Difference between revisions of "Graveyard"
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− | Graveyards are levels found only on randomized floors, alongside [[Treasure Vaults]]. They are filled entirely with Zombie enemies, are full of | + | Graveyards are levels found only on randomized floors, alongside [[Treasure Vaults]]. They are filled entirely with [[Zombie]] enemies, are full of graves, and their only [[Treasure boxes]] are usually found behind [[Energy Gates]]. Graveyards are also the sole hunting ground of [[Phantoms]], which is generally why most Knights dread encountering a Graveyard. |
Said Phantoms will appear a few minutes after Knights have activated the Party Button at the entrance to every Graveyard, usually prompting a mad dash through in order to avoid attracting their ire. Alongside this fact, Graveyards tend to be strewn with blocks and gates specifically meant to slow any exploring Knights down, allowing the Phantoms to catch any Knights and/or slay them. | Said Phantoms will appear a few minutes after Knights have activated the Party Button at the entrance to every Graveyard, usually prompting a mad dash through in order to avoid attracting their ire. Alongside this fact, Graveyards tend to be strewn with blocks and gates specifically meant to slow any exploring Knights down, allowing the Phantoms to catch any Knights and/or slay them. |
Revision as of 21:04, 11 April 2011
This article is a stub. You can help by expanding it. |
Graveyards are levels found only on randomized floors, alongside Treasure Vaults. They are filled entirely with Zombie enemies, are full of graves, and their only Treasure boxes are usually found behind Energy Gates. Graveyards are also the sole hunting ground of Phantoms, which is generally why most Knights dread encountering a Graveyard.
Said Phantoms will appear a few minutes after Knights have activated the Party Button at the entrance to every Graveyard, usually prompting a mad dash through in order to avoid attracting their ire. Alongside this fact, Graveyards tend to be strewn with blocks and gates specifically meant to slow any exploring Knights down, allowing the Phantoms to catch any Knights and/or slay them.
Levels
- Where Monsters Fear to Tread (Note: There are actually several variations of this level; they are all titled the same.)