Difference between revisions of "Sandbox"

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(attack speed data prep)
(resized icons, took out AS column)
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Items in the same "series" usually follow the same basic and charge attack patterns, with varying intensity (a higher star brandish will have a longer linear charge and so on). This is not always the case. For example, items in the sealed series have very different charge attacks. See individual pages for details.
 
Items in the same "series" usually follow the same basic and charge attack patterns, with varying intensity (a higher star brandish will have a longer linear charge and so on). This is not always the case. For example, items in the sealed series have very different charge attacks. See individual pages for details.
  
The numbers in the Attack Speed column relate to how many segments are in the item's attack speed bar when the item is at heat level one. This column should only be used for general item comparison. For more detailed data on attack speed, please see individual pages and read about how different items such as the [[Swiftstrike Buckler]] affect attack speed.
+
Because attack power and speed is so variable between weapons, and effectiveness so variable between enemies and areas due to how attack speed damage types work in the game, these variables are not included in this table, nor is a comparable DPS chart. See the [[Swordmaster Guide]] for ideas about how to manage your offensive power with swords.  
 
+
Because attack power is so variable between weapons, and its effectiveness so variable between enemies and areas due to how attack speed damage types work in the game, it is not included in this table, nor is a comparable DPS chart. See the [[Swordmaster Guide]] for ideas about how to manage your offensive power with swords.  
+
  
 
{{SKWindowSortable
 
{{SKWindowSortable
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{{SKWindow/Cell|'''Icon/Name'''|font=small|left}}
 
{{SKWindow/Cell|'''Icon/Name'''|font=small|left}}
{{SKWindow/Cell|'''Damage Type A'''|font=small|center}}
+
{{SKWindow/Cell|'''Damage Type 1'''|font=small|center}}
{{SKWindow/Cell|'''Damage Type B'''|font=small|center}}
+
{{SKWindow/Cell|'''Damage Type 2'''|font=small|center}}
{{SKWindow/Cell|'''Attack Speed'''|font=small|center}}
+
 
{{SKWindow/Cell|'''Possible Status'''|font=small|center}}
 
{{SKWindow/Cell|'''Possible Status'''|font=small|center}}
 
{{SKWindow/Cell|'''Abilities'''|font=small}}
 
{{SKWindow/Cell|'''Abilities'''|font=small}}
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{{SKNewRow}}
 
{{SKNewRow}}
 
{{SKWindow/Cell|[[File:Equipment-Proto Sword icon.png|36px]] [[Proto Sword]]}}
 
{{SKWindow/Cell|[[File:Equipment-Proto Sword icon.png|36px]] [[Proto Sword]]}}
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
+
{{SKWindow/Cell|[[File:Attack normal icon.png|25px|link=Damage]] [[Damage|Normal]]}}
 
{{SKWindow/Cell|}}
 
{{SKWindow/Cell|}}
{{SKWindow/Cell|...}}
 
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Abilities: Standard}}
 
{{SKWindow/Cell|Abilities: Standard}}
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{{SKNewRow}}
 
{{SKNewRow}}
 
{{SKWindow/Cell|[[File:Equipment-Obsidian Edge icon.png|36px]] [[Obsidian Edge]]}}
 
{{SKWindow/Cell|[[File:Equipment-Obsidian Edge icon.png|36px]] [[Obsidian Edge]]}}
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
+
{{SKWindow/Cell|[[File:Attack normal icon.png|25px|link=Damage]] [[Damage|Normal]]}}
{{SKWindow/Cell|[[File:Attack shadow icon.png|36px|link=Damage]] [[Damage|Shadow]]}}
+
{{SKWindow/Cell|[[File:Attack shadow icon.png|25px|link=Damage]] [[Damage|Shadow]]}}
{{SKWindow/Cell|...}}
+
{{SKWindow/Cell|[[File:Icon status poison.png|25px|link=Status]] [[Poison]] (Charge)}}
{{SKWindow/Cell|[[File:Icon status poison.png|36px|link=Status]] [[Poison]] (Charge)}}
+
 
{{SKWindow/Cell|Abilities: Standard}}
 
{{SKWindow/Cell|Abilities: Standard}}
 
{{SKWindow/Cell|★★★★★}}
 
{{SKWindow/Cell|★★★★★}}
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{{SKNewRow}}
 
{{SKNewRow}}
 
{{SKWindow/Cell|[[File:Equipment-Winmillion icon.png|36px]] [[Winmillion]]}}
 
{{SKWindow/Cell|[[File:Equipment-Winmillion icon.png|36px]] [[Winmillion]]}}
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
+
{{SKWindow/Cell|[[File:Attack normal icon.png|25px|link=Damage]] [[Damage|Normal]]}}
 
{{SKWindow/Cell|}}
 
{{SKWindow/Cell|}}
{{SKWindow/Cell|...}}
 
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Abilities: Standard}}
 
{{SKWindow/Cell|Abilities: Standard}}
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{{SKNewRow}}
 
{{SKNewRow}}
 
{{SKWindow/Cell|[[File:Equipment-Divine Avenger icon.png|36px]] [[Divine Avenger]]}}
 
{{SKWindow/Cell|[[File:Equipment-Divine Avenger icon.png|36px]] [[Divine Avenger]]}}
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
+
{{SKWindow/Cell|[[File:Attack normal icon.png|25px|link=Damage]] [[Damage|Normal]]}}
{{SKWindow/Cell|[[File:Attack elemental icon.png|36px|link=Damage]] [[Damage|Elemental]]}}
+
{{SKWindow/Cell|[[File:Attack elemental icon.png|25px|link=Damage]] [[Damage|Elemental]]}}
{{SKWindow/Cell|...}}
+
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Abilities: Standard}}
 
{{SKWindow/Cell|Abilities: Standard}}
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{{SKNewRow}}
 
{{SKNewRow}}
 
{{SKWindow/Cell|[[File:Equipment-Gran Faust icon.png|36px]] [[Gran Faust]]}}
 
{{SKWindow/Cell|[[File:Equipment-Gran Faust icon.png|36px]] [[Gran Faust]]}}
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
+
{{SKWindow/Cell|[[File:Attack normal icon.png|25px|link=Damage]] [[Damage|Normal]]}}
{{SKWindow/Cell|[[File:Attack shadow icon.png|36px|link=Damage]] [[Damage|Shadow]]}}
+
{{SKWindow/Cell|[[File:Attack shadow icon.png|25px|link=Damage]] [[Damage|Shadow]]}}
{{SKWindow/Cell|...}}
+
{{SKWindow/Cell|[[File:Icon status curse.png|25px|link=Status]] [[Curse]] (Charge)}}
{{SKWindow/Cell|[[File:Icon status curse.png|36px|link=Status]] [[Curse]] (Charge)}}
+
 
{{SKWindow/Cell|Abilities: Standard}}
 
{{SKWindow/Cell|Abilities: Standard}}
 
{{SKWindow/Cell|★★★★★}}
 
{{SKWindow/Cell|★★★★★}}
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{{SKNewRow}}
 
{{SKNewRow}}
 
{{SKWindow/Cell|[[File:Equipment-Cold Iron Vanquisher icon.png|36px]] [[Cold Iron Vanquisher]]}}
 
{{SKWindow/Cell|[[File:Equipment-Cold Iron Vanquisher icon.png|36px]] [[Cold Iron Vanquisher]]}}
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
+
{{SKWindow/Cell|[[File:Attack normal icon.png|25px|link=Damage]] [[Damage|Normal]]}}
 
{{SKWindow/Cell|}}
 
{{SKWindow/Cell|}}
{{SKWindow/Cell|...}}
 
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Status: No}}
{{SKWindow/Cell|[[File:Gate Icon-Undead.png|36px|link=Monster]] Bonus vs. [[Undead]]: High}}
+
{{SKWindow/Cell|[[File:Gate Icon-Undead.png|25px|link=Monster]] Bonus vs. [[Undead]]: High}}
 
{{SKWindow/Cell|★★★★★}}
 
{{SKWindow/Cell|★★★★★}}
 
{{SKWindow/Cell|Calibur}}
 
{{SKWindow/Cell|Calibur}}
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{{SKNewRow}}
 
{{SKNewRow}}
 
{{SKWindow/Cell|[[File:Equipment-Wild Hunting Blade icon.png|36px]] [[Wild Hunting Blade]]}}
 
{{SKWindow/Cell|[[File:Equipment-Wild Hunting Blade icon.png|36px]] [[Wild Hunting Blade]]}}
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
+
{{SKWindow/Cell|[[File:Attack normal icon.png|25px|link=Damage]] [[Damage|Normal]]}}
 
{{SKWindow/Cell|}}
 
{{SKWindow/Cell|}}
{{SKWindow/Cell|...}}
 
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Status: No}}
{{SKWindow/Cell|[[File:Gate Icon-Beast.png|36px|link=Monster]] Bonus vs. [[Beast]]: High}}
+
{{SKWindow/Cell|[[File:Gate Icon-Beast.png|25px|link=Monster]] Bonus vs. [[Beast]]: High}}
 
{{SKWindow/Cell|★★★★★}}
 
{{SKWindow/Cell|★★★★★}}
 
{{SKWindow/Cell|Cutter}}
 
{{SKWindow/Cell|Cutter}}
 
}}
 
}}

Revision as of 20:25, 1 November 2014

This is the Spiral Knights Wiki Sandbox for all of your experimental editing needs. Feel free to try out formatting experiments to learn the ways of the wiki. To give it a go, click "edit this page" at the top of your screen, then make your changes in the box and click on the "Save page" button below it. Content added here will not stay permanently, but please do not put anything offensive here.

New Armor/Helmet/Shield/Weapon table - Swords

Use the Control+F keyboard function to find what you're looking for if it isn't sortable in the table.

"Standard" Abilities refers to the weapon's charge bonuses: low at heat level 5+, and medium at heat level 10. Other abilities include damage bonuses against monster types.

Items in the same "series" usually follow the same basic and charge attack patterns, with varying intensity (a higher star brandish will have a longer linear charge and so on). This is not always the case. For example, items in the sealed series have very different charge attacks. See individual pages for details.

Because attack power and speed is so variable between weapons, and effectiveness so variable between enemies and areas due to how attack speed damage types work in the game, these variables are not included in this table, nor is a comparable DPS chart. See the Swordmaster Guide for ideas about how to manage your offensive power with swords.

Sword
Icon/Name Damage Type 1 Damage Type 2 Possible Status Abilities Rating Series
Equipment-Proto Sword icon.png Proto Sword Attack normal icon.png Normal Status: No Abilities: Standard ☆☆☆☆☆ Proto
Equipment-Obsidian Edge icon.png Obsidian Edge Attack normal icon.png Normal Attack shadow icon.png Shadow Icon status poison.png Poison (Charge) Abilities: Standard ★★★★★ Brandish
Equipment-Winmillion icon.png Winmillion Attack normal icon.png Normal Status: No Abilities: Standard ★★★★☆ Spur
Equipment-Divine Avenger icon.png Divine Avenger Attack normal icon.png Normal Attack elemental icon.png Elemental Status: No Abilities: Standard ★★★★★ Sealed
Equipment-Gran Faust icon.png Gran Faust Attack normal icon.png Normal Attack shadow icon.png Shadow Icon status curse.png Curse (Charge) Abilities: Standard ★★★★★ Sealed
Equipment-Cold Iron Vanquisher icon.png Cold Iron Vanquisher Attack normal icon.png Normal Status: No Gate Icon-Undead.png Bonus vs. Undead: High ★★★★★ Calibur
Equipment-Wild Hunting Blade icon.png Wild Hunting Blade Attack normal icon.png Normal Status: No Gate Icon-Beast.png Bonus vs. Beast: High ★★★★★ Cutter
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