Difference between revisions of "Cradle"

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(Added inhabitants sections)
(updating to include Arcade Redux changes)
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=== Gates ===
 
=== Gates ===
An empty, dormant [[gate]] is created every two days by the Clockworks. Knights go down into the various dungeons to collect minerals, and [[gate creation|deposit minerals into these dormant gates]].
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* The Arcade features four active [[gate]]s in rotation. Gate themes are randomly generated. However, the random generation prevents two themes from occupying the same tier. Interacting with a gate console opens the mission UI with the appropriate gate selected.  
 
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A gate has a countdown timer; every two days, it goes down one, until it opens.
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When it opens, the Clockworks use the minerals to construct a dungeon connected to the gate.
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==Inhabitants==
 
==Inhabitants==
 
[[Strangers]] appear to be one of the predominant life forms on Crade, along with [[Gremlins]].
 
[[Strangers]] appear to be one of the predominant life forms on Crade, along with [[Gremlins]].
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[[Category:Geography]]
 
[[Category:Geography]]

Revision as of 15:49, 6 June 2014

Large World.jpg

Cradle is the strange planet on which Spiral Knights is set.

Layout

Cradle has an elaborate machinery inside it, called the Clockworks. It is organized into gates that provide access to different sections, levels found in each tier and the subtowns at the beginning of lower tiers.

Gates

  • The Arcade features four active gates in rotation. Gate themes are randomly generated. However, the random generation prevents two themes from occupying the same tier. Interacting with a gate console opens the mission UI with the appropriate gate selected.

Inhabitants

Strangers appear to be one of the predominant life forms on Crade, along with Gremlins.

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