Difference between revisions of "Graveyard"

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m (Where Monsters Fear to Tread)
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'''Monsters'''
 
'''Monsters'''
* {{Monster_Icons|Undead}} [[Zombie]]
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* {{Monster_Icons|Undead}} [[Zombie#Dust Zombie|Dust Zombie]]
 
* {{Monster_Icons|Undead}} [[Phantom]]
 
* {{Monster_Icons|Undead}} [[Phantom]]
  
 
Phantoms will appear a few minutes after Knights have activated the Party Button at the entrance to every Graveyard, usually prompting a mad dash through in order to avoid attracting their ire. Alongside this fact, Graveyards tend to be strewn with blocks and gates specifically meant to slow any exploring Knights down, allowing the Phantoms to catch any Knights and/or slay them.
 
Phantoms will appear a few minutes after Knights have activated the Party Button at the entrance to every Graveyard, usually prompting a mad dash through in order to avoid attracting their ire. Alongside this fact, Graveyards tend to be strewn with blocks and gates specifically meant to slow any exploring Knights down, allowing the Phantoms to catch any Knights and/or slay them.

Revision as of 15:31, 3 May 2011

- moved to better umbrella name (so "area" vs. "level" isn't as confusing)

Graveyards are levels found only on randomized floors, alongside Treasure Vaults. They are filled entirely with Zombie enemies, are full of graves, and their only Treasure boxes are usually found behind Energy Gates. Graveyards are also the sole hunting ground of Phantoms, which is generally why most Knights dread encountering a Graveyard.

Description

Graveyards are an unnatural place, a world between worlds where lost souls gather, hungry for the life of any live soul that must pass through. You must hurry and find the exit as fast as possible before the phantoms will awaken and stalk you!

Levels

Where Monsters Fear to Tread

(Note: There are actually several variations of this level; they are all titled the same.)

Monsters

Phantoms will appear a few minutes after Knights have activated the Party Button at the entrance to every Graveyard, usually prompting a mad dash through in order to avoid attracting their ire. Alongside this fact, Graveyards tend to be strewn with blocks and gates specifically meant to slow any exploring Knights down, allowing the Phantoms to catch any Knights and/or slay them.

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