Difference between revisions of "Mecha Knight"
From SpiralKnights
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*{{Mat|Everfrost}} ''(unconfirmed)'' | *{{Mat|Everfrost}} ''(unconfirmed)'' | ||
*{{Mat|Force Dynamo}} | *{{Mat|Force Dynamo}} | ||
+ | *{{Mat|Hailstone}} | ||
*{{Mat|Heavy Gear}} | *{{Mat|Heavy Gear}} | ||
*{{Mat|Power Cell}} | *{{Mat|Power Cell}} |
Revision as of 00:35, 8 April 2011
Mecha knights are a type of monster found in the Clockworks.
Traits
Mecha Knights are creations supposedly made by Gremlins to protect themselves during Clockworks maintenance. In Tier 3, Mecha Knights may unleash 4 projectiles or bombs when they activate their charge attack. All of the Mecha Knights have the unfortunate habit of shocking themselves, damaging themselves in the process; however, they can then pass that shock to their enemies or an allied Quicksilver.
Types
Strategy
Loot
Mecha Knight
- Bronze Bolt
- Force Dynamo
- Heavy Gear
- Scrap Metal
- Swordstone
- Sun Silver (unconfirmed)
Firo Knight
- Blast Powder
- Blaze Pepper
- Bronze Bolt
- Force Dynamo
- Fuel Canister
- Heavy Gear
- Power Cell
- Scrap Metal
- Swordstone
- Torchstone
Cryo Knight
- Bronze Bolt
- Cooling Cell
- Everfrost (unconfirmed)
- Force Dynamo
- Hailstone
- Heavy Gear
- Power Cell
- Scrap Metal
- Swordstone