Difference between revisions of "Gun Puppy"

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*Flame Lash Arena: Wrench Warfare, Fiendish Fray
 
*Flame Lash Arena: Wrench Warfare, Fiendish Fray
 
*Jigsaw Valley: Perimeter Promenade
 
*Jigsaw Valley: Perimeter Promenade
|description=A cute little statue turned into a turret, capable of firing single bullets from its mouth. It remains fixed to the ground but can rotate.
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|description=
|attacks=*Bullets {{attack|elemental}}
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A cute little statue turned into a turret, capable of firing single bullets from its mouth. It remains fixed to the ground but can rotate.
|variations=*'''Tier 1''': Fires one bullet.
+
*Tier 1:  
*'''Tier 2''': Fires three bullets at once.
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*Tier 2:  
*'''Tier 3''': Fires a spread of five bullets.
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*Tier 3:  
|drop=*{{Mat|Bronze Bolt}}
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|attacks=
 +
*Bullets {{attack|elemental}}
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|drop=
 +
*{{Mat|Bronze Bolt}}
 
*{{Mat|Cooling Cell}}
 
*{{Mat|Cooling Cell}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Iron Gear}}
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*Flame Lash Arena: Fiendish Fray, Wrench Warfare
 
*Flame Lash Arena: Fiendish Fray, Wrench Warfare
 
*Wolvers Den: What Hot Teeth They Have
 
*Wolvers Den: What Hot Teeth They Have
|description=A statue equipped with a flamethrower that can set knights on [[fire]].
+
|description=
|attacks=*Flamethrower {{attack|elemental}} {{status|fire}}
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A statue equipped with a flamethrower that can set knights on [[fire]].
|drop=*{{Mat|Blaze Pepper}}
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*Tier 1:
 +
*Tier 2:
 +
*Tier 3:
 +
|attacks=
 +
*Flamethrower {{attack|elemental}} {{status|fire}}
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|drop=
 +
*{{Mat|Blaze Pepper}}
 
*{{Mat|Bronze Bolt}}
 
*{{Mat|Bronze Bolt}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Iron Gear}}
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|location=
 
|location=
 
*Flame Lash Arena: Slimy Showdown
 
*Flame Lash Arena: Slimy Showdown
|description=A statue equipped with a rocket launcher, firing missiles that explode on impact. Tier 2 and 3 Rocket Puppies fire homing missiles.
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|description=
|attacks=*Rocket {{attack|elemental}} {{status|fire}}
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A statue equipped with a rocket launcher, firing missiles that explode on impact. Tier 2 and 3 Rocket Puppies fire homing missiles.
|drop=*{{Mat|Bronze Bolt}}
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*Tier 1:
 +
*Tier 2:
 +
*Tier 3:
 +
|attacks=
 +
*Rocket {{attack|elemental}} {{status|fire}}
 +
|drop=
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*{{Mat|Bronze Bolt}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Rocket Sprocket}}
 
*{{Mat|Rocket Sprocket}}
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|name=Sick Puppy
 
|name=Sick Puppy
 
|location=
 
|location=
|description= A sickly Gun Puppy whose bullets can inflict [[poison]].
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|description=
|attacks=*Bullets {{attack|elemental}} {{status|poison}}
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A sickly Gun Puppy whose bullets can inflict [[poison]].
|drop=*{{Mat|Bronze Bolt}}
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*Tier 1:
 +
*Tier 2:
 +
*Tier 3:
 +
|attacks=
 +
*Bullets {{attack|elemental}} {{status|poison}}
 +
|drop=
 +
*{{Mat|Bronze Bolt}}
 
*{{Mat|Corrosive Acid}}
 
*{{Mat|Corrosive Acid}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Iron Gear}}
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{{Monster
 
{{Monster
 
|name=Sparky
 
|name=Sparky
|location=*Clockwork Tunnels: Halls of Goo
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|location=
 +
*Clockwork Tunnels: Halls of Goo
 
*Power Complex: Wild Path
 
*Power Complex: Wild Path
 
*Thunder Fist Arena: Beastly Brawl
 
*Thunder Fist Arena: Beastly Brawl
|description=May inflict [[shock]]
+
|description=
|attacks=*Bullets {{attack|elemental}} {{status|shock}}
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May inflict [[shock]]
|variations=*'''Tier 1''': Fires one bullet.
+
*Tier 1:
*'''Tier 2''': Fires three bullets at once.
+
*Tier 2:
*'''Tier 3''': Fires a spread of five bullets.
+
*Tier 3:
|drop=*{{Mat|Bronze Bolt}}
+
|attacks=
 +
*Bullets {{attack|elemental}} {{status|shock}}
 +
|drop=
 +
*{{Mat|Bronze Bolt}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Scrap Metal}}
 
*{{Mat|Scrap Metal}}
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{{Monster
 
{{Monster
 
|name=Slush Puppy
 
|name=Slush Puppy
|location=*Ice Maul Arena: Cadaverous Clash
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|location=
|description=May inflict [[freeze]]
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*Ice Maul Arena: Cadaverous Clash
|attacks=*Bullets {{attack|elemental}} {{status|freeze}}
+
|description=
|variations=*'''Tier 1''': Fires one bullet.
+
May inflict [[freeze]]
*'''Tier 2''': Fires three bullets at once.
+
*Tier 1:
*'''Tier 3''': Fires a spread of five bullets.
+
*Tier 2:
|drop=*{{Mat|Bronze Bolt}}
+
*Tier 3:
 +
|attacks=
 +
*Bullets {{attack|elemental}} {{status|freeze}}
 +
|drop=
 +
*{{Mat|Bronze Bolt}}
 
*{{Mat|Cooling Cell}}
 
*{{Mat|Cooling Cell}}
 
*{{Mat|Everfrost}}
 
*{{Mat|Everfrost}}
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{{Monster
 
{{Monster
 
|name=Love Puppy
 
|name=Love Puppy
|threat=0
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|location=
|location=Can spawn in any normal Gun Puppy point.
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Can spawn in any normal Gun Puppy point.
|description=A puppy that heals you and sometimes drops a trinket for its BFFs.
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|description=
|attacks= *Heart Bullets (Heals Knights) {{attack|heal}}
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A puppy that heals you and sometimes drops a trinket for its BFFs.
|drop=*{{Mat|Bronze Bolt}}
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*Tier 1:
 +
*Tier 2:
 +
*Tier 3:
 +
|attacks=
 +
*Heart Bullets (Heals Knights) {{attack|heal}}
 +
|drop=
 +
*{{Mat|Bronze Bolt}}
 
*{{Equip|Dual Heart Pendant|16px}}
 
*{{Equip|Dual Heart Pendant|16px}}
 
*{{Equip|Heart Pendant|16px}}
 
*{{Equip|Heart Pendant|16px}}
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|name=Gold Puppy
 
|name=Gold Puppy
 
|location=
 
|location=
|description= This Puppy, like all other gold monsters, cannot be killed or damaged. RUN!
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|description=
|attacks=*Bullets {{attack|elemental}}
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This Puppy, like all other gold monsters, cannot be killed or damaged. RUN!
 +
|attacks=
 +
*Bullets {{attack|elemental}}
 
}}
 
}}
  

Revision as of 00:09, 12 April 2011

Construct
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Gun puppies are a type of monster found in the Clockworks.

Traits

Appearing harmless at first, these Gun Puppies will attack you if you attack them first or get too close. They can be devastating when multiple Gun Puppies are attacking you from all angles, despite being stationary.

There are variations between Gun Puppies between tiers. Tier 1 Gun Puppies will shoot one bullet at a time. Tier 2 Gun Puppies will shoot three bullets at once, and Tier 3 Gun Puppies will shoot a spread of five bullets.

Types

Gun Puppy


Red Rover


Rocket Puppy


Sick Puppy


Sparky


Slush Puppy


Notable Gun Puppies

Love Puppy


Gold Puppy


Strategy

  • Gun Puppy:
    • Always shoots at least one shot in the direction of the player. Quite predictable and easy to kill if alone; increased difficulty when other gun puppies or monsters accompany it.
    • Upgraded gun puppies fire a spread of many bullets at the same time; this can be particularly lethal in areas with multiple Mk II gun puppies. Since it is not always possible to dodge and aim at the same time, try to maneuver into the space between two bullets, then fire a charged shot. The gun puppy will now target your new location- as it fires, move sideways a short distance, and you will again be in the empty space between bullets. Continue shooting until the gun puppy is dead.
    • Many players will find it difficult to target and fire reliably at the same time. Therefore, try to maximize damage output using charged shots and status effects (especially fire).
    • Freeze will prevent them from turning around, and Shock will make them shoot slightly inaccurately.
    • If you are with a party, an effective (though time consuming) strategy is to use one player to shield and another to shoot. As long as the shooter stands right behind the shielder, they are protected by the shield. Retreat when the shield weakens, either switch jobs or wait till shield has recharged. (this strategy is less effective near the core, where shields are less effective)
  • Red Rover:
    • Throws flames followed by a heat wave towards the nearest player. This wave of heat appears to seek targets deliberately; have one player distract the rover while others attack it from behind.
    • May inflict fire status on players who stand too close- use extreme caution if attacking with a sword.
  • Rocket Puppy:
    • Launches rockets that home in on a player. These rockets explode on target, and can damage monsters as well as knights. Either outrun the rocket until it eventually explodes, or try to interpose other monsters/ shields as alternate targets.

See Also

Personal tools