Difference between revisions of "Template:ShieldInfo"

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| yes = [[Category:Costume items]]
 
| yes = [[Category:Costume items]]
 
| #default =  
 
| #default =  
{{SKWindow/NewRow}}{{SKWindow/Cell|'''[[Defense|Defenses]]''':[[File:Icon-notice.png|20px|right|Defense, Health, and Status Resistance bars tell you different things. See the Defense and Abilities pages for details.]]{{clearright}}{{{stats|[[Image:Equipment-{{{name|Unknown}}}_Stats.png|center|Defenses]]}}}|left}}<br/>
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{{SKWindow/NewRow}}{{SKWindow/Cell|'''[[Defense|Defenses]]''':[[File:Icon-notice.png|20px|right|Defense, Health, and Status Resistance bars tell you different things. See the Defense and Abilities pages for details.]]{{clearright}}{{{stats|[[Image:Equipment-{{{name|Unknown}}}_Stats.png|center|link=:Category:Stats images]]}}}|left}}<br/>
{{SKWindow/NewRow}}{{SKWindow/Cell|'''[[Abilities]]''':[[File:Icon-notice.png|20px|right|Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.]]{{clearright}}{{#switch: {{{abilities_aura|no}}} | nononononononono = *No special [[Abilities|abilities]].}}{{{abilities|[[Image:Equipment-{{{name|Unknown}}} Abilities.png|center|link=:Category:Ability Images]]}}}|left}}<br/>
+
{{SKWindow/NewRow}}{{SKWindow/Cell|'''[[Abilities]]''':[[File:Icon-notice.png|20px|right|Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.]]{{clearright}}{{#switch: {{{abilities_aura|no}}} | nononononononono = *No special [[Abilities|abilities]].}}{{{abilities|[[Image:Equipment-{{{name|Unknown}}} Abilities.png|center|link=:Category:Ability images]]}}}|left}}<br/>
 
}}
 
}}
 
}}
 
}}

Revision as of 07:37, 15 November 2014

Shield ☆☆☆☆☆
File:Unknown-Equipped.png
Defenses:
Defense, Health, and Status Resistance bars tell you different things. See the Defense and Abilities pages for details.


Abilities:
Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.


[create] Template documentation

The ShieldInfo is a {{{stars}}}-star [[{{{type}}}]].

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