Difference between revisions of "Shroud of the Apocrea (Mission)"
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This event is enjoyed by the playerbase for a variety of reasons - it's something different and presents a decent challenge for many players. Not only does it provide tokens required to make Obsidian items, it also brings [[arena]]s that are deep enough to have a decent chance of dropping [[Radiant Fire Crystal]]s from their treasure boxes. As such, there are several "goals" that players may have, so it's important to establish what everyone wants to do before starting this mission. | This event is enjoyed by the playerbase for a variety of reasons - it's something different and presents a decent challenge for many players. Not only does it provide tokens required to make Obsidian items, it also brings [[arena]]s that are deep enough to have a decent chance of dropping [[Radiant Fire Crystal]]s from their treasure boxes. As such, there are several "goals" that players may have, so it's important to establish what everyone wants to do before starting this mission. | ||
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Successfully completing Shroud of the Apocrea solo can be difficult. it is advised you attempt this mission with a full party if the goal is to farm sigils. | Successfully completing Shroud of the Apocrea solo can be difficult. it is advised you attempt this mission with a full party if the goal is to farm sigils. |
Revision as of 03:23, 31 January 2015
The topic of this article or section is part of the Shroud of the Apocrea. | |
As such, the content described below is only available during the event. |
Shroud of the Apocrea is an event-exclusive Prestige Mission.
Contents
Overview
Prerequisites: The player must be at least Rank 4-1 to start this mission.
Description: Several capable knights have gone missing in a seemingly normal area of the Clockwork Tunnels. Spiral HQ suspects foul play and has assigned you to investigate the level.
Objective: Investigate the area of the Clockworks where several knights have gone missing.
Rewards:
- None
- Apocrean Sigils obtained from activities in The Grasping Plateau floors can be exchanged with Lost Soul (Merchant).
Runthrough
Haunted Passage
In this level, you enter a "normal" Haunted Passage. Standing on the party button will bring up the gate behind you (normal), but the gate in front of you will not open (abnormal). The minimap will become static. Tentacles will come up out of the floor and grab you, bringing you down (loading) into the Obsidian Nexus.
Monsters:
The Obsidian Nexus
After getting grabbed, your party will be in a "strange dimension" where knights can prepare (gear up) for the obstacles to come. Don't be afraid to talk with the Lost Souls of the zone, they can give you information about the place and the Lost Soul Merchant will exchange materials for your Apocrean Sigils. A special crafting station is marked on the minimap - this is one of the places players can craft the Obsidian gear.
? ? Depths are chosen randomly between Haunted or Infernal passages, various Arenas, or the Plateau. The first combat depth is never the Plateau. The last combat depth is always the Plateau:
The Grasping Plateau
General Information:
- Knights start in different parts of this very large Graveyard-like floor.
- You might spawn together, or very far away from each other.
- The Apocrean Harvester stalks a random player fairly constantly right when the level begins.
- Someone can get its aggro and "distract" it indefinitely while the rest of the party works through the floor.
- The minimap is static (similar to Unknown Passage), but players can see icons for Elevators, Keys, and Key Gates once at least one player gets close enough to the entity.
- Tip: Use these to tell allies where things are - "I found a water Northeast of the elevator" and so on.
- Rarely, the minimap functions normally. This is confirmed to be a bug - please file via F2 if this occurs.
- Breaking the gravestones may spawn nothing, Pale Scarabs, Freezing Bombies or Freed Souls.
- There might be Trojan statues around the level, breaking them currently only spawns either a bit of loot or a Trojan.
- If there are 4 statues close to each other, that is a "puzzle."
- There might be many other doodads around the level, such as Obelisks and lone greenish candles - these are just aesthetics that are not part of a puzzle.
- See the screenshots below for puzzle visuals and solutions.
General Player Goal of The Grasping Plateau: Obtain Apocrean Sigils by:
- Breaking tombstones, randomly releasing purple souls, and breaking the chains off the souls. Breaking their chains by attacking them rewards sigils.
- Solving puzzles will reward sigils in bulk, and perhaps a material (if the material drops, it is always randomly one of the ones available from the Lost Soul Merchant).
- The material, if it drops, appears on the ground next to a solved puzzle and must be picked up. You do not have to be nearby for it to have a chance to drop (someone else can solve the puzzle while you are far away).
- It might not appear for everyone in the party.
- It may or may not be the same material for everyone in the party.
Monsters:
- Grave Scarab
- Bombie
- Pale Scarab
- Frozen Deadnaught
- Freezing Bombie
- Blech Bunny
- Toxigel
- Caustic Polyp
- Trojan
- Devilite
- Freed Soul
- Apocrean Harvester
Departure
In this last floor, you can see Souls being released. Players can trade their Apocrean Sigils or craft before taking the elevator to finish the mission.
Notes
"Puzzles" in the Grasping Plateau reward Apocrean Sigils in bulk. A puzzle is "solved" or "finished" when everyone receives these sigils.
- Sometimes a material will be rewarded (in addition to sigils in bulk) when a puzzle is solved. It appears on the ground and must be picked up. It might not appear for everyone in the party, and it may or may not be the same material for everyone in the party. If one appears, this material is always randomly one of the ones available from the Lost Soul Merchant.
Puzzles come in pairs! If you find one, you can predict and mentally prepare for the other. For a list of known puzzles, see the gallery below.
The grasping plateau is a large area. It seems to consistently be 34-36 tombstones high and 50-52 tombstones wide. An official map would be difficult to obtain, since the minimap is static for the area, and any bugs revealing this map could be inaccurate.
Strategy
The topic of this article or section is subject to personal opinion, and does not represent any one absolute truth. | |
If you disagree, discuss your concerns on the the talk page before editing. |
Overview:
This event is enjoyed by the playerbase for a variety of reasons - it's something different and presents a decent challenge for many players. Not only does it provide tokens required to make Obsidian items, it also brings arenas that are deep enough to have a decent chance of dropping Radiant Fire Crystals from their treasure boxes. As such, there are several "goals" that players may have, so it's important to establish what everyone wants to do before starting this mission.
Successfully completing Shroud of the Apocrea solo can be difficult. it is advised you attempt this mission with a full party if the goal is to farm sigils.
Your party will lock after using the elevator in the Mission Lobby, so plan ahead and make sure everyone knows the plan. The Grasping Plateau does not have an arsenal station, so whatever gear you had the previous floor is the gear you will take to the plateau.
Goal:
Usually plans fall into one or a combination of the below:
- Arena Farm
- Sigil Farm
- First Time
Gallery
- The Prize: Sometimes, a material will be rewarded (in addition to sigils in bulk) when a puzzle is solved. It appears on the ground and must be picked up. It might not appear for everyone in the party, and it may or may not be the same material for everyone in the party. This material is always randomly one of the ones available from the Lost Soul Merchant.
- Puzzles come in pairs! If you find one part of the pair, you can predict and mentally prepare for the other part.
Puzzles: Water Carrying
Puzzles: Ember Carrying
A Frozen Deadnaught appears when this candle is lit. Sigils are obtained, even if the deadnaught goes undefeated.
Puzzles: Statue Carrying
Puzzles: Key Spawning
Some Grave Scarabs (or more rarely, Blech Bunnies) appear when the player investigates this pile of skulls. SOLVE: A key will appear when the last enemy (spawned in relation to the skull pile) is vanquished.
Two Trojan statues watch over this gate. Find the key elsewhere in the Plateau.
Breaking these will spawn either a Trojan or a key. A Caustic Polyp spawns when the player approaches. Two Toxigels spawn along with the key after breaking statues. A version without slime can be encountered.
Puzzles: Miscellaneous
Approach the lights to either light them up or trigger an explosion. Lighting them up in the correct order will grant "The Prize." Messing up the order only resets the puzzle - reset as many times as needed. (Resetting will not cause it to "lock up" and refuse to reward "The Prize" or anything like that).