Difference between revisions of "Costumes"
From SpiralKnights
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[[File:Icon-costume.png|175px|thumb|Icon used for '''Costume''' section of arsenal.]] | [[File:Icon-costume.png|175px|thumb|Icon used for '''Costume''' section of arsenal.]] | ||
A '''Costume''' is an aesthetic item. It does not have combat statistics, like [[Helm]]s, [[Armor]]s, or [[Shields]]. Currently, costumes only come in the form of "helms" and "armors". These can be "equipped as helmet costume" or "equipped as armor costume" from your arsenal - they're in the '''[[File:Icon-costume.png|13px]] Costume''' arsenal tab. Armors and helms with combat statistics can also be equipped in this way (if they are, they don't factor into your combat abilities). Costumes have no effect on your abilities in the field. Like armors and helms, many of them have [[accessory]] slots. | A '''Costume''' is an aesthetic item. It does not have combat statistics, like [[Helm]]s, [[Armor]]s, or [[Shields]]. Currently, costumes only come in the form of "helms" and "armors". These can be "equipped as helmet costume" or "equipped as armor costume" from your arsenal - they're in the '''[[File:Icon-costume.png|13px]] Costume''' arsenal tab. Armors and helms with combat statistics can also be equipped in this way (if they are, they don't factor into your combat abilities). Costumes have no effect on your abilities in the field. Like armors and helms, many of them have [[accessory]] slots. | ||
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Revision as of 03:02, 5 June 2014
This page is very long, because there are many costumes in Spiral Knights.
A Costume is an aesthetic item. It does not have combat statistics, like Helms, Armors, or Shields. Currently, costumes only come in the form of "helms" and "armors". These can be "equipped as helmet costume" or "equipped as armor costume" from your arsenal - they're in the Costume arsenal tab. Armors and helms with combat statistics can also be equipped in this way (if they are, they don't factor into your combat abilities). Costumes have no effect on your abilities in the field. Like armors and helms, many of them have accessory slots.
Currently, costumes cannot be unbound once equipped.
Costumes are often introduced to the game in commemoration of an event. Some of them expire (because celebrations come and go), but most of them last forever. There are many costume sets as well as single helms (or "hats") and armors. Many costumes come in collections of varying colors, such as the Field Cap, or "forms," such as the Scale Helm vs. the Iron Dragon Helm. It can be difficult to find what you're looking for due to this variety, or if you're not sure what something is called, so here are a few pages that organize what's available:
- For a list of costumes that are available in sets, see the Costume Section on the sets page.
- For a list of costumes by group type, see the Costumes (Groups) page.
- For a list of costumes by recolor (a specific family of Color Style), see the Costumes (Recolors) page.
- For a list of costumes by unique form (or "re-textured"), see the Costumes (Unique Forms) page.
- For a compressed list of all costumes (alphabetical), see the Costume Items category page.
Available Permanent Costumes
To use table: sort by name, group (a.k.a event), set, or just use visuals to find what you want. The images in this table are links - clicking on them will take you to a page with more information about that item. This table is generally sorted by default using Order of Release.
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Available Expiring Costumes
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Trivia
- Logically, no expiring costume has accessory slots.
- There are costumes that are obsolete. For a list of these items (not all items in this list are "costumes", see individual pages for details), see Category:Obsolete.
- Game Masters wear costumes on occasion. For a list of these items (not all items in this list are "costumes", see individual pages for details), see Category:Staff Exclusive.