge that deals more damage. It takes several seconds to complete.

This is identical to the Dread Venom Striker, trading in poison for Unique variant icon.png Damage Bonus vs Beasts: High. Besides that, it behaves essentially the same.

Defense increased.png Strengths
  • Player can move fairly quickly when attacking, dodging some enemy attacks
  • Good DPS against some enemies, like Vanaduke's Mask
Defense decreased.png Potential Hazards:
  • The sword is hard to control, and can land a player in a pit of spikes if they are not careful
  • Attacks don't make the enemy flinch much, potentially resulting in getting damaged
  • Charge attack takes several seconds to complete and leaves the player vulnerable to attack

Choosing a Sword

Acheron vs Gran Faust

Dread Venom Striker vs Wild Hunting Blade

Combuster vs Glacius vs Voltedge

Sudaruska vs Triglav

Final Flourish vs Fearless Rigadoon vs Furious Flamberge

Armor and Shields

Trinkets

Sprites

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