Difference between revisions of "Ray of Light"
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Zeddypanda (Talk | contribs) (→Damage: Added damage table) |
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*'''[[Dazzling Light Ray]]''': The ray of light deals extra damage to undead and fiend family monsters. | *'''[[Dazzling Light Ray]]''': The ray of light deals extra damage to undead and fiend family monsters. | ||
*'''[[Disintegration Ray]]''': The ray of light also reduces the defense of its targets. | *'''[[Disintegration Ray]]''': The ray of light also reduces the defense of its targets. | ||
+ | |||
+ | == Damage == | ||
+ | {{Damage_Disclaimer/Sprites}} | ||
+ | |||
+ | {{SKDamageTable|state=collapsed| | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell2||background=#114255}} {{SKCell2|'''Versus weak undead and fiend'''|background=#FDEE39|2=center|4=6}} | ||
+ | {{SKDamageRow|Dazzling Light Ray|27 - 31|37 - 41|71 - 79|83 - 89|101 - 128|142 - 156}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell2||background=#114255}} {{SKCell2|'''Versus weak'''|background=#FDEE39|2=center|4=6}} | ||
+ | {{SKDamageRow|Ray of Light|23 - 27|32 - 35|61 - 68|71 - 76|85 - 108|120 - 131}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell2||background=#114255}} {{SKCell2|'''Versus neutral undead and fiend'''|background=#8CCAFE|2=center|4=6}} | ||
+ | {{SKDamageRow|Dazzling Light Ray|22 - 22|25 - 27|51 - 53|53 - 54|59 - 72|78 - 81}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell2||background=#114255}} {{SKCell2|'''Versus neutral'''|background=#8CCAFE|2=center|4=6}} | ||
+ | {{SKDamageRow|Ray of Light|18 - 18|21 - 23|41 - 43|44 - 45|50 - 60|65 - 69}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell2||background=#114255}} {{SKCell2|'''Versus strong'''|background=#ADADAD|2=center|4=6}} | ||
+ | {{SKDamageRow|Ray of Light|4 - 5|6 - 7|11 - 12|13 - 14|16 - 20|23 - 26}} | ||
+ | }} | ||
[[Category:Battle Sprites]] | [[Category:Battle Sprites]] |
Revision as of 06:30, 18 August 2014
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The {{{name}}} is the skill of a battle sprite from the [[{{{type}}}]] family. Its unlocked at level .
Ray of Light is Seraphynx's first skill and is unlocked at level 1.
Description
Continuously fires a concentrated beam of light that damages anything passing through it.
Augments
- Focus: Reduces skill cooldown.
- Magnify: Increases the reach and power of the ray of light.
- Enduring Light: Increases duration of the ray of light.
Ultimate Upgrade
- Dazzling Light Ray: The ray of light deals extra damage to undead and fiend family monsters.
- Disintegration Ray: The ray of light also reduces the defense of its targets.
Damage
The following damage values represent the battle sprite at its completed level, and listed as a range found from the first to last floor of each stratum.
Ray of Light's Damage Table (Click to Show!) | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus weak undead and fiend | ||||||
Dazzling Light Ray | 27 - 31 | 37 - 41 | 71 - 79 | 83 - 89 | 101 - 128 | 142 - 156 |
Versus weak | ||||||
Ray of Light | 23 - 27 | 32 - 35 | 61 - 68 | 71 - 76 | 85 - 108 | 120 - 131 |
Versus neutral undead and fiend | ||||||
Dazzling Light Ray | 22 - 22 | 25 - 27 | 51 - 53 | 53 - 54 | 59 - 72 | 78 - 81 |
Versus neutral | ||||||
Ray of Light | 18 - 18 | 21 - 23 | 41 - 43 | 44 - 45 | 50 - 60 | 65 - 69 |
Versus strong | ||||||
Ray of Light | 4 - 5 | 6 - 7 | 11 - 12 | 13 - 14 | 16 - 20 | 23 - 26 |