Difference between revisions of "Special Effect"
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{{SKCell|'''Effect'''|font=small|center}} | {{SKCell|'''Effect'''|font=small|center}} | ||
{{SKCell|'''Description'''|font=small|center}} | {{SKCell|'''Description'''|font=small|center}} | ||
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{{SKNewRow}} | {{SKNewRow}} | ||
{{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Burning Burning]'''|font=small|center}} | {{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Burning Burning]'''|font=small|center}} | ||
{{SKCell|''Fiery effects behave similarly to glowing and shedding, but are very specific to ember particles, flames, burning, and so on.''|font=small|center}} | {{SKCell|''Fiery effects behave similarly to glowing and shedding, but are very specific to ember particles, flames, burning, and so on.''|font=small|center}} | ||
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{{SKNewRow}} | {{SKNewRow}} | ||
{{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Glowing Glowing]'''|font=small|center}} | {{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Glowing Glowing]'''|font=small|center}} | ||
{{SKCell|''Light effects diffuse out, similar to a light bulb.''|font=small|center}} | {{SKCell|''Light effects diffuse out, similar to a light bulb.''|font=small|center}} | ||
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{{SKNewRow}} | {{SKNewRow}} | ||
{{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Shedding Shedding]'''|font=small|center}} | {{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Shedding Shedding]'''|font=small|center}} | ||
{{SKCell|''Particles of some type constantly fall or emanate around the entity''|font=small|center}} | {{SKCell|''Particles of some type constantly fall or emanate around the entity''|font=small|center}} | ||
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{{SKNewRow}} | {{SKNewRow}} | ||
{{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Sheen Sheen]'''|font=small|center}} | {{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Sheen Sheen]'''|font=small|center}} | ||
{{SKCell|''Light reflects off a surface''|font=small|center}} | {{SKCell|''Light reflects off a surface''|font=small|center}} | ||
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{{SKNewRow}} | {{SKNewRow}} | ||
{{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Shining Shining]'''|font=small|center}} | {{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Shining Shining]'''|font=small|center}} | ||
{{SKCell|''Similar to glowing, but light effects are much more like sunlight or rays''|font=small|center}} | {{SKCell|''Similar to glowing, but light effects are much more like sunlight or rays''|font=small|center}} | ||
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{{SKNewRow}} | {{SKNewRow}} | ||
{{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Sparking Sparking]'''|font=small|center}} | {{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Sparking Sparking]'''|font=small|center}} | ||
{{SKCell| ''Effects show up quickly, flashing, similar to (and sometimes as) electricity or fuses''|font=small|center}} | {{SKCell| ''Effects show up quickly, flashing, similar to (and sometimes as) electricity or fuses''|font=small|center}} | ||
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{{SKNewRow}} | {{SKNewRow}} | ||
{{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Sparkling Sparkling]'''|font=small|center}} | {{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Sparkling Sparkling]'''|font=small|center}} | ||
{{SKCell|''Similar to sheen, but light particles glimmer or twinkle on their own''|font=small|center}} | {{SKCell|''Similar to sheen, but light particles glimmer or twinkle on their own''|font=small|center}} | ||
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{{SKNewRow}} | {{SKNewRow}} | ||
{{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Trailing Trailing]'''|font=small|center}} | {{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Trailing Trailing]'''|font=small|center}} | ||
{{SKCell|''Similar to shedding, but the particles stay behind the entity for a while if the entity is traveling''|font=small|center}} | {{SKCell|''Similar to shedding, but the particles stay behind the entity for a while if the entity is traveling''|font=small|center}} | ||
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{{SKNewRow}} | {{SKNewRow}} | ||
{{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Vibrating Vibrating]'''|font=small|center}} | {{SKCell|'''[http://wiki.spiralknights.com/Category:Special_Effects:_Vibrating Vibrating]'''|font=small|center}} | ||
{{SKCell| ''The entity fluctuates slightly but obviously in size or back and forth/up and down''|font=small|center}} | {{SKCell| ''The entity fluctuates slightly but obviously in size or back and forth/up and down''|font=small|center}} | ||
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Revision as of 19:30, 5 October 2014
The topic of this article or section is subject to personal opinion, and does not represent any one absolute truth. | |
If you disagree, discuss your concerns on the the talk page before editing. |
Special Effect are animated graphical entities added onto many items in Spiral Knights. These are organized by behavior on this wiki. Please note that these are not official terms used in the game itself.
- Some accessories might be considered "pure special effects", such as auras. These effects are hard to classify, but there are a few main types that appear quite often.
- Check out the Special Effects subcategories to search for various items that have these effects. Some items have more than one special effect! Sometimes the effect is only on one or a few areas of the entity, not the entire form.
- Graphics settings may change how some of these effects look in certain environments. Even some effects can change how things look - ghostly aura tends to shade things quite a bit, for example.
- A few color schemes commonly have certain special effects (but not always):
- Volcanic: Glowing and Shedding
- Divine: Shining
- Shadow: Shedding
- Prismatic: Glowing
The Steam Knight Mask occasionally emits steam (audible). Working on finding more items that shed particles at intervals (vs constantly) to warrant a category. Wings that flap are also audible...hmm.
Special Effects
The following table has a few examples of special effects:
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