Difference between revisions of "Mecha Knight"

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(Types: Confirmed some Tier-specific ideas. It's easy to say all Tier2/3 MKs can block, but it's been unconfirmed)
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|description=
 
|description=
 
*Tier 1:  
 
*Tier 1:  
*Tier 2:  
+
*Tier 2: Attempts to block projectiles.
*Tier 3:  
+
*Tier 3: Attempts to block projectiles. Shoots bullets on releasing its charge attack.
 
|attacks=
 
|attacks=
 
*Sword Slash {{attack|normal}} {{attack|elemental}} {{status|fire}}
 
*Sword Slash {{attack|normal}} {{attack|elemental}} {{status|fire}}
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|description=
 
|description=
 
*Tier 1:  
 
*Tier 1:  
*Tier 2:  
+
*Tier 2: Attempts to block projectiles. Drives glaciers up from the ground on releasing its charge attack.
*Tier 3:  
+
*Tier 3: Attempts to block projectiles.
 
|attacks=
 
|attacks=
 
*Sword Slash {{attack|normal}} {{attack|elemental}} {{status|freeze}}
 
*Sword Slash {{attack|normal}} {{attack|elemental}} {{status|freeze}}

Revision as of 00:40, 12 April 2011

Construct
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Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
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Mecha knights are a type of monster found in the Clockworks.

Traits

Mecha Knights are creations supposedly made by Gremlins to protect themselves during Clockworks maintenance. In Tier 3, Mecha Knights may unleash 4 projectiles or bombs when they activate their charge attack. All of the Mecha Knights have the unfortunate habit of shocking themselves, damaging themselves in the process; however, they can then pass that shock to their enemies or an allied Quicksilver.

Types

Mecha Knight


Firo Knight


Cryo Knight


Volt Knight


Blight Knight


Strategy

Notable Mecha Knights

See Also

Personal tools