Difference between revisions of "Freeze"
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*[[Gun Puppy#Slush Puppy|Slush Puppies]] | *[[Gun Puppy#Slush Puppy|Slush Puppies]] | ||
*[[Chromalisk#Tundralisk|Tundralisks]] | *[[Chromalisk#Tundralisk|Tundralisks]] | ||
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+ | ==Inflicting Curse== | ||
+ | Spiral Knights can inflict '''curse''' on monsters by using '''curse''' vials against them or using a weapon that has a chance of inflicting '''curse'''. | ||
{{stub}} | {{stub}} |
Revision as of 22:41, 21 April 2011
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Freeze is a status condition that will cause the victim to become frozen in place. The victim will not be able to move or turn, but can still attack. Attacks that can freeze deal a portion of elemental damage; damage taken from freeze status can only be reduced by freeze-resistant armor.
Other players can attack the frozen player to break away the ice, nullifying the freeze condition and releasing the player. Likewise, attacking enemies will break them out of their ice as well. However, breaking the ice early will incur extra damage on the player if freed by an enemy. Enemies do not take extra damage for being freed from freeze, but will take damage for defrosting naturally. Players do not take damage when freeze wears off by itself.
Themed Enemies
Freeze-themed enemies are immune to and may inflict freeze status.
- Bloogatos
- Brumabots
- Cryo Knights
- Frostifurs
- Frozen Shamblers
- Ice Cubes
- Ice Cubes can lose their freezing abilities once burned, but regain them and are healed if freeze is used against them.
- Layoafers
- Pearl Greavers
- Silversaps
- Slush Puppies
- Tundralisks
Inflicting Curse
Spiral Knights can inflict curse on monsters by using curse vials against them or using a weapon that has a chance of inflicting curse.
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