Difference between revisions of "User:BlarghBlargh/DamageBonus"
From SpiralKnights
BlarghBlargh (Talk | contribs) m (Woo, I can calculate variable raw damage values.) |
BlarghBlargh (Talk | contribs) m (Typo.) |
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P = 20% Boost active (0 or 1) <br> | P = 20% Boost active (0 or 1) <br> | ||
A = Damage increase level (+0 to +6) <br> | A = Damage increase level (+0 to +6) <br> | ||
− | |||
F = 10% Drakon Frenzied Firestorm Boost (0 or 1) <br> | F = 10% Drakon Frenzied Firestorm Boost (0 or 1) <br> | ||
Pulls out the template value of:<br> | Pulls out the template value of:<br> | ||
{{User:BlarghBlargh/DamageBonus/ProtoSword|20|5|0|1}} | {{User:BlarghBlargh/DamageBonus/ProtoSword|20|5|0|1}} |
Latest revision as of 20:02, 3 August 2014
Testing of auto-calculation for damage bonuses on pages.
#expr: ceil (B*(1+0.04*A)*(1+0.20*P)*(1+0.10*F))
B = Narrowed Base Damage
P = 20% Boost active (0 or 1)
A = Damage increase level (+0 to +6)
F = 10% Drakon Frenzied Firestorm Boost (0 or 1)
Pulls out the template value of:
With Raw damage: 20, Boost 0, Damage increase 5, and Frenzied Firestorm 1...
Yields: 27 damage.