Difference between revisions of "March of the Tortodrones (Mission)"
From SpiralKnights
(I confirmed this in videos and in the forum, however I don't know how the strange machine where Dust Bunnies appear is called) |
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==Notes== | ==Notes== | ||
*This event brings some new [[Scenario Rooms]] in [[Devilish Drudgery]] levels, these new rooms are small rituals about the Dark Matters featuring arenas with [[Devilite]]s, [[Gorgo]]s, [[Trojan]]s and [[Howlitzer]]s. The reward defeating all Fiends is a few Fiendish Glyphs materials. | *This event brings some new [[Scenario Rooms]] in [[Devilish Drudgery]] levels, these new rooms are small rituals about the Dark Matters featuring arenas with [[Devilite]]s, [[Gorgo]]s, [[Trojan]]s and [[Howlitzer]]s. The reward defeating all Fiends is a few Fiendish Glyphs materials. | ||
− | *This event brings some new [[Danger Rooms]] in [[Clockwork Tunnels]], these new rooms are Fiend arenas with some spike traps. However, Howlitzers and [[Dust_Bunny#Dust Bunny|Dust Bunnies]] can appear too. | + | *This event brings some new [[Danger Rooms]] called Bonus Mysterious Rooms in [[Clockwork Tunnels]], these new rooms are Fiend arenas with some spike traps. However, Howlitzers and [[Dust_Bunny#Dust Bunny|Dust Bunnies]] can appear too. |
Revision as of 13:31, 28 February 2014
March of the Tortodrones is a Prestige Mission that became available in 2014. The date of this event has been:
- From release 2014-02-26 to
Overview
Description: Pieces of fallen Tortodrones and clusters of Dark Matter have been showing up in the Clockworks, leading Spiral HQ to believe that the Fiends are somehow linked to the disappearance of those once-mythical beings. In order to discover what the Fiends are up to, you will need to find a way to unlock one of their Grim Gates and travel through it. Spiral HQ suspects that the glyphs that the Fiends carry with them might be the keys to opening the gate yourself.
Objective: Investigate the Ancient Grove and put a stop to a Fiendish plot.
Rewards:
- None
Ancient Grove (Depth 0)
A place similar to Gloaming Wildwoods without enemies, knights can use the Mysterious Alchemy Machine to craft recipes from events. Basil will be the top left of the level to sell some items before to cross the Grim Gate. A member of the party needs to use the Fiendish ID Card in order to access the next level (similar to Shadow Keys role), remember that the party will be closed after use the ID Card. In case of nobody has a ID Card, the party can take the elevator to Haven.
Call of the Colossi (Depth 24)
This level consists in a only one arena with 2 Tortodrones and some Devilites appearing from portals, there are three variations of this level with new Blocks around the area (Shadow Vortex Cubes and Goo Cubes), brambles can sometimes appear too. After defeating the corrupted Tortodrones and taking the elevator, the party can see a lot of normal Tortodrones walking in the background, this is probably the called Long Migration.
Monsters:
Notes
- This event brings some new Scenario Rooms in Devilish Drudgery levels, these new rooms are small rituals about the Dark Matters featuring arenas with Devilites, Gorgos, Trojans and Howlitzers. The reward defeating all Fiends is a few Fiendish Glyphs materials.
- This event brings some new Danger Rooms called Bonus Mysterious Rooms in Clockwork Tunnels, these new rooms are Fiend arenas with some spike traps. However, Howlitzers and Dust Bunnies can appear too.